Simple Directmedia Layer
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Ryan C. Gordon 2a2c8d42ca Initial shot at a renderer target for Apple's Metal API.
This isn't complete, but is enough to run testsprite2. It's currently
Mac-only; with a little work to figure out how to properly glue in a Metal
layer to a UIView, this will likely work on iOS, too.

This is only wired up to the configure script right now, and disabled by
default. CMake and Xcode still need their bits filled in as appropriate.
2016-04-21 03:16:44 -04:00
acinclude
android-project Fixed Android build error on older SDK 2017-11-12 10:59:05 -08:00
android-project-ant Added the old ant Android build project structure 2017-10-28 12:11:25 -07:00
build-scripts Fixed typos (thanks Martin!) 2017-12-04 20:21:52 -08:00
cmake vulkan: Include a copy of vulkan.h and vk_platform.h. 2017-08-27 23:25:12 -04:00
debian Updated version to 2.0.8 since SDL_image depends on it 2017-11-04 21:58:48 -07:00
docs audio: Port WASAPI to WinRT, remove XAudio2 backend. 2017-12-06 12:24:32 -05:00
include Initial shot at a renderer target for Apple's Metal API. 2016-04-21 03:16:44 -04:00
src Initial shot at a renderer target for Apple's Metal API. 2016-04-21 03:16:44 -04:00
test Fixed building YUV test programs (thanks Ozkan!) 2017-11-17 10:54:46 -08:00
VisualC audio: Port WASAPI to WinRT, remove XAudio2 backend. 2017-12-06 12:24:32 -05:00
VisualC-WinRT audio: Port WASAPI to WinRT, remove XAudio2 backend. 2017-12-06 12:24:32 -05:00
visualtest Renaming of guard header names to quiet -Wreserved-id-macro 2017-08-28 00:22:23 -07:00
Xcode Fixed bug 3975 - Add GLES2 support for macOS via ANGLE library 2017-12-04 20:35:01 -08:00
Xcode-iOS Updated SDL's YUV support, many thanks to Adrien Descamps 2017-11-12 22:51:12 -08:00
.hgignore Updated SDL's YUV support, many thanks to Adrien Descamps 2017-11-12 22:51:12 -08:00
Android.mk Updated SDL's YUV support, many thanks to Adrien Descamps 2017-11-12 22:51:12 -08:00
autogen.sh
BUGS.txt
cmake_uninstall.cmake.in Fixed bug 3867 - Can't find install_manifest.txt when running 'uninstall' target 2017-10-12 08:44:45 -07:00
CMakeLists.txt audio: Port WASAPI to WinRT, remove XAudio2 backend. 2017-12-06 12:24:32 -05:00
configure Updated SDL's YUV support, many thanks to Adrien Descamps 2017-11-12 22:51:12 -08:00
configure.in Initial shot at a renderer target for Apple's Metal API. 2016-04-21 03:16:44 -04:00
COPYING.txt
CREDITS.txt
INSTALL.txt
Makefile.in vulkan: Initial Vulkan support! 2017-08-27 22:15:57 -04:00
Makefile.minimal
Makefile.pandora pandora: Fixed compiler warning about redefining SDL_REVISION. 2017-06-18 23:00:27 +02:00
Makefile.psp
Makefile.wiz
README-SDL.txt
README.txt
sdl2-config.cmake.in
sdl2-config.in
sdl2.m4
sdl2.pc.in
SDL2.spec.in
SDL2Config.cmake Fixed bug 3651 - CMake build does not install CMake package configuration 2017-08-09 19:03:10 -07:00
TODO.txt
VisualC.html
WhatsNew.txt Updated version to 2.0.8 since SDL_image depends on it 2017-11-04 21:58:48 -07:00

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)