sdl2_frt/VisualC/SDL/SDL_VS2008.vcproj

1544 lines
31 KiB
XML

<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="SDL2"
ProjectGUID="{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}"
RootNamespace="SDL"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
<Platform
Name="x64"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)\"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
CommandLine=""
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Debug/SDL.tlb"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="&quot;$(SolutionDir)/../include&quot;"
AdditionalUsingDirectories=""
PreprocessorDefinitions="_DEBUG;_WINDOWS"
RuntimeLibrary="2"
BufferSecurityCheck="false"
EnableEnhancedInstructionSet="1"
WarningLevel="3"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="1"
OmitDefaultLibName="true"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="winmm.lib imm32.lib version.lib"
IgnoreAllDefaultLibraries="true"
GenerateDebugInformation="true"
SubSystem="2"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|x64"
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)\"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="3"
TypeLibraryName=".\Debug/SDL.tlb"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="&quot;$(SolutionDir)/../include&quot;"
AdditionalUsingDirectories=""
PreprocessorDefinitions="_DEBUG;_WINDOWS"
RuntimeLibrary="2"
BufferSecurityCheck="false"
WarningLevel="3"
DebugInformationFormat="1"
OmitDefaultLibName="true"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="winmm.lib imm32.lib version.lib"
IgnoreAllDefaultLibraries="true"
GenerateDebugInformation="true"
SubSystem="2"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)\"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
CommandLine=""
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Release/SDL.tlb"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="&quot;$(SolutionDir)/../include&quot;"
AdditionalUsingDirectories=""
PreprocessorDefinitions="NDEBUG;_WINDOWS"
RuntimeLibrary="2"
BufferSecurityCheck="false"
EnableEnhancedInstructionSet="1"
WarningLevel="3"
DebugInformationFormat="3"
OmitDefaultLibName="true"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="winmm.lib imm32.lib version.lib"
IgnoreAllDefaultLibraries="true"
GenerateDebugInformation="false"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|x64"
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)\"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="3"
TypeLibraryName=".\Release/SDL.tlb"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="&quot;$(SolutionDir)/../include&quot;"
AdditionalUsingDirectories=""
PreprocessorDefinitions="NDEBUG;_WINDOWS"
RuntimeLibrary="2"
BufferSecurityCheck="false"
WarningLevel="3"
DebugInformationFormat="3"
OmitDefaultLibName="true"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="winmm.lib imm32.lib version.lib"
IgnoreAllDefaultLibraries="true"
GenerateDebugInformation="false"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="API Headers"
>
<File
RelativePath="..\..\include\begin_code.h"
>
</File>
<File
RelativePath="..\..\include\close_code.h"
>
</File>
<File
RelativePath="..\..\include\SDL.h"
>
</File>
<File
RelativePath="..\..\include\SDL_assert.h"
>
</File>
<File
