mirror of
https://github.com/Relintai/sdl2_frt.git
synced 2025-01-12 05:41:10 +01:00
464 lines
14 KiB
C
464 lines
14 KiB
C
/*
|
|
Simple DirectMedia Layer
|
|
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
|
|
|
This software is provided 'as-is', without any express or implied
|
|
warranty. In no event will the authors be held liable for any damages
|
|
arising from the use of this software.
|
|
|
|
Permission is granted to anyone to use this software for any purpose,
|
|
including commercial applications, and to alter it and redistribute it
|
|
freely, subject to the following restrictions:
|
|
|
|
1. The origin of this software must not be misrepresented; you must not
|
|
claim that you wrote the original software. If you use this software
|
|
in a product, an acknowledgment in the product documentation would be
|
|
appreciated but is not required.
|
|
2. Altered source versions must be plainly marked as such, and must not be
|
|
misrepresented as being the original software.
|
|
3. This notice may not be removed or altered from any source distribution.
|
|
*/
|
|
#include "../../SDL_internal.h"
|
|
|
|
#if SDL_AUDIO_DRIVER_NAS
|
|
|
|
/* Allow access to a raw mixing buffer */
|
|
|
|
#include <signal.h>
|
|
#include <unistd.h>
|
|
|
|
#include "SDL_timer.h"
|
|
#include "SDL_audio.h"
|
|
#include "SDL_loadso.h"
|
|
#include "../SDL_audio_c.h"
|
|
#include "SDL_nasaudio.h"
|
|
|
|
static void (*NAS_AuCloseServer) (AuServer *);
|
|
static void (*NAS_AuNextEvent) (AuServer *, AuBool, AuEvent *);
|
|
static AuBool(*NAS_AuDispatchEvent) (AuServer *, AuEvent *);
|
|
static void (*NAS_AuHandleEvents) (AuServer *);
|
|
static AuFlowID(*NAS_AuCreateFlow) (AuServer *, AuStatus *);
|
|
static void (*NAS_AuStartFlow) (AuServer *, AuFlowID, AuStatus *);
|
|
static void (*NAS_AuSetElements)
|
|
(AuServer *, AuFlowID, AuBool, int, AuElement *, AuStatus *);
|
|
static void (*NAS_AuWriteElement)
|
|
(AuServer *, AuFlowID, int, AuUint32, AuPointer, AuBool, AuStatus *);
|
|
static AuUint32 (*NAS_AuReadElement)
|
|
(AuServer *, AuFlowID, int, AuUint32, AuPointer, AuStatus *);
|
|
static AuServer *(*NAS_AuOpenServer)
|
|
(_AuConst char *, int, _AuConst char *, int, _AuConst char *, char **);
|
|
static AuEventHandlerRec *(*NAS_AuRegisterEventHandler)
|
|
(AuServer *, AuMask, int, AuID, AuEventHandlerCallback, AuPointer);
|
|
|
|
|
|
#ifdef SDL_AUDIO_DRIVER_NAS_DYNAMIC
|
|
|
|
static const char *nas_library = SDL_AUDIO_DRIVER_NAS_DYNAMIC;
|
|
static void *nas_handle = NULL;
|
|
|
|
static int
|
|
