Simple Directmedia Layer
Go to file
2021-07-25 14:54:12 -07:00
.github CI: add 'libdecor' dependency from upstream 2021-07-25 14:54:12 -07:00
acinclude
android-project
android-project-ant
build-scripts wikiheaders.pl: Add --copy-to-header option. 2021-07-14 17:07:41 -04:00
cmake wayland: client-side decoration 2021-07-25 14:54:12 -07:00
debian
docs
include wayland: client-side decoration 2021-07-25 14:54:12 -07:00
src wayland: forward window events 2021-07-25 14:54:12 -07:00
test Added SDL_GameControllerType enumerations for the Amazon Luna and Google Stadia controllers 2021-07-24 09:10:18 -07:00
VisualC Fix MSVC builds in paths with spaces 2021-07-24 16:06:54 -07:00
VisualC-WinRT
visualtest
wayland-protocols
Xcode
Xcode-iOS
.gitignore
Android.mk
autogen.sh
BUGS.txt
cmake_uninstall.cmake.in
CMakeLists.txt wayland: client-side decoration 2021-07-25 14:54:12 -07:00
configure
configure.ac wayland: client-side decoration 2021-07-25 14:54:12 -07:00
CREDITS.txt
INSTALL.txt
LICENSE.txt
Makefile.in SDL: Updated patches for HAIKU 2021-07-25 14:52:23 -07:00
Makefile.minimal
Makefile.os2
Makefile.pandora
Makefile.psp
Makefile.wiz
README-SDL.txt
README.md
sdl2-config-version.cmake.in
sdl2-config.cmake.in
sdl2-config.in
sdl2.m4
sdl2.pc.in
SDL2.spec.in
SDL2Config.cmake
TODO.txt
WhatsNew.txt

Simple DirectMedia Layer (SDL) Version 2.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)