Simple Directmedia Layer
Go to file
2019-10-13 12:16:40 -03:00
acinclude
android-project Fixed bug 3918 - HIDAPI, CMake support for android project 2019-08-27 11:38:43 +02:00
android-project-ant
build-scripts Updated SDL development builds to version 2.0.11 2019-09-22 10:37:16 -07:00
cmake hidapi: Add SDL_hidapi.c, allows support for multiple hidapi backends. 2019-07-31 12:20:55 -04:00
debian Updated SDL development builds to version 2.0.11 2019-09-22 10:37:16 -07:00
docs CMake: tabs to spaces in new parts of README-cmake.md 2019-09-23 18:30:22 -04:00
include Remove 'Enum' suffixes (bug 4813) 2019-10-11 06:18:24 +02:00
src macOS: Fix a new issue in 10.15 where the window decorations don't always get restored after SDL_SetWindowFullscreen(window, 0). 2019-10-13 12:16:40 -03:00
test offscreen: Add new video driver backend Offscreen 2019-09-24 16:36:48 -04:00
VisualC Rolling back GameCube HIDAPI support 2019-06-19 15:54:21 -07:00
VisualC-WinRT
visualtest
wayland-protocols
Xcode endpointvolume.h checks not needed since changeset 13078:8ab094a9df6b . 2019-10-01 14:00:02 +03:00
Xcode-iOS fix permissions 2019-08-23 03:01:10 +03:00
.hgignore remove test/aclocal.m4 2019-08-03 12:49:50 +03:00
Android.mk fix permissions 2019-09-05 13:21:02 +03:00
autogen.sh
BUGS.txt
cmake_uninstall.cmake.in
CMakeLists.txt endpointvolume.h checks not needed since changeset 13078:8ab094a9df6b . 2019-10-01 14:00:02 +03:00
configure endpointvolume.h checks not needed since changeset 13078:8ab094a9df6b . 2019-10-01 14:00:02 +03:00
configure.ac endpointvolume.h checks not needed since changeset 13078:8ab094a9df6b . 2019-10-01 14:00:02 +03:00
COPYING.txt
CREDITS.txt
INSTALL.txt
Makefile.in Add public APIs for creating a Metal view attached to an SDL window. Add SDL_metal.h. 2019-08-05 12:35:32 -03:00
Makefile.minimal
Makefile.os2 update version number in Makefile.os2 too 2019-09-22 20:47:00 +03:00
Makefile.pandora
Makefile.psp
Makefile.wiz
README-SDL.txt More HTTPS changes in the documentation. 2017-02-16 16:52:03 -05:00
README.txt
sdl2-config.cmake.in
sdl2-config.in
sdl2.m4
sdl2.pc.in
SDL2.spec.in Fixed bug 4615 - RPM Build fails due to unpackaged files 2019-06-11 19:58:10 -07:00
SDL2Config.cmake
TODO.txt
VisualC.html
WhatsNew.txt Added a helper function SDL_LockTextureToSurface() 2019-09-30 20:58:44 +02:00

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)