mirror of
https://github.com/Relintai/sdl2_frt.git
synced 2024-12-20 22:16:49 +01:00
224 lines
6.0 KiB
C
224 lines
6.0 KiB
C
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "./SDL_internal.h"
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#include "SDL_hints.h"
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#include "SDL_error.h"
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/* Assuming there aren't many hints set and they aren't being queried in
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critical performance paths, we'll just use linked lists here.
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*/
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typedef struct SDL_HintWatch {
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SDL_HintCallback callback;
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void *userdata;
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struct SDL_HintWatch *next;
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} SDL_HintWatch;
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typedef struct SDL_Hint {
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char *name;
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char *value;
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SDL_HintPriority priority;
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SDL_HintWatch *callbacks;
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struct SDL_Hint *next;
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} SDL_Hint;
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static SDL_Hint *SDL_hints;
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SDL_bool
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SDL_SetHintWithPriority(const char *name, const char *value,
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SDL_HintPriority priority)
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{
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const char *env;
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SDL_Hint *hint;
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SDL_HintWatch *entry;
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if (!name || !value) {
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return SDL_FALSE;
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}
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env = SDL_getenv(name);
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if (env && priority < SDL_HINT_OVERRIDE) {
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return SDL_FALSE;
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}
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for (hint = SDL_hints; hint; hint = hint->next) {
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if (SDL_strcmp(name, hint->name) == 0) {
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if (priority < hint->priority) {
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return SDL_FALSE;
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}
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if (!hint->value || !value || SDL_strcmp(hint->value, value) != 0) {
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for (entry = hint->callbacks; entry; ) {
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/* Save the next entry in case this one is deleted */
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SDL_HintWatch *next = entry->next;
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entry->callback(entry->userdata, name, hint->value, value);
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entry = next;
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}
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SDL_free(hint->value);
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hint->value = value ? SDL_strdup(value) : NULL;
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}
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hint->priority = priority;
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return SDL_TRUE;
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}
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}
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/* Couldn't find the hint, add a new one */
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hint = (SDL_Hint *)SDL_malloc(sizeof(*hint));
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if (!hint) {
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return SDL_FALSE;
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}
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hint->name = SDL_strdup(name);
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hint->value = value ? SDL_strdup(value) : NULL;
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hint->priority = priority;
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hint->callbacks = NULL;
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hint->next = SDL_hints;
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SDL_hints = hint;
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return SDL_TRUE;
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}
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SDL_bool
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SDL_SetHint(const char *name, const char *value)
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{
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return SDL_SetHintWithPriority(name, value, SDL_HINT_NORMAL);
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}
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const char *
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SDL_GetHint(const char *name)
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{
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const char *env;
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SDL_Hint *hint;
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env = SDL_getenv(name);
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for (hint = SDL_hints; hint; hint = hint->next) {
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if (SDL_strcmp(name, hint->name) == 0) {
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if (!env || hint->priority == SDL_HINT_OVERRIDE) {
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return hint->value;
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}
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break;
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}
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}
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return env;
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}
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void
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SDL_AddHintCallback(const char *name, SDL_HintCallback callback, void *userdata)
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{
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SDL_Hint *hint;
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SDL_HintWatch *entry;
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const char *value;
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if (!name || !*name) {
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SDL_InvalidParamError("name");
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return;
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}
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if (!callback) {
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SDL_InvalidParamError("callback");
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return;
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}
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SDL_DelHintCallback(name, callback, userdata);
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entry = (SDL_HintWatch *)SDL_malloc(sizeof(*entry));
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if (!entry) {
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SDL_OutOfMemory();
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return;
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}
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entry->callback = callback;
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entry->userdata = userdata;
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for (hint = SDL_hints; hint; hint = hint->next) {
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if (SDL_strcmp(name, hint->name) == 0) {
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break;
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}
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}
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if (!hint) {
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/* Need to add a hint entry for this watcher */
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hint = (SDL_Hint *)SDL_malloc(sizeof(*hint));
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if (!hint) {
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SDL_OutOfMemory();
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SDL_free(entry);
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return;
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}
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hint->name = SDL_strdup(name);
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hint->value = NULL;
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hint->priority = SDL_HINT_DEFAULT;
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hint->callbacks = NULL;
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hint->next = SDL_hints;
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SDL_hints = hint;
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}
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/* Add it to the callbacks for this hint */
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entry->next = hint->callbacks;
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hint->callbacks = entry;
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/* Now call it with the current value */
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value = SDL_GetHint(name);
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callback(userdata, name, value, value);
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}
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void
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SDL_DelHintCallback(const char *name, SDL_HintCallback callback, void *userdata)
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{
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SDL_Hint *hint;
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SDL_HintWatch *entry, *prev;
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for (hint = SDL_hints; hint; hint = hint->next) {
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if (SDL_strcmp(name, hint->name) == 0) {
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prev = NULL;
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for (entry = hint->callbacks; entry; entry = entry->next) {
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if (callback == entry->callback && userdata == entry->userdata) {
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if (prev) {
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prev->next = entry->next;
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} else {
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hint->callbacks = entry->next;
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}
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SDL_free(entry);
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break;
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}
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prev = entry;
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}
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return;
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}
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}
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}
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void SDL_ClearHints(void)
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{
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SDL_Hint *hint;
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SDL_HintWatch *entry;
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while (SDL_hints) {
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hint = SDL_hints;
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SDL_hints = hint->next;
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SDL_free(hint->name);
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SDL_free(hint->value);
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for (entry = hint->callbacks; entry; ) {
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SDL_HintWatch *freeable = entry;
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entry = entry->next;
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SDL_free(freeable);
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}
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SDL_free(hint);
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}
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}
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/* vi: set ts=4 sw=4 expandtab: */
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