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4e9c9fce13
Mark Logan 2015-08-24 15:57:50 UTC In SDL_windowsopengles.c, WIN_GLES_SetSwapInterval is as follows: WIN_GLES_SetSwapInterval(_THIS, int interval) { /* FIXME: This should call SDL_EGL_SetSwapInterval, but ANGLE has a bug that prevents this * from working if we do (the window contents freeze and don't swap properly). So, we ignore * the request for now. */ SDL_Log("WARNING: Ignoring SDL_GL_SetSwapInterval call due to ANGLE bug"); return 0; } With a recent version of ANGLE (early July) calling SDL_EGL_SetSwapInterval with a D3D11 backend appears to work just fine. I am working on testing this with D3D9. -- Alex Szpakowski I found the bug, it was fixed in 2013. https://bugs.chromium.org/p/angleproject/issues/detail?id=481 In my opinion it should be safe to unconditionally use SetSwapInterval now. Anyone who encounters the bug should update their ANGLE to a version less than 3 years old, especially since they'd be using a SDL version that's 3+ years newer than their ANGLE version.
50 lines
1.9 KiB
C
50 lines
1.9 KiB
C
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "../../SDL_internal.h"
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#ifndef _SDL_winopengles_h
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#define _SDL_winopengles_h
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#if SDL_VIDEO_OPENGL_EGL
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#include "../SDL_sysvideo.h"
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#include "../SDL_egl_c.h"
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/* OpenGLES functions */
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#define WIN_GLES_GetAttribute SDL_EGL_GetAttribute
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#define WIN_GLES_GetProcAddress SDL_EGL_GetProcAddress
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#define WIN_GLES_UnloadLibrary SDL_EGL_UnloadLibrary
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#define WIN_GLES_GetSwapInterval SDL_EGL_GetSwapInterval
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#define WIN_GLES_SetSwapInterval SDL_EGL_SetSwapInterval
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extern int WIN_GLES_LoadLibrary(_THIS, const char *path);
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extern SDL_GLContext WIN_GLES_CreateContext(_THIS, SDL_Window * window);
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extern int WIN_GLES_SwapWindow(_THIS, SDL_Window * window);
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extern int WIN_GLES_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context);
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extern void WIN_GLES_DeleteContext(_THIS, SDL_GLContext context);
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extern int WIN_GLES_SetupWindow(_THIS, SDL_Window * window);
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#endif /* SDL_VIDEO_OPENGL_EGL */
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#endif /* _SDL_winopengles_h */
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/* vi: set ts=4 sw=4 expandtab: */
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