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Simple Directmedia Layer
1128d57316
All following conversion are faster (no colorkey, no blending). (ratio isn't very accurate) ABGR8888 -> ARGB8888 : faster x6 (2655837 -> 416607) ABGR8888 -> BGR24 : faster x7 (2470117 -> 325693) ABGR8888 -> RGB24 : faster x7 (2478107 -> 335445) ABGR8888 -> RGB888 : faster x9 (3178524 -> 333859) ARGB8888 -> ABGR8888 : faster x6 (2648366 -> 406977) ARGB8888 -> BGR24 : faster x7 (2474978 -> 327819) ARGB8888 -> BGR888 : faster x9 (3189072 -> 326710) ARGB8888 -> RGB24 : faster x7 (2473689 -> 324729) BGR24 -> ABGR8888 : faster x6 (2268763 -> 359946) BGR24 -> ARGB8888 : faster x6 (2306393 -> 359213) BGR24 -> BGR888 : faster x6 (2231141 -> 324195) BGR24 -> RGB24 : faster x4 (1557835 -> 322033) BGR24 -> RGB888 : faster x6 (2229854 -> 323849) BGR888 -> ARGB8888 : faster x8 (3215202 -> 363137) BGR888 -> BGR24 : faster x7 (2474775 -> 347916) BGR888 -> RGB24 : faster x7 (2532783 -> 327354) BGR888 -> RGB888 : faster x9 (3134634 -> 344987) RGB24 -> ABGR8888 : faster x6 (2229486 -> 358919) RGB24 -> ARGB8888 : faster x6 (2271587 -> 358521) RGB24 -> BGR24 : faster x4 (1530913 -> 321149) RGB24 -> BGR888 : faster x6 (2227284 -> 327453) RGB24 -> RGB888 : faster x6 (2227125 -> 329061) RGB888 -> ABGR8888 : faster x8 (3163292 -> 362445) RGB888 -> BGR24 : faster x7 (2469489 -> 327127) RGB888 -> BGR888 : faster x9 (3190526 -> 326022) RGB888 -> RGB24 : faster x7 (2479084 -> 324982) |
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acinclude | ||
android-project | ||
android-project-ant | ||
build-scripts | ||
cmake | ||
debian | ||
docs | ||
include | ||
src | ||
test | ||
VisualC | ||
VisualC-WinRT | ||
visualtest | ||
wayland-protocols | ||
Xcode | ||
Xcode-iOS | ||
.hgignore | ||
Android.mk | ||
autogen.sh | ||
BUGS.txt | ||
cmake_uninstall.cmake.in | ||
CMakeLists.txt | ||
configure | ||
configure.in | ||
COPYING.txt | ||
CREDITS.txt | ||
INSTALL.txt | ||
Makefile.in | ||
Makefile.minimal | ||
Makefile.os2 | ||
Makefile.pandora | ||
Makefile.psp | ||
Makefile.wiz | ||
README-SDL.txt | ||
README.txt | ||
sdl2-config.cmake.in | ||
sdl2-config.in | ||
sdl2.m4 | ||
sdl2.pc.in | ||
SDL2.spec.in | ||
SDL2Config.cmake | ||
TODO.txt | ||
VisualC.html | ||
WhatsNew.txt |
Simple DirectMedia Layer (SDL) Version 2.0 --- https://www.libsdl.org/ Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games. More extensive documentation is available in the docs directory, starting with README.md Enjoy! Sam Lantinga (slouken@libsdl.org)