load_nas_sym(const char *fn, void **addr)
|
|
{
|
|
*addr = SDL_LoadFunction(nas_handle, fn);
|
|
if (*addr == NULL) {
|
|
return 0;
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
/* cast funcs to char* first, to please GCC's strict aliasing rules. */
|
|
#define SDL_NAS_SYM(x) \
|
|
if (!load_nas_sym(#x, (void **) (char *) &NAS_##x)) return -1
|
|
#else
|
|
#define SDL_NAS_SYM(x) NAS_##x = x
|
|
#endif
|
|
|
|
static int
|
|
load_nas_syms(void)
|
|
{
|
|
SDL_NAS_SYM(AuCloseServer);
|
|
SDL_NAS_SYM(AuNextEvent);
|
|
SDL_NAS_SYM(AuDispatchEvent);
|
|
SDL_NAS_SYM(AuHandleEvents);
|
|
SDL_NAS_SYM(AuCreateFlow);
|
|
SDL_NAS_SYM(AuStartFlow);
|
|
SDL_NAS_SYM(AuSetElements);
|
|
SDL_NAS_SYM(AuWriteElement);
|
|
SDL_NAS_SYM(AuReadElement);
|
|
SDL_NAS_SYM(AuOpenServer);
|
|
SDL_NAS_SYM(AuRegisterEventHandler);
|
|
return 0;
|
|
}
|
|
|
|
#undef SDL_NAS_SYM
|
|
|
|
#ifdef SDL_AUDIO_DRIVER_NAS_DYNAMIC
|
|
|
|
static void
|
|
UnloadNASLibrary(void)
|
|
{
|
|
if (nas_handle != NULL) {
|
|
SDL_UnloadObject(nas_handle);
|
|
nas_handle = NULL;
|
|
}
|
|
}
|
|
|
|
static int
|
|
LoadNASLibrary(void)
|
|
{
|
|
int retval = 0;
|
|
if (nas_handle == NULL) {
|
|
nas_handle = SDL_LoadObject(nas_library);
|
|
if (nas_handle == NULL) {
|
|
/* Copy error string so we can use it in a new SDL_SetError(). */
|
|
const char *origerr = SDL_GetError();
|
|
const size_t len = SDL_strlen(origerr) + 1;
|
|
char *err = (char *) alloca(len);
|
|
SDL_strlcpy(err, origerr, len);
|
|
retval = -1;
|
|
SDL_SetError("NAS: SDL_LoadObject('%s') failed: %s",
|
|
nas_library, err);
|
|
} else {
|
|
retval = load_nas_syms();
|
|
if (retval < 0) {
|
|
UnloadNASLibrary();
|
|
}
|
|
}
|
|
}
|
|
return retval;
|
|
}
|
|
|
|
#else
|
|
|
|
static void
|
|
UnloadNASLibrary(void)
|
|
{
|
|
}
|
|
|
|
static int
|
|
LoadNASLibrary(void)
|
|
{
|
|
load_nas_syms();
|
|
return 0;
|
|
}
|
|
|
|
#endif /* SDL_AUDIO_DRIVER_NAS_DYNAMIC */
|
|
|
|
/* This function waits until it is possible to write a full sound buffer */
|
|
static void
|
|
NAS_WaitDevice(_THIS)
|
|
{
|
|
while (this->hidden->buf_free < this->hidden->mixlen) {
|
|
AuEvent ev;
|
|
NAS_AuNextEvent(this->hidden->aud, AuTrue, &ev);
|
|
NAS_AuDispatchEvent(this->hidden->aud, &ev);
|
|
}
|
|
}
|
|
|
|
static void
|
|
NAS_PlayDevice(_THIS)
|
|
{
|
|
while (this->hidden->mixlen > this->hidden->buf_free) {
|
|
/*
|
|
* We think the buffer is full? Yikes! Ask the server for events,
|
|
* in the hope that some of them is LowWater events telling us more
|
|
* of the buffer is free now than what we think.