RelativePath="..\..\include\SDL_atomic.h"
>
</File>
<File
RelativePath="..\..\include\SDL_audio.h"
>
</File>
<File
RelativePath="..\..\include\SDL_bits.h"
>
</File>
<File
RelativePath="..\..\include\SDL_blendmode.h"
>
</File>
<File
RelativePath="..\..\include\SDL_clipboard.h"
>
</File>
<File
RelativePath="..\..\include\SDL_config.h"
>
</File>
<File
RelativePath="..\..\include\SDL_config_windows.h"
>
</File>
<File
RelativePath="..\..\include\SDL_copying.h"
>
</File>
<File
RelativePath="..\..\include\SDL_cpuinfo.h"
>
</File>
<File
RelativePath="..\..\include\SDL_egl.h"
>
</File>
<File
RelativePath="..\..\include\SDL_endian.h"
>
</File>
<File
RelativePath="..\..\include\SDL_error.h"
>
</File>
<File
RelativePath="..\..\include\SDL_events.h"
>
</File>
<File
RelativePath="..\..\include\SDL_filesystem.h"
>
</File>
<File
RelativePath="..\..\include\SDL_gamecontroller.h"
>
</File>
<File
RelativePath="..\..\include\SDL_gesture.h"
>
</File>
<File
RelativePath="..\..\include\SDL_haptic.h"
>
</File>
<File
RelativePath="..\..\include\SDL_hints.h"
>
</File>
<File
RelativePath="..\..\include\SDL_joystick.h"
>
</File>
<File
RelativePath="..\..\include\SDL_keyboard.h"
>
</File>
<File
RelativePath="..\..\include\SDL_keycode.h"
>
</File>
<File
RelativePath="..\..\include\SDL_loadso.h"
>
</File>
<File
RelativePath="..\..\include\SDL_log.h"
>
</File>
<File
RelativePath="..\..\include\SDL_main.h"
>
</File>
<File
RelativePath="..\..\include\SDL_messagebox.h"
>
</File>
<File
RelativePath="..\..\include\SDL_mouse.h"
>
</File>
<File
RelativePath="..\..\include\SDL_mutex.h"
>
</File>
<File
RelativePath="..\..\include\SDL_name.h"
>
</File>
<File
RelativePath="..\..\include\SDL_opengl.h"
>
</File>
<File
RelativePath="..\..\include\SDL_opengl_glext.h"
>
</File>
<File
RelativePath="..\..\include\SDL_opengles.h"
>
</File>
<File
RelativePath="..\..\include\SDL_opengles2.h"
>
</File>
<File
RelativePath="..\..\include\SDL_opengles2_gl2.h"
>
</File>
<File
RelativePath="..\..\include\SDL_opengles2_gl2ext.h"
>
</File>
<File
RelativePath="..\..\include\SDL_opengles2_gl2platform.h"
>
</File>
<File
RelativePath="..\..\include\SDL_opengles2_khrplatform.h"
>
</File>
<File
RelativePath="..\..\include\SDL_pixels.h"
>
</File>
<File
RelativePath="..\..\include\SDL_platform.h"
>
</File>
<File
RelativePath="..\..\include\SDL_power.h"
>
</File>
<File
RelativePath="..\..\include\SDL_quit.h"
>
</File>
<File
RelativePath="..\..\include\SDL_rect.h"
>
</File>
<File
RelativePath="..\..\include\SDL_render.h"
>
</File>
<File
RelativePath="..\..\include\SDL_revision.h"
>
</File>
<File
RelativePath="..\..\include\SDL_rwops.h"
>
</File>
<File
RelativePath="..\..\include\SDL_scancode.h"
>
</File>
<File
RelativePath="..\..\include\SDL_shape.h"
>
</File>
<File
RelativePath="..\..\include\SDL_stdinc.h"
>
</File>
<File
RelativePath="..\..\include\SDL_surface.h"
>
</File>
<File
RelativePath="..\..\include\SDL_system.h"
>
</File>
<File
RelativePath="..\..\include\SDL_syswm.h"
>
</File>
<File
RelativePath="..\..\include\SDL_test.h"
>
</File>
<File
RelativePath="..\..\include\SDL_test_assert.h"
>
</File>
<File
RelativePath="..\..\include\SDL_test_common.h"
>
</File>
<File
RelativePath="..\..\include\SDL_test_compare.h"
>
</File>
<File
RelativePath="..\..\include\SDL_test_crc32.h"
