sdl2_frt/src/video
Sylvain Becker 19a65a46a6 Fixed bug 5321 - crash in SDL_ConvertSurface with RLE surfaces
keep RLE information in flags when converting the surface
2020-10-17 21:47:05 +02:00
..
android Fixed bug 5239 - Play audio on Android while backgrounded (Thanks Superfury) 2020-09-25 10:14:42 +02:00
arm ARM: NEON assembly optimization for SDL_FillRect 2019-10-24 21:17:52 -04:00
cocoa cocoa: Cut and paste from HTML strikes again! 2020-10-08 21:11:09 -04:00
directfb Added events for dynamically connecting and disconnecting displays, with an iOS implementation 2020-10-08 16:42:20 -07:00
dummy Merge VideoBootStrap::available into VideoBootStrap::create 2020-07-12 19:11:15 -04:00
emscripten Merge VideoBootStrap::available into VideoBootStrap::create 2020-07-12 19:11:15 -04:00
haiku Added events for dynamically connecting and disconnecting displays, with an iOS implementation 2020-10-08 16:42:20 -07:00
khronos Added Vulkan headers version 1.1.91 2018-11-06 16:57:07 -08:00
kmsdrm kmsdrm: merge GetDisplayDPI implementation by bms20 <brett@mynah-software.com> 2020-10-15 17:56:19 +02:00
nacl Merge VideoBootStrap::available into VideoBootStrap::create 2020-07-12 19:11:15 -04:00
offscreen Merge VideoBootStrap::available into VideoBootStrap::create 2020-07-12 19:11:15 -04:00
os2 SDL_os2video.c (OS2_CreateDevice): remove duplicated assignment. 2020-10-17 07:37:00 +03:00
pandora Added events for dynamically connecting and disconnecting displays, with an iOS implementation 2020-10-08 16:42:20 -07:00
psp Added events for dynamically connecting and disconnecting displays, with an iOS implementation 2020-10-08 16:42:20 -07:00
qnx Added events for dynamically connecting and disconnecting displays, with an iOS implementation 2020-10-08 16:42:20 -07:00
raspberry Added events for dynamically connecting and disconnecting displays, with an iOS implementation 2020-10-08 16:42:20 -07:00
uikit Allow more than one window on iOS as long as they're on different displays 2020-10-15 12:00:15 -07:00
vivante Added events for dynamically connecting and disconnecting displays, with an iOS implementation 2020-10-08 16:42:20 -07:00
wayland SDL_waylanddatamanager.c (mime_data_list_add): constify the buffer param 2020-10-14 15:50:04 +03:00
windows video: Refresh Windows display list on WM_DISPLAYCHANGE 2020-10-13 21:08:20 -07:00
winrt Added events for dynamically connecting and disconnecting displays, with an iOS implementation 2020-10-08 16:42:20 -07:00
x11 Added events for dynamically connecting and disconnecting displays, with an iOS implementation 2020-10-08 16:42:20 -07:00
yuv2rgb Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds 2020-01-23 01:00:52 -08:00
SDL_blit_0.c Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds 2020-01-23 01:00:52 -08:00
SDL_blit_1.c Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds 2020-01-23 01:00:52 -08:00
SDL_blit_A.c Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds 2020-01-23 01:00:52 -08:00
SDL_blit_auto.c Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds 2020-01-23 01:00:52 -08:00
SDL_blit_auto.h Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds 2020-01-23 01:00:52 -08:00
SDL_blit_copy.c Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_blit_copy.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_blit_N.c SDL_blit: Fix undefined bitshift operations 2020-05-29 13:05:37 +01:00
SDL_blit_slow.c Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_blit_slow.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_blit.c Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds 2020-01-23 01:00:52 -08:00
SDL_blit.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_bmp.c Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_clipboard.c Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_egl_c.h egl: Make SDL_EGL_HasExtension() available outside of SDL_egl.c. 2020-09-10 15:02:00 -04:00
SDL_egl.c egl: Make SDL_EGL_HasExtension() available outside of SDL_egl.c. 2020-09-10 15:02:00 -04:00
SDL_fillrect.c Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_pixels_c.h SDL_Surface refcount: destination surface keep track of surfaces 2020-09-07 18:50:30 +02:00
SDL_pixels.c SDL_Surface refcount: destination surface keep track of surfaces 2020-09-07 18:50:30 +02:00
SDL_rect_c.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_rect.c Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_RLEaccel_c.h A few #defines to reduce SDL2 footprint. 2020-01-21 21:33:40 +01:00
SDL_RLEaccel.c Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds 2020-01-23 01:00:52 -08:00
SDL_shape_internals.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_shape.c Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_stretch.c Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_surface.c Fixed bug 5321 - crash in SDL_ConvertSurface with RLE surfaces 2020-10-17 21:47:05 +02:00
SDL_sysvideo.h os2: integrate the port into main tree. 2020-10-14 23:01:06 +03:00
SDL_video.c os2: integrate the port into main tree. 2020-10-14 23:01:06 +03:00
SDL_vulkan_internal.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_vulkan_utils.c Added SDL_log.h to SDL_internal.h so logging is available everywhere 2020-04-07 09:38:57 -07:00
SDL_yuv_c.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_yuv.c Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds 2020-01-23 01:00:52 -08:00
sdlgenblit.pl Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds 2020-01-23 01:00:52 -08:00