Simple Directmedia Layer
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Sam Lantinga 2e348c1f59 Fixed bug 3193 - Dualshock 3's motion sensors overwrite analog stick
maxxus

The Dualshock 3's motion sensors don't seem to be reported by the call to EVIOCGBIT but they still send EV_ABS events.  Because they're not reported by EVIOCGBIT they're not assigned a proper axis ids and the default of 0 is used, which is the valid id for the left analog sticks left/right axis.
2018-11-14 13:37:22 -08:00
acinclude acinclude: rename ax_gcc_x86_cpuid.m4.htm to ax_gcc_x86_cpuid.m4 2018-09-15 09:24:04 +03:00
android-project Fixed bug 4320 - Android remove reflection for HIDDeviceBLESteamController 2018-11-02 17:25:00 -07:00
android-project-ant Added the old ant Android build project structure 2017-10-28 12:11:25 -07:00
build-scripts Fixed bug 4367 - compatibility version decreased between 2.0.8 and 2.0.9 2018-11-12 16:34:58 -08:00
cmake mir: Removed mir client support. 2018-11-02 21:34:17 -04:00
debian Used confflags +=, so each option can be enabled individually, if desired 2018-11-07 07:52:39 -08:00
docs mir: Removed mir client support. 2018-11-02 21:34:17 -04:00
include Fixed bug 4377 - SDL_PIXELFORMAT enum is anonymous, which prevents its use in a templated function 2018-11-12 19:23:49 -08:00
src Fixed bug 3193 - Dualshock 3's motion sensors overwrite analog stick 2018-11-14 13:37:22 -08:00
test testsprite2: report average FPS in blocks of five seconds. 2018-09-20 15:41:57 -04:00
VisualC Remove machine-specific IncludePath from SDL.vcxproj 2018-10-12 22:05:58 -07:00
VisualC-WinRT Added display event files to the Visual Studio projects 2018-08-23 02:48:47 -07:00
visualtest ran 'chmod -x' on many files 2018-06-12 14:00:15 +03:00
wayland-protocols wayland: ask KDE protocol extension to use server-side decorations if possible. 2018-10-29 10:14:59 -04:00
Xcode Fixed bug 3193 - Dualshock 3's motion sensors overwrite analog stick 2018-11-14 13:37:22 -08:00
Xcode-iOS Fixed bug 3193 - Dualshock 3's motion sensors overwrite analog stick 2018-11-14 13:37:22 -08:00
.hgignore First pass on the new SDL sensor API 2018-08-21 12:11:34 -07:00
Android.mk Fixed bug 3193 - Dualshock 3's motion sensors overwrite analog stick 2018-11-14 13:37:22 -08:00
autogen.sh
BUGS.txt
cmake_uninstall.cmake.in Fixed bug 3867 - Can't find install_manifest.txt when running 'uninstall' target 2017-10-12 08:44:45 -07:00
CMakeLists.txt mir: Removed mir client support. 2018-11-02 21:34:17 -04:00
configure mir: Removed mir client support. 2018-11-02 21:34:17 -04:00
configure.in mir: Removed mir client support. 2018-11-02 21:34:17 -04:00
COPYING.txt Updated copyright for 2018 2018-01-03 10:03:25 -08:00
CREDITS.txt
INSTALL.txt
Makefile.in First pass on the new SDL sensor API 2018-08-21 12:11:34 -07:00
Makefile.minimal Added a dummy sensor driver 2018-08-21 13:29:21 -07:00
Makefile.os2 rename os2 makefile so that 'make dist' catches it; update it a bit. 2018-10-30 20:11:02 +03:00
Makefile.pandora Added a dummy sensor driver 2018-08-21 13:29:21 -07:00
Makefile.psp Added a dummy sensor driver 2018-08-21 13:29:21 -07:00
Makefile.wiz Added a dummy sensor driver 2018-08-21 13:29:21 -07:00
README-SDL.txt
README.txt
sdl2-config.cmake.in
sdl2-config.in
sdl2.m4
sdl2.pc.in
SDL2.spec.in
SDL2Config.cmake
TODO.txt
VisualC.html
WhatsNew.txt Added patch note for SDL_GameControllerGetPlayerIndex() and friends 2018-10-26 09:49:27 -07:00

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)