sdl2_frt/src/video/winrt
2016-08-29 20:27:21 -04:00
..
SDL_winrtevents_c.h WinRT: allow on-screen keyboard to be shown via SDL APIs, Win10/UWP only 2016-05-07 21:41:59 -04:00
SDL_winrtevents.cpp WinRT: build/link fix 2016-04-13 21:59:50 -04:00
SDL_winrtgamebar_cpp.h WinRT: fixed bug where Win10 GameBar, when shown + hidden, might not restore a cursor's hidden state 2016-08-20 13:46:45 -04:00
SDL_winrtgamebar.cpp WinRT: fixed bug where Win10 GameBar, when shown + hidden, might not restore a cursor's hidden state 2016-08-20 13:46:45 -04:00
SDL_winrtkeyboard.cpp WinRT: allow on-screen keyboard to be shown via SDL APIs, Win10/UWP only 2016-05-07 21:41:59 -04:00
SDL_winrtmessagebox.cpp Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_winrtmessagebox.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_winrtmouse_c.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_winrtmouse.cpp WinRT: workaround a possible Windows bug, whereby hiding cursors, disables mouse-moved events 2016-05-14 23:29:49 -04:00
SDL_winrtopengles.cpp Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_winrtopengles.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_winrtpointerinput.cpp Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_winrtvideo_cpp.h WinRT: added SDL_*ScreenSaver() support; fixed crash when restoring app from screensaver 2016-08-29 20:27:21 -04:00
SDL_winrtvideo.cpp WinRT: added SDL_*ScreenSaver() support; fixed crash when restoring app from screensaver 2016-08-29 20:27:21 -04:00