mirror of
https://github.com/Relintai/sdl2_frt.git
synced 2024-12-16 11:06:49 +01:00
24c86b5501
since the window system doesn't do it for us like other platforms. This prevents sticky keys and missed keys when going in and out of focus, for example Alt would appear to stick if switching away from an SDL app with Alt-Tab and had to be pressed again. CR: Sam
71 lines
1.8 KiB
C
71 lines
1.8 KiB
C
/*
|
|
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
|
|
|
This software is provided 'as-is', without any express or implied
|
|
warranty. In no event will the authors be held liable for any damages
|
|
arising from the use of this software.
|
|
|
|
Permission is granted to anyone to use this software for any purpose,
|
|
including commercial applications, and to alter it and redistribute it
|
|
freely.
|
|
*/
|
|
#include <stdio.h>
|
|
#include "SDL.h"
|
|
|
|
static void
|
|
print_devices(int iscapture)
|
|
{
|
|
const char *typestr = ((iscapture) ? "capture" : "output");
|
|
int n = SDL_GetNumAudioDevices(iscapture);
|
|
|
|
SDL_Log("%s devices:\n", typestr);
|
|
|
|
if (n == -1)
|
|
SDL_Log(" Driver can't detect specific %s devices.\n\n", typestr);
|
|
else if (n == 0)
|
|
SDL_Log(" No %s devices found.\n\n", typestr);
|
|
else {
|
|
int i;
|
|
for (i = 0; i < n; i++) {
|
|
SDL_Log(" %s\n", SDL_GetAudioDeviceName(i, iscapture));
|
|
}
|
|
SDL_Log("\n");
|
|
}
|
|
}
|
|
|
|
int
|
|
main(int argc, char **argv)
|
|
{
|
|
int n;
|
|
|
|
/* Enable standard application logging */
|
|
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
|
|
|
|
/* Load the SDL library */
|
|
if (SDL_Init(SDL_INIT_AUDIO) < 0) {
|
|
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
|
|
return (1);
|
|
}
|
|
|
|
/* Print available audio drivers */
|
|
n = SDL_GetNumAudioDrivers();
|
|
if (n == 0) {
|
|
SDL_Log("No built-in audio drivers\n\n");
|
|
} else {
|
|
int i;
|
|
SDL_Log("Built-in audio drivers:\n");
|
|
for (i = 0; i < n; ++i) {
|
|
SDL_Log(" %s\n", SDL_GetAudioDriver(i));
|
|
}
|
|
SDL_Log("\n");
|
|
}
|
|
|
|
SDL_Log("Using audio driver: %s\n\n", SDL_GetCurrentAudioDriver());
|
|
|
|
print_devices(0);
|
|
print_devices(1);
|
|
|
|
SDL_Quit();
|
|
return 0;
|
|
}
|