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https://github.com/Relintai/sdl2_frt.git
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24c86b5501
since the window system doesn't do it for us like other platforms. This prevents sticky keys and missed keys when going in and out of focus, for example Alt would appear to stick if switching away from an SDL app with Alt-Tab and had to be pressed again. CR: Sam
35 lines
1.4 KiB
Plaintext
Executable File
35 lines
1.4 KiB
Plaintext
Executable File
Use the Xcode command files (located in the Xcode-iOS/build-scripts folder)
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to conveniently generate a workspace for Xcode 3 or Xcode 4. It also
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contains a cleaner script and a convenient script for automatically
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running all the test suites.
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The iOS project will be referencing all files related to the top-level iOS
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project. The core library will use the top-level include and src directories,
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just like the other generated projects, but it will build projects for each of
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the Demos in the top-level Xcode-iOS folder. These projects will have any
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resources they need copied to be copied over and included as resources. They
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will also reference the Info.plist file in Xcode-iOS/Demos.
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iOS support is currently experimental, but it should work just fine for any and
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all applications. All of the demos that work from the manually-created Xcode
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projects also work for the generated projects. There are a few minor things that
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need improving, but nothing major.
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The iOS projects have no major dependencies other than the ones in the manual
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Xcode-iOS project. Those are:
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-AudioToolbox.framework
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-QuartzCore.framework
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-OpenGLES.framework
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-CoreGraphics.framework
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-UIKit.framework
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-Foundation.framework
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-CoreAudio.framework
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-CoreMotion.framework
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All of these frameworks are part of the iOS SDK, not part of the core OS X
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system.
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Run the clean script to clear out the directory of Xcode-related files
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and binaries.
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