|
|
*/
|
|
AuEvent ev;
|
|
NAS_AuNextEvent(this->hidden->aud, AuTrue, &ev);
|
|
NAS_AuDispatchEvent(this->hidden->aud, &ev);
|
|
}
|
|
this->hidden->buf_free -= this->hidden->mixlen;
|
|
|
|
/* Write the audio data */
|
|
NAS_AuWriteElement(this->hidden->aud, this->hidden->flow, 0,
|
|
this->hidden->mixlen, this->hidden->mixbuf, AuFalse,
|
|
NULL);
|
|
|
|
this->hidden->written += this->hidden->mixlen;
|
|
|
|
#ifdef DEBUG_AUDIO
|
|
fprintf(stderr, "Wrote %d bytes of audio data\n", this->hidden->mixlen);
|
|
#endif
|
|
}
|
|
|
|
static Uint8 *
|
|
NAS_GetDeviceBuf(_THIS)
|
|
{
|
|
return (this->hidden->mixbuf);
|
|
}
|
|
|
|
static int
|
|
NAS_CaptureFromDevice(_THIS, void *buffer, int buflen)
|
|
{
|
|
struct SDL_PrivateAudioData *h = this->hidden;
|
|
int retval;
|
|
|
|
while (SDL_TRUE) {
|
|
/* just keep the event queue moving and the server chattering. */
|
|
NAS_AuHandleEvents(h->aud);
|
|
|
|
retval = (int) NAS_AuReadElement(h->aud, h->flow, 1, buflen, buffer, NULL);
|
|
/*printf("read %d capture bytes\n", (int) retval);*/
|
|
if (retval == 0) {
|
|
SDL_Delay(10); /* don't burn the CPU if we're waiting for data. */
|
|
} else {
|
|
break;
|
|
}
|
|
}
|
|
|
|
return retval;
|
|
}
|
|
|
|
static void
|
|
NAS_FlushCapture(_THIS)
|
|
{
|
|
struct SDL_PrivateAudioData *h = this->hidden;
|
|
AuUint32 total = 0;
|
|
AuUint32 br;
|
|
Uint8 buf[512];
|
|
|
|
do {
|
|
/* just keep the event queue moving and the server chattering. */
|
|
NAS_AuHandleEvents(h->aud);
|
|
br = NAS_AuReadElement(h->aud, h->flow, 1, sizeof (buf), buf, NULL);
|
|
/*printf("flushed %d capture bytes\n", (int) br);*/
|
|
total += br;
|
|
} while ((br == sizeof (buf)) && (total < this->spec.size));
|
|
}
|
|
|
|
static void
|
|
NAS_CloseDevice(_THIS)
|
|
{
|
|
if (this->hidden->aud) {
|
|
NAS_AuCloseServer(this->hidden->aud);
|
|
}
|
|
SDL_free(this->hidden->mixbuf);
|
|
SDL_free(this->hidden);
|
|
}
|
|
|
|
static unsigned char
|
|
sdlformat_to_auformat(unsigned int fmt)
|
|
{
|
|
switch (fmt) {
|
|
case AUDIO_U8:
|
|
return AuFormatLinearUnsigned8;
|
|
case AUDIO_S8:
|
|
return AuFormatLinearSigned8;
|
|
case AUDIO_U16LSB:
|
|
return AuFormatLinearUnsigned16LSB;
|
|
case AUDIO_U16MSB:
|
|
return AuFormatLinearUnsigned16MSB;
|
|
case AUDIO_S16LSB:
|
|
return AuFormatLinearSigned16LSB;
|
|
case AUDIO_S16MSB:
|
|
return AuFormatLinearSigned16MSB;
|
|
}
|
|
return AuNone;
|
|
}
|
|
|
|
static AuBool
|
|
event_handler(AuServer * aud, AuEvent * ev, AuEventHandlerRec * hnd)
|
|
{
|
|
SDL_AudioDevice *this = (SDL_AudioDevice *) hnd->data;
|
|
struct SDL_PrivateAudioData *h = this->hidden;
|
|
if (this->iscapture) {
|
|
return AuTrue; /* we don't (currently) care about any of this for capture devices */
|
|
}
|
|
|
|
switch (ev->type) {
|
|
case AuEventTypeElementNotify:
|
|
{
|
|
AuElementNotifyEvent *event = (AuElementNotifyEvent *) ev;