>
</File>
<File
RelativePath="..\..\include\SDL_test_font.h"
>
</File>
<File
RelativePath="..\..\include\SDL_test_fuzzer.h"
>
</File>
<File
RelativePath="..\..\include\SDL_test_harness.h"
>
</File>
<File
RelativePath="..\..\include\SDL_test_images.h"
>
</File>
<File
RelativePath="..\..\include\SDL_test_log.h"
>
</File>
<File
RelativePath="..\..\include\SDL_test_md5.h"
>
</File>
<File
RelativePath="..\..\include\SDL_test_random.h"
>
</File>
<File
RelativePath="..\..\include\SDL_thread.h"
>
</File>
<File
RelativePath="..\..\include\SDL_timer.h"
>
</File>
<File
RelativePath="..\..\include\SDL_touch.h"
>
</File>
<File
RelativePath="..\..\include\SDL_types.h"
>
</File>
<File
RelativePath="..\..\include\SDL_version.h"
>
</File>
<File
RelativePath="..\..\include\SDL_video.h"
>
</File>
<File
RelativePath="..\..\include\SDL_vulkan.h"
>
</File>
</Filter>
<File
RelativePath="..\..\src\events\blank_cursor.h"
>
</File>
<File
RelativePath="..\..\src\events\default_cursor.h"
>
</File>
<File
RelativePath="..\..\src\libm\e_atan2.c"
>
</File>
<File
RelativePath="..\..\src\libm\e_log.c"
>
</File>
<File
RelativePath="..\..\src\libm\e_pow.c"
>
</File>
<File
RelativePath="..\..\src\libm\e_rem_pio2.c"
>
</File>
<File
RelativePath="..\..\src\libm\e_sqrt.c"
>
</File>
<File
RelativePath="..\..\src\libm\k_cos.c"
>
</File>
<File
RelativePath="..\..\src\libm\k_rem_pio2.c"
>
</File>
<File
RelativePath="..\..\src\libm\k_sin.c"
>
</File>
<File
RelativePath="..\..\src\libm\k_tan.c"
>
</File>
<File
RelativePath="..\..\src\libm\math_libm.h"
>
</File>
<File
RelativePath="..\..\src\libm\math_private.h"
>
</File>
<File
RelativePath="..\..\src\render\mmx.h"
>
</File>
<File
RelativePath="..\..\src\libm\s_atan.c"
>
</File>
<File
RelativePath="..\..\src\libm\s_copysign.c"
>
</File>
<File
RelativePath="..\..\src\libm\s_cos.c"
>
</File>
<File
RelativePath="..\..\src\libm\s_fabs.c"
>
</File>
<File
RelativePath="..\..\src\libm\s_floor.c"
>
</File>
<File
RelativePath="..\..\src\libm\s_scalbn.c"
>
</File>
<File
RelativePath="..\..\src\libm\s_sin.c"
>
</File>
<File
RelativePath="..\..\src\libm\s_tan.c"
>
</File>
<File
RelativePath="..\..\src\SDL.c"
>
</File>
<File
RelativePath="..\..\src\SDL_assert.c"
>
</File>
<File
RelativePath="..\..\src\atomic\SDL_atomic.c"
>
</File>
<File
RelativePath="..\..\src\audio\SDL_audio.c"
>
</File>
<File
RelativePath="..\..\src\audio\SDL_audio_c.h"
>
</File>
<File
RelativePath="..\..\src\audio\SDL_audiocvt.c"
>
</File>
<File
RelativePath="..\..\src\audio\SDL_audiodev.c"
>
</File>
<File
RelativePath="..\..\src\audio\SDL_audiodev_c.h"
>
</File>
<File
RelativePath="..\..\src\audio\SDL_audiotypecvt.c"
>
</File>
<File
RelativePath="..\..\src\render\software\SDL_blendfillrect.c"
>
</File>
<File
RelativePath="..\..\src\render\software\SDL_blendfillrect.h"
>
</File>
<File
RelativePath="..\..\src\render\software\SDL_blendline.c"
>
</File>
<File
RelativePath="..\..\src\render\software\SDL_blendline.h"
>
</File>
<File
RelativePath="..\..\src\render\software\SDL_blendpoint.c"
>
</File>
<File
RelativePath="..\..\src\render\software\SDL_blendpoint.h"
>
</File>
<File
RelativePath="..\..\src\video\SDL_blit.c"
>
</File>
<File
RelativePath="..\..\src\video\SDL_blit.h"
>
</File>
<File
RelativePath="..\..\src\video\SDL_blit_0.c"
