sdl2_frt/src/video
Ryan C. Gordon 167398b363 video: Let video targets optionally decide their default OpenGL configs.
This is necessary because the Raspberry Pi is a strange beast, that believes
it has OpenGL support (through glX?) but generally has GLES2 support.

So when using the raspberry video target, we need to force this to default
to a GLES2 context, or by default SDL_CreateWindow() will fail, deep down
when it tries to load the proper GL library.

Fixes testsprite2 (and basically everything else that wasn't testgles2) when
run on a Raspberry Pi without a X server.

Please note that other targets might also need this filled in, the Raspberry
Pi is just the most prominent and readily-available System-On-A-Chip style
thing on my desk.  :)
2017-09-02 19:35:32 -04:00
..
android Fixed mingw Windows build, since SDL_vulkan_internal.h includes windows.h 2017-08-28 00:43:14 -07:00
cocoa macOS: Fix menubar items being enabled when they shouldn't be. 2017-08-31 21:34:29 -03:00
directfb Fixed 3783 - Default libGL path for directFB on Linux differs from x11 path 2017-08-28 09:51:25 -07:00
dummy Updated copyright for 2017 2017-01-01 18:33:28 -08:00
emscripten Fixed mingw Windows build, since SDL_vulkan_internal.h includes windows.h 2017-08-28 00:43:14 -07:00
haiku Fixed mingw Windows build, since SDL_vulkan_internal.h includes windows.h 2017-08-28 00:43:14 -07:00
khronos Fixed bug 3616 - SDL_GL_CreateContext fails with SDL_GL_CONTEXT_DEBUG_FLAG and ANGLE/GLES 2.0 2017-08-29 22:04:43 -07:00
kmsdrm Fixed bug 3792 - [KMS/DRM] Wrong GBM format 2017-09-01 12:54:38 -07:00
mir Fixed mingw Windows build, since SDL_vulkan_internal.h includes windows.h 2017-08-28 00:43:14 -07:00
nacl Fixed mingw Windows build, since SDL_vulkan_internal.h includes windows.h 2017-08-28 00:43:14 -07:00
pandora Fixed mingw Windows build, since SDL_vulkan_internal.h includes windows.h 2017-08-28 00:43:14 -07:00
psp Fixed mingw Windows build, since SDL_vulkan_internal.h includes windows.h 2017-08-28 00:43:14 -07:00
qnx Fixed mingw Windows build, since SDL_vulkan_internal.h includes windows.h 2017-08-28 00:43:14 -07:00
raspberry video: Let video targets optionally decide their default OpenGL configs. 2017-09-02 19:35:32 -04:00
uikit Code style cleanup in the Cocoa and UIKit vulkan files. 2017-08-31 21:26:13 -03:00
vivante Fixed mingw Windows build, since SDL_vulkan_internal.h includes windows.h 2017-08-28 00:43:14 -07:00
wayland Fixed mingw Windows build, since SDL_vulkan_internal.h includes windows.h 2017-08-28 00:43:14 -07:00
windows Fixed bug 3785 - fix windows build after revision 11382 2017-08-28 22:44:48 -07:00
winrt Fixed mingw Windows build, since SDL_vulkan_internal.h includes windows.h 2017-08-28 00:43:14 -07:00
x11 x11: Correctly restore previous GL context after sacrificial context is done. 2017-09-01 14:08:09 -04:00
SDL_blit_0.c Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_blit_1.c Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_blit_A.c Fix some more compiler warnings on armcc. 2017-03-03 16:38:17 -05:00
SDL_blit_auto.c Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_blit_auto.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_blit_copy.c Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_blit_copy.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_blit_N.c Fixed comment style. 2017-02-26 21:20:39 +01:00
SDL_blit_slow.c Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_blit_slow.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_blit.c Fixed bug 3745 - specify SDLCALL as the calling convention for API callbacks 2017-08-14 06:28:21 -07:00
SDL_blit.h Fixed bug 3746 - remove SDLCALL attribute from SDL_BlitFunc() funcptr 2017-08-13 21:09:00 -07:00
SDL_bmp.c Fix some more compiler warnings on armcc. 2017-03-03 16:38:17 -05:00
SDL_clipboard.c Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_egl_c.h Fixed bug 3690 - SDL2 KMS/DRM render context support 2017-08-02 10:22:48 -07:00
SDL_egl.c egl: Cast to size_t, in case platform's NativeDisplayType isn't a pointer. 2017-08-29 16:30:49 -04:00
SDL_fillrect.c Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_pixels_c.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_pixels.c Fixed bug 3158 - SDL display window scrambled over VNC 2017-08-12 16:02:33 -07:00
SDL_rect_c.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_rect.c Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_RLEaccel_c.h Fixed bug 3745 - specify SDLCALL as the calling convention for API callbacks 2017-08-14 06:28:21 -07:00
SDL_RLEaccel.c Fixed bug 3745 - specify SDLCALL as the calling convention for API callbacks 2017-08-14 06:28:21 -07:00
SDL_shape_internals.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_shape.c Fixed bug 3699 - Shaped windows are distorted unless width is divisible by 8 2017-07-11 08:16:00 -07:00
SDL_stretch.c Removed newlines from error messages. 2017-03-26 21:00:19 +02:00
SDL_surface.c Fixed bug 2441 - SDL_DuplicateSurface 2017-08-14 13:37:14 -07:00
SDL_sysvideo.h video: Let video targets optionally decide their default OpenGL configs. 2017-09-02 19:35:32 -04:00
SDL_video.c video: Let video targets optionally decide their default OpenGL configs. 2017-09-02 19:35:32 -04:00
SDL_vulkan_internal.h Fixed build when Wayland is dynamically loaded 2017-08-28 01:42:18 -07:00
SDL_vulkan_utils.c Removed unneeded Vulkan symbol definitions 2017-08-28 13:40:32 -07:00
sdlgenblit.pl Updated copyright for 2017 2017-01-01 18:33:28 -08:00