|
|
|
|
switch (event->kind) {
|
|
case AuElementNotifyKindLowWater:
|
|
if (h->buf_free >= 0) {
|
|
h->really += event->num_bytes;
|
|
gettimeofday(&h->last_tv, 0);
|
|
h->buf_free += event->num_bytes;
|
|
} else {
|
|
h->buf_free = event->num_bytes;
|
|
}
|
|
break;
|
|
case AuElementNotifyKindState:
|
|
switch (event->cur_state) {
|
|
case AuStatePause:
|
|
if (event->reason != AuReasonUser) {
|
|
if (h->buf_free >= 0) {
|
|
h->really += event->num_bytes;
|
|
gettimeofday(&h->last_tv, 0);
|
|
h->buf_free += event->num_bytes;
|
|
} else {
|
|
h->buf_free = event->num_bytes;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return AuTrue;
|
|
}
|
|
|
|
static AuDeviceID
|
|
find_device(_THIS)
|
|
{
|
|
/* These "Au" things are all macros, not functions... */
|
|
struct SDL_PrivateAudioData *h = this->hidden;
|
|
const unsigned int devicekind = this->iscapture ? AuComponentKindPhysicalInput : AuComponentKindPhysicalOutput;
|
|
const int numdevs = AuServerNumDevices(h->aud);
|
|
const int nch = this->spec.channels;
|
|
int i;
|
|
|
|
/* Try to find exact match on channels first... */
|
|
for (i = 0; i < numdevs; i++) {
|
|
const AuDeviceAttributes *dev = AuServerDevice(h->aud, i);
|
|
if ((AuDeviceKind(dev) == devicekind) && (AuDeviceNumTracks(dev) == nch)) {
|
|
return AuDeviceIdentifier(dev);
|
|
}
|
|
}
|
|
|
|
/* Take anything, then... */
|
|
for (i = 0; i < numdevs; i++) {
|
|
const AuDeviceAttributes *dev = AuServerDevice(h->aud, i);
|
|
if (AuDeviceKind(dev) == devicekind) {
|
|
this->spec.channels = AuDeviceNumTracks(dev);
|
|
return AuDeviceIdentifier(dev);
|
|
}
|
|
}
|
|
return AuNone;
|
|
}
|
|
|
|
static int
|
|
NAS_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
|
|
{
|
|
AuElement elms[3];
|
|
int buffer_size;
|
|
SDL_AudioFormat test_format, format;
|
|
|
|
/* Initialize all variables that we clean on shutdown */
|
|
this->hidden = (struct SDL_PrivateAudioData *)
|
|
SDL_malloc((sizeof *this->hidden));
|
|
if (this->hidden == NULL) {
|
|
return SDL_OutOfMemory();
|
|
}
|
|
SDL_zerop(this->hidden);
|
|
|
|
/* Try for a closest match on audio format */
|
|
format = 0;
|
|
for (test_format = SDL_FirstAudioFormat(this->spec.format);
|
|
!format && test_format;) {
|
|
format = sdlformat_to_auformat(test_format);
|
|
if (format == AuNone) {
|
|
test_format = SDL_NextAudioFormat();
|
|
}
|
|
}
|
|
if (format == 0) {
|
|
return SDL_SetError("NAS: Couldn't find any hardware audio formats");
|
|
}
|
|
this->spec.format = test_format;
|
|
|
|
this->hidden->aud = NAS_AuOpenServer("", 0, NULL, 0, NULL, NULL);
|
|
if (this->hidden->aud == 0) {
|
|
return SDL_SetError("NAS: Couldn't open connection to NAS server");
|
|
}
|
|
|
|
this->hidden->dev = find_device(this);
|
|
if ((this->hidden->dev == AuNone)
|
|
|| (!(this->hidden->flow = NAS_AuCreateFlow(this->hidden->aud, 0)))) {
