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b72938c861
An existing hint lets apps that don't need the timer resolution changed avoid this, to save battery, etc, but this fixes several problems in timing, audio callbacks not firing fast enough, etc. Fixes Bugzilla #2944.
26 lines
749 B
JavaScript
26 lines
749 B
JavaScript
Module['arguments'] = ['0'];
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//Gamepads don't appear until a button is pressed and the joystick/gamepad tests expect one to be connected
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Module['preRun'].push(function()
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{
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Module['print']("Waiting for gamepad...");
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Module['addRunDependency']("gamepad");
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window.addEventListener('gamepadconnected', function()
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{
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//OK, got one
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Module['removeRunDependency']("gamepad");
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}, false);
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//chrome
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if(!!navigator.webkitGetGamepads)
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{
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var timeout = function()
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{
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if(navigator.webkitGetGamepads()[0] !== undefined)
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Module['removeRunDependency']("gamepad");
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else
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setTimeout(timeout, 100);
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}
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setTimeout(timeout, 100);
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}
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});
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