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24c86b5501
since the window system doesn't do it for us like other platforms. This prevents sticky keys and missed keys when going in and out of focus, for example Alt would appear to stick if switching away from an SDL app with Alt-Tab and had to be pressed again. CR: Sam
48 lines
1.3 KiB
C
48 lines
1.3 KiB
C
/*
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Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely.
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*/
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/* Test program to compare the compile-time version of SDL with the linked
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version of SDL
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include "SDL.h"
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#include "SDL_revision.h"
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int
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main(int argc, char *argv[])
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{
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SDL_version compiled;
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SDL_version linked;
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/* Enable standard application logging */
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SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
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#if SDL_VERSION_ATLEAST(2, 0, 0)
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SDL_Log("Compiled with SDL 2.0 or newer\n");
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#else
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SDL_Log("Compiled with SDL older than 2.0\n");
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#endif
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SDL_VERSION(&compiled);
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SDL_Log("Compiled version: %d.%d.%d.%d (%s)\n",
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compiled.major, compiled.minor, compiled.patch,
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SDL_REVISION_NUMBER, SDL_REVISION);
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SDL_GetVersion(&linked);
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SDL_Log("Linked version: %d.%d.%d.%d (%s)\n",
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linked.major, linked.minor, linked.patch,
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SDL_GetRevisionNumber(), SDL_GetRevision());
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SDL_Quit();
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return (0);
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}
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