Simple Directmedia Layer
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Conn O'Griofa 2d37d29183 KMSDRM_GLES_SwapWindow: fix non-vsync case
If KMSDRM_drmModeSetCrtc is called when the swap interval is
set to 0, the driver behaves as though vertical sync is engaged by
limiting framerate to the refresh rate, but performance is much worse
than with vertical sync enabled.

Resolve this issue by ensuring that the Crtc is only set up once,
and KMSDRM_drmModePageFlip is called, albeit without any followup
queueing or waiting for flips.
2019-09-06 08:44:46 -07:00
acinclude Added missing PKG_CONFIG macros 2019-03-16 17:39:15 -07:00
android-project Fixed bug 3918 - HIDAPI, CMake support for android project 2019-08-27 11:38:43 +02:00
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cmake hidapi: Add SDL_hidapi.c, allows support for multiple hidapi backends. 2019-07-31 12:20:55 -04:00
debian Updated version to 2.0.10 2019-06-17 10:13:28 -07:00
docs Fixed bug 3918 - CMake support for android project 2019-08-11 15:23:37 +02:00
include x11: add a hint to force the VisualID used when creating a window. 2019-09-04 09:27:58 -07:00
src KMSDRM_GLES_SwapWindow: fix non-vsync case 2019-09-06 08:44:46 -07:00
test minor warning fixes. 2019-08-04 14:56:02 +03:00
VisualC Rolling back GameCube HIDAPI support 2019-06-19 15:54:21 -07:00
VisualC-WinRT Added display event files to the Visual Studio projects 2018-08-23 02:48:47 -07:00
visualtest test: unify all the command line usage logging. 2019-05-28 17:39:13 -04:00
wayland-protocols wayland: ask xdg-decoration protocol extension to use server-side decorations if possible. 2018-11-04 21:08:40 +01:00
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CMakeLists.txt Fixed bug 3918 - HIDAPI, CMake support for android project 2019-08-27 11:38:43 +02:00
configure Disable HIDAPI by default, as it breaks on Linux when trying to use libusb with non-root permissions on some distributions 2019-08-12 13:35:36 -07:00
configure.ac Disable HIDAPI by default, as it breaks on Linux when trying to use libusb with non-root permissions on some distributions 2019-08-12 13:35:36 -07:00
COPYING.txt Updated copyright for 2019 2019-01-04 22:01:14 -08:00
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Makefile.in Add public APIs for creating a Metal view attached to an SDL window. Add SDL_metal.h. 2019-08-05 12:35:32 -03:00
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SDL2.spec.in Fixed bug 4615 - RPM Build fails due to unpackaged files 2019-06-11 19:58:10 -07:00
SDL2Config.cmake
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WhatsNew.txt Made it more explicit that 2.0.10 and newer are required for the SDL_RW* functions 2019-07-01 09:05:15 -07:00

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)