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begin_code.h
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2020-01-16 20:49:25 -08:00
close_code.h
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SDL_assert.h
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SDL_atomic.h
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SDL_audio.h
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SDL_bits.h
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SDL_blendmode.h
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SDL_clipboard.h
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SDL_config_android.h
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2020-01-16 20:49:25 -08:00
SDL_config_iphoneos.h
Added support for the Steam Controller on mobile devices
2020-01-29 20:09:11 -08:00
SDL_config_macosx.h
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SDL_config_minimal.h
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SDL_config_os2.h
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SDL_config_pandora.h
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SDL_config_psp.h
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SDL_config_windows.h
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SDL_config_winrt.h
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SDL_config_wiz.h
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SDL_config.h
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SDL_config.h.cmake
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SDL_config.h.in
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SDL_copying.h
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SDL_cpuinfo.h
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SDL_egl.h
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SDL_endian.h
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SDL_error.h
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SDL_events.h
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SDL_filesystem.h
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SDL_gamecontroller.h
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SDL_gesture.h
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2020-01-16 20:49:25 -08:00
SDL_haptic.h
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2020-01-16 20:49:25 -08:00
SDL_hints.h
Fixed bug 4833 - Use EGL for X11?
2020-02-03 08:06:52 -08:00
SDL_joystick.h
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2020-01-16 20:49:25 -08:00
SDL_keyboard.h
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SDL_keycode.h
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SDL_loadso.h
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SDL_log.h
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SDL_main.h
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SDL_messagebox.h
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SDL_metal.h
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SDL_mouse.h
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SDL_mutex.h
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SDL_name.h
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SDL_opengl_glext.h
Don't have Windows headers define min/max, in case they're defined by application code
2019-09-11 15:08:37 -07:00
SDL_opengl.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_opengles2_gl2.h
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
SDL_opengles2_gl2ext.h
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
SDL_opengles2_gl2platform.h
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
SDL_opengles2_khrplatform.h
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
SDL_opengles2.h
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SDL_opengles.h
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SDL_pixels.h
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SDL_platform.h
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SDL_power.h
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SDL_quit.h
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SDL_rect.h
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SDL_render.h
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SDL_revision.h
revert files I didnt mean to commit!
2017-09-29 10:15:44 -07:00
SDL_rwops.h
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2020-01-16 20:49:25 -08:00
SDL_scancode.h
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SDL_sensor.h
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SDL_shape.h
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SDL_stdinc.h
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SDL_surface.h
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SDL_system.h
Export SDL functions for iOS application delegates
2020-01-30 14:51:33 -08:00
SDL_syswm.h
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SDL_test_assert.h
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SDL_test_common.h
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SDL_test_compare.h
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SDL_test_crc32.h
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SDL_test_font.h
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SDL_test_fuzzer.h
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SDL_test_harness.h
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SDL_test_images.h
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SDL_test_log.h
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SDL_test_md5.h
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SDL_test_memory.h
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SDL_test_random.h
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SDL_test.h
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SDL_thread.h
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SDL_timer.h
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SDL_touch.h
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SDL_types.h
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SDL_version.h
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2020-01-16 20:49:25 -08:00
SDL_video.h
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2020-01-16 20:49:25 -08:00
SDL_vulkan.h
Fixed bug 4570 - Support Vulkan Portability rather than MoltenVK specifically
2019-06-11 18:13:46 -07:00
SDL.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00