sdl2_frt/src/video
Ryan C. Gordon 507659c6ac x11: Make a sacrificial glX context to check for extensions during init.
This is necessary because we need to see if GLES compat extensions exist.

All of this code (including ShouldUseTextureFramebuffer()) should be
revisited after 2.0.6 ships; ideally we don't make throwaway contexts if
we can avoid it...but maybe we can't. I hear Vulkan is pretty cool.

Fixes Bugzilla #3725.
2017-09-01 13:27:53 -04:00
..
android Fixed mingw Windows build, since SDL_vulkan_internal.h includes windows.h 2017-08-28 00:43:14 -07:00
cocoa macOS: Fix menubar items being enabled when they shouldn't be. 2017-08-31 21:34:29 -03:00
directfb Fixed 3783 - Default libGL path for directFB on Linux differs from x11 path 2017-08-28 09:51:25 -07:00
dummy Updated copyright for 2017 2017-01-01 18:33:28 -08:00
emscripten Fixed mingw Windows build, since SDL_vulkan_internal.h includes windows.h 2017-08-28 00:43:14 -07:00
haiku Fixed mingw Windows build, since SDL_vulkan_internal.h includes windows.h 2017-08-28 00:43:14 -07:00
khronos Fixed bug 3616 - SDL_GL_CreateContext fails with SDL_GL_CONTEXT_DEBUG_FLAG and ANGLE/GLES 2.0 2017-08-29 22:04:43 -07:00
kmsdrm Fixed mingw Windows build, since SDL_vulkan_internal.h includes windows.h 2017-08-28 00:43:14 -07:00
mir Fixed mingw Windows build, since SDL_vulkan_internal.h includes windows.h 2017-08-28 00:43:14 -07:00
nacl Fixed mingw Windows build, since SDL_vulkan_internal.h includes windows.h 2017-08-28 00:43:14 -07:00
pandora Fixed mingw Windows build, since SDL_vulkan_internal.h includes windows.h 2017-08-28 00:43:14 -07:00
psp Fixed mingw Windows build, since SDL_vulkan_internal.h includes windows.h 2017-08-28 00:43:14 -07:00
qnx Fixed mingw Windows build, since SDL_vulkan_internal.h includes windows.h 2017-08-28 00:43:14 -07:00
raspberry Fixed mingw Windows build, since SDL_vulkan_internal.h includes windows.h 2017-08-28 00:43:14 -07:00
uikit Code style cleanup in the Cocoa and UIKit vulkan files. 2017-08-31 21:26:13 -03:00
vivante Fixed mingw Windows build, since SDL_vulkan_internal.h includes windows.h 2017-08-28 00:43:14 -07:00
wayland Fixed mingw Windows build, since SDL_vulkan_internal.h includes windows.h 2017-08-28 00:43:14 -07:00
windows Fixed bug 3785 - fix windows build after revision 11382 2017-08-28 22:44:48 -07:00
winrt Fixed mingw Windows build, since SDL_vulkan_internal.h includes windows.h 2017-08-28 00:43:14 -07:00
x11 x11: Make a sacrificial glX context to check for extensions during init. 2017-09-01 13:27:53 -04:00
SDL_blit_0.c Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_blit_1.c Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_blit_A.c Fix some more compiler warnings on armcc. 2017-03-03 16:38:17 -05:00
SDL_blit_auto.c Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_blit_auto.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_blit_copy.c Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_blit_copy.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_blit_N.c Fixed comment style. 2017-02-26 21:20:39 +01:00
SDL_blit_slow.c Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_blit_slow.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_blit.c Fixed bug 3745 - specify SDLCALL as the calling convention for API callbacks 2017-08-14 06:28:21 -07:00
SDL_blit.h Fixed bug 3746 - remove SDLCALL attribute from SDL_BlitFunc() funcptr 2017-08-13 21:09:00 -07:00
SDL_bmp.c Fix some more compiler warnings on armcc. 2017-03-03 16:38:17 -05:00
SDL_clipboard.c Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_egl_c.h Fixed bug 3690 - SDL2 KMS/DRM render context support 2017-08-02 10:22:48 -07:00
SDL_egl.c egl: Cast to size_t, in case platform's NativeDisplayType isn't a pointer. 2017-08-29 16:30:49 -04:00
SDL_fillrect.c Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_pixels_c.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_pixels.c Fixed bug 3158 - SDL display window scrambled over VNC 2017-08-12 16:02:33 -07:00
SDL_rect_c.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_rect.c Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_RLEaccel_c.h Fixed bug 3745 - specify SDLCALL as the calling convention for API callbacks 2017-08-14 06:28:21 -07:00
SDL_RLEaccel.c Fixed bug 3745 - specify SDLCALL as the calling convention for API callbacks 2017-08-14 06:28:21 -07:00
SDL_shape_internals.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_shape.c Fixed bug 3699 - Shaped windows are distorted unless width is divisible by 8 2017-07-11 08:16:00 -07:00
SDL_stretch.c Removed newlines from error messages. 2017-03-26 21:00:19 +02:00
SDL_surface.c Fixed bug 2441 - SDL_DuplicateSurface 2017-08-14 13:37:14 -07:00
SDL_sysvideo.h Fixed mingw Windows build, since SDL_vulkan_internal.h includes windows.h 2017-08-28 00:43:14 -07:00
SDL_video.c x11: Make a sacrificial glX context to check for extensions during init. 2017-09-01 13:27:53 -04:00
SDL_vulkan_internal.h Fixed build when Wayland is dynamically loaded 2017-08-28 01:42:18 -07:00
SDL_vulkan_utils.c Removed unneeded Vulkan symbol definitions 2017-08-28 13:40:32 -07:00
sdlgenblit.pl Updated copyright for 2017 2017-01-01 18:33:28 -08:00