Simple Directmedia Layer
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Ryan C. Gordon 350ca0f908 winrt: Don't register orientation hint callback in startup code.
SDL_AddHintCallback() uses SDL_malloc(), which means this would
run before main(), so the app wouldn't be able to supply its own
replacement SDL_malloc() implementation in time.

This code was moved to under SDL_Init. Since the hint callback
already makes efforts to not override the app manifest's
orientation settings, this is safe to move until after pre-main()
startup.

Fixes #4449.
2021-08-03 05:07:39 -04:00
.github CI: add 'libdecor' dependency from upstream 2021-07-25 14:54:12 -07:00
acinclude acinclude/libtool.m4: Apply macos11 patch from libtool bug #44605 2021-01-09 00:11:20 +03:00
android-project Enable TV game mode by default on Android 2021-05-07 12:43:35 -07:00
android-project-ant
build-scripts Updated to version 2.0.16 for release 2021-07-31 13:28:54 -07:00
cmake wayland: client-side decoration 2021-07-25 14:54:12 -07:00
debian Updated to version 2.0.16 for release 2021-07-31 13:28:54 -07:00
docs README-dynapi.md: Cleaned up markdown formatting. 2021-07-23 12:48:28 -04:00
include Updated to version 2.0.16 for release 2021-07-31 13:28:54 -07:00
src winrt: Don't register orientation hint callback in startup code. 2021-08-03 05:07:39 -04:00
test Query the rate for the correct sensor (thanks @meyraud705) 2021-07-29 14:25:13 -07:00
VisualC Don't explicitly use any C runtime library with Visual Studio 2021-07-29 15:17:42 -07:00
VisualC-WinRT Add SDL_cond implementation using Windows Condition Variables 2020-12-28 11:43:11 -08:00
visualtest fix permissions of a few files 2021-02-22 15:44:32 +03:00
wayland-protocols wayland: Add support for text-input-unstable-v3 2021-07-29 14:43:46 -07:00
Xcode Updated to version 2.0.16 for release 2021-07-31 13:28:54 -07:00
Xcode-iOS Added weak linking to hidapi framework 2020-11-17 10:29:36 -08:00
.gitignore Updated .gitignore from @Zangetsu38 - thanks! 2021-07-24 01:19:58 -07:00
Android.mk minor watcom build fixes. 2021-05-15 00:22:50 +03:00
autogen.sh bump minimum required autoconf version and revise autogen.sh 2021-04-14 23:20:40 +03:00
BUGS.txt Cleaned up a few more Bugzilla mentions. 2021-02-12 14:46:49 -05:00
cmake_uninstall.cmake.in
CMakeLists.txt CMakeLists.txt: update DYLIB_CURRENT_VERSION too 2.0.16 for release 2021-08-01 01:39:20 +03:00
configure Updated to version 2.0.16 for release 2021-07-31 13:28:54 -07:00
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CREDITS.txt
INSTALL.txt development list has moved to forum 2021-06-01 16:49:13 -07:00
LICENSE.txt license: Fixing the license file to be correctly scooped up by Github automation 2021-02-17 13:08:13 -05:00
Makefile.in Include README.md in the distribution archive 2021-07-27 08:34:46 -07:00
Makefile.minimal Added a dummy sensor driver 2018-08-21 13:29:21 -07:00
Makefile.os2 Updated to version 2.0.16 for release 2021-07-31 13:28:54 -07:00
Makefile.pandora Added a dummy sensor driver 2018-08-21 13:29:21 -07:00
Makefile.psp added SDL_strtokr() as a replacement for POSIX strtok_r (bug #4046.) 2019-11-20 20:40:50 +03:00
Makefile.wiz Added a dummy sensor driver 2018-08-21 13:29:21 -07:00
README-SDL.txt
README.md Update and rename README.txt to README.md 2021-03-20 18:46:37 -04:00
sdl2-config-version.cmake.in cmake: Forgot to add this file to revision control. 2020-02-25 14:52:03 -05:00
sdl2-config.cmake.in sdl2-config.cmake.in: Make SDL2::SDL2 work with MinGW, fixes #3665 2021-07-08 14:55:33 -07:00
sdl2-config.in build: Don't duplicate Libs in Libs.private in pkg-config file 2020-04-12 13:24:36 +01:00
sdl2.m4 acinclude & sdl2.m4 updates: 2020-12-22 17:00:28 +03:00
sdl2.pc.in rename PKG_CONFIG_LIBS_PRIV to PKGCONFIG_LIBS_PRIV 2021-04-14 21:40:50 +03:00
SDL2.spec.in license: Fixed references to COPYING.txt that are now LICENSE.txt. 2021-02-18 11:07:26 -05:00
SDL2Config.cmake SDL2Config.cmake: Clean it up a bit, remove gcc-style SDL2_LIBRARIES 2021-07-08 14:55:33 -07:00
TODO.txt Fixed up legacy MoinMoin URLs at wiki.libsdl.org 2021-04-01 12:20:33 -04:00
WhatsNew.txt Updated WhatsNew with major changes for 2.0.16 2021-07-31 17:53:07 -07:00

Simple DirectMedia Layer (SDL) Version 2.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)