mirror of
https://github.com/Relintai/sdl2_frt.git
synced 2024-12-25 09:17:12 +01:00
22a972a440
Lloyd Bryant SDL_CreateTexture() is succeeding (i.e. returning a valid pointer) when the requested horizontal or vertical size of the texture exceeds the maximum allowed by the render. This results in hard-to-understand errors showing up when later attempting to use that texture (such as with SDL_SetRenderTarget()). |
||
---|---|---|
.. | ||
direct3d | ||
opengl | ||
opengles | ||
opengles2 | ||
psp | ||
software | ||
mmx.h | ||
SDL_render.c | ||
SDL_sysrender.h | ||
SDL_yuv_mmx.c | ||
SDL_yuv_sw_c.h | ||
SDL_yuv_sw.c |