|
|
return SDL_SetError("NAS: Couldn't find a fitting device on NAS server");
|
|
}
|
|
|
|
buffer_size = this->spec.freq;
|
|
if (buffer_size < 4096)
|
|
buffer_size = 4096;
|
|
|
|
if (buffer_size > 32768)
|
|
buffer_size = 32768; /* So that the buffer won't get unmanageably big. */
|
|
|
|
/* Calculate the final parameters for this audio specification */
|
|
SDL_CalculateAudioSpec(&this->spec);
|
|
|
|
if (iscapture) {
|
|
AuMakeElementImportDevice(elms, this->spec.freq, this->hidden->dev,
|
|
AuUnlimitedSamples, 0, NULL);
|
|
AuMakeElementExportClient(elms + 1, 0, this->spec.freq, format,
|
|
this->spec.channels, AuTrue, buffer_size,
|
|
buffer_size, 0, NULL);
|
|
} else {
|
|
AuMakeElementImportClient(elms, this->spec.freq, format,
|
|
this->spec.channels, AuTrue, buffer_size,
|
|
buffer_size / 4, 0, NULL);
|
|
AuMakeElementExportDevice(elms + 1, 0, this->hidden->dev, this->spec.freq,
|
|
AuUnlimitedSamples, 0, NULL);
|
|
}
|
|
|
|
NAS_AuSetElements(this->hidden->aud, this->hidden->flow, AuTrue,
|
|
2, elms, NULL);
|
|
|
|
NAS_AuRegisterEventHandler(this->hidden->aud, AuEventHandlerIDMask, 0,
|
|
this->hidden->flow, event_handler,
|
|
(AuPointer) this);
|
|
|
|
NAS_AuStartFlow(this->hidden->aud, this->hidden->flow, NULL);
|
|
|
|
/* Allocate mixing buffer */
|
|
if (!iscapture) {
|
|
this->hidden->mixlen = this->spec.size;
|
|
this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->hidden->mixlen);
|
|
if (this->hidden->mixbuf == NULL) {
|
|
return SDL_OutOfMemory();
|
|
}
|
|
SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size);
|
|
}
|
|
|
|
/* We're ready to rock and roll. :-) */
|
|
return 0;
|
|
}
|
|
|
|
static void
|
|
NAS_Deinitialize(void)
|
|
{
|
|
UnloadNASLibrary();
|
|
}
|
|
|
|
static int
|
|
NAS_Init(SDL_AudioDriverImpl * impl)
|
|
{
|
|
if (LoadNASLibrary() < 0) {
|
|
return 0;
|
|
} else {
|
|
AuServer *aud = NAS_AuOpenServer("", 0, NULL, 0, NULL, NULL);
|
|
if (aud == NULL) {
|
|
SDL_SetError("NAS: AuOpenServer() failed (no audio server?)");
|
|
return 0;
|
|
}
|
|
NAS_AuCloseServer(aud);
|
|
}
|
|
|
|
/* Set the function pointers */
|
|
impl->OpenDevice = NAS_OpenDevice;
|
|
impl->PlayDevice = NAS_PlayDevice;
|
|
impl->WaitDevice = NAS_WaitDevice;
|
|
impl->GetDeviceBuf = NAS_GetDeviceBuf;
|
|
impl->CaptureFromDevice = NAS_CaptureFromDevice;
|
|
impl->FlushCapture = NAS_FlushCapture;
|
|
impl->CloseDevice = NAS_CloseDevice;
|
|
impl->Deinitialize = NAS_Deinitialize;
|
|
|
|
impl->OnlyHasDefaultOutputDevice = 1;
|
|
impl->OnlyHasDefaultCaptureDevice = 1;
|
|
impl->HasCaptureSupport = SDL_TRUE;
|
|
|
|
return 1; /* this audio target is available. */
|
|
}
|
|
|
|
AudioBootStrap NAS_bootstrap = {
|
|
"nas", "Network Audio System", NAS_Init, 0
|
|
};
|
|
|
|
#endif /* SDL_AUDIO_DRIVER_NAS */
|
|
|
|
/* vi: set ts=4 sw=4 expandtab: */
|