sdl2_frt/src/video
RALOVICH, Kristof 155fdc7ac0 kmsdrm: settle with first card that has a connected connector
Previously the first card with non-empty connectors, encoders
and crtcs would be selected, however KMSDRM_VideoInit could still reject
it if the connector was not connected. This allow finding the first card
(in a multi GPU setup) that is actually connected to a display.
2020-07-19 21:48:17 -04:00
..
android Merge VideoBootStrap::available into VideoBootStrap::create 2020-07-12 19:11:15 -04:00
arm ARM: NEON assembly optimization for SDL_FillRect 2019-10-24 21:17:52 -04:00
cocoa Patched to compile. 2020-07-16 13:28:59 -04:00
directfb Merge VideoBootStrap::available into VideoBootStrap::create 2020-07-12 19:11:15 -04:00
dummy Merge VideoBootStrap::available into VideoBootStrap::create 2020-07-12 19:11:15 -04:00
emscripten Merge VideoBootStrap::available into VideoBootStrap::create 2020-07-12 19:11:15 -04:00
haiku Merge VideoBootStrap::available into VideoBootStrap::create 2020-07-12 19:11:15 -04:00
khronos
kmsdrm kmsdrm: settle with first card that has a connected connector 2020-07-19 21:48:17 -04:00
nacl Merge VideoBootStrap::available into VideoBootStrap::create 2020-07-12 19:11:15 -04:00
offscreen Merge VideoBootStrap::available into VideoBootStrap::create 2020-07-12 19:11:15 -04:00
pandora Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
psp Merge VideoBootStrap::available into VideoBootStrap::create 2020-07-12 19:11:15 -04:00
qnx Merge VideoBootStrap::available into VideoBootStrap::create 2020-07-12 19:11:15 -04:00
raspberry Merge VideoBootStrap::available into VideoBootStrap::create 2020-07-12 19:11:15 -04:00
uikit Merge VideoBootStrap::available into VideoBootStrap::create 2020-07-12 19:11:15 -04:00
vivante Merge VideoBootStrap::available into VideoBootStrap::create 2020-07-12 19:11:15 -04:00
wayland Reuse Wayland connection from availability check 2020-07-14 19:18:16 -04:00
windows Patched to compile. 2020-07-16 13:28:59 -04:00
winrt winrt: Fix casting a pointer to int. 2020-07-16 13:25:50 -04:00
x11 Reuse X11 connection from availability check 2020-07-14 21:13:27 -04:00
yuv2rgb Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds 2020-01-23 01:00:52 -08:00
SDL_blit_0.c Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds 2020-01-23 01:00:52 -08:00
SDL_blit_1.c Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds 2020-01-23 01:00:52 -08:00
SDL_blit_A.c Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds 2020-01-23 01:00:52 -08:00
SDL_blit_auto.c Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds 2020-01-23 01:00:52 -08:00
SDL_blit_auto.h Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds 2020-01-23 01:00:52 -08:00
SDL_blit_copy.c Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_blit_copy.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_blit_N.c SDL_blit: Fix undefined bitshift operations 2020-05-29 13:05:37 +01:00
SDL_blit_slow.c Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_blit_slow.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_blit.c Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds 2020-01-23 01:00:52 -08:00
SDL_blit.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_bmp.c Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_clipboard.c Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_egl_c.h opengl: Allow SDL_GL_MakeCurrent() to accept a NULL window (thanks, Martin!). 2020-04-13 14:44:21 -04:00
SDL_egl.c egl: SDL_EGL_LoadLibaryOnly() shouldn't set _this->gl_config.driver_loaded = 1 2020-07-16 13:18:19 -04:00
SDL_fillrect.c Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_pixels_c.h Fixed bug 5037 - Regression 2.0.12 Alpha value of 0 on palette may become opaque 2020-03-17 09:35:42 +01:00
SDL_pixels.c Fixed bug 5037 - Regression 2.0.12 Alpha value of 0 on palette may become opaque 2020-03-17 09:35:42 +01:00
SDL_rect_c.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_rect.c Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_RLEaccel_c.h A few #defines to reduce SDL2 footprint. 2020-01-21 21:33:40 +01:00
SDL_RLEaccel.c Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds 2020-01-23 01:00:52 -08:00
SDL_shape_internals.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_shape.c Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_stretch.c Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_surface.c Reverted comment change in previous commit 2020-06-17 08:47:27 -07:00
SDL_sysvideo.h Merge VideoBootStrap::available into VideoBootStrap::create 2020-07-12 19:11:15 -04:00
SDL_video.c Merge VideoBootStrap::available into VideoBootStrap::create 2020-07-12 19:11:15 -04:00
SDL_vulkan_internal.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_vulkan_utils.c Added SDL_log.h to SDL_internal.h so logging is available everywhere 2020-04-07 09:38:57 -07:00
SDL_yuv_c.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_yuv.c Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds 2020-01-23 01:00:52 -08:00
sdlgenblit.pl Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds 2020-01-23 01:00:52 -08:00