>
</File>
<File
RelativePath="..\..\src\video\SDL_blit_1.c"
>
</File>
<File
RelativePath="..\..\src\video\SDL_blit_A.c"
>
</File>
<File
RelativePath="..\..\src\video\SDL_blit_auto.c"
>
</File>
<File
RelativePath="..\..\src\video\SDL_blit_auto.h"
>
</File>
<File
RelativePath="..\..\src\video\SDL_blit_copy.c"
>
</File>
<File
RelativePath="..\..\src\video\SDL_blit_copy.h"
>
</File>
<File
RelativePath="..\..\src\video\SDL_blit_N.c"
>
</File>
<File
RelativePath="..\..\src\video\SDL_blit_slow.c"
>
</File>
<File
RelativePath="..\..\src\video\SDL_blit_slow.h"
>
</File>
<File
RelativePath="..\..\src\video\SDL_bmp.c"
>
</File>
<File
RelativePath="..\..\src\video\SDL_clipboard.c"
>
</File>
<File
RelativePath="..\..\src\events\SDL_clipboardevents.c"
>
</File>
<File
RelativePath="..\..\src\events\SDL_clipboardevents_c.h"
>
</File>
<File
RelativePath="..\..\src\cpuinfo\SDL_cpuinfo.c"
>
</File>
<File
RelativePath="..\..\src\render\SDL_d3dmath.c"
>
</File>
<File
RelativePath="..\..\src\render\SDL_d3dmath.h"
>
</File>
<File
RelativePath="..\..\src\SDL_dataqueue.c"
>
</File>
<File
RelativePath="..\..\src\SDL_dataqueue.h"
>
</File>
<File
RelativePath="..\..\src\SDL_dataqueue.c"
>
</File>
<File
RelativePath="..\..\src\SDL_dataqueue.h"
>
</File>
<File
RelativePath="..\..\src\haptic\windows\SDL_dinputhaptic.c"
>
</File>
<File
RelativePath="..\..\src\haptic\windows\SDL_dinputhaptic_c.h"
>
</File>
<File
RelativePath="..\..\src\joystick\windows\SDL_dinputjoystick.c"
>
</File>
<File
RelativePath="..\..\src\joystick\windows\SDL_dinputjoystick_c.h"
>
</File>
<File
RelativePath="..\..\src\audio\directsound\SDL_directsound.c"
>
</File>
<File
RelativePath="..\..\src\audio\directsound\SDL_directsound.h"
>
</File>
<File
RelativePath="..\..\src\core\windows\SDL_directx.h"
>
</File>
<File
RelativePath="..\..\src\audio\disk\SDL_diskaudio.c"
>
</File>
<File
RelativePath="..\..\src\audio\disk\SDL_diskaudio.h"
>
</File>
<File
RelativePath="..\..\src\render\software\SDL_draw.h"
>
</File>
<File
RelativePath="..\..\src\render\software\SDL_drawline.c"
>
</File>
<File
RelativePath="..\..\src\render\software\SDL_drawline.h"
>
</File>
<File
RelativePath="..\..\src\render\software\SDL_drawpoint.c"
>
</File>
<File
RelativePath="..\..\src\render\software\SDL_drawpoint.h"
>
</File>
<File
RelativePath="..\..\src\events\SDL_dropevents.c"
>
</File>
<File
RelativePath="..\..\src\events\SDL_dropevents_c.h"
>
</File>
<File
RelativePath="..\..\src\audio\dummy\SDL_dummyaudio.c"
>
</File>
<File
RelativePath="..\..\src\audio\dummy\SDL_dummyaudio.h"
>
</File>
<File
RelativePath="..\..\src\dynapi\SDL_dynapi.c"
>
</File>
<File
RelativePath="..\..\src\dynapi\SDL_dynapi.h"
>
</File>
<File
RelativePath="..\..\src\dynapi\SDL_dynapi_overrides.h"
>
</File>
<File
RelativePath="..\..\src\dynapi\SDL_dynapi_procs.h"
>
</File>
<File
RelativePath="..\..\src\video\SDL_egl.c"
>
</File>
<File
RelativePath="..\..\src\SDL_error.c"
>
</File>
<File
RelativePath="..\..\src\SDL_error_c.h"
>
</File>
<File
RelativePath="..\..\src\events\SDL_events.c"
>
</File>
<File
RelativePath="..\..\src\events\SDL_events_c.h"
>
</File>
<File
RelativePath="..\..\src\video\SDL_fillrect.c"
>
</File>
<File
RelativePath="..\..\src\joystick\SDL_gamecontroller.c"
>
</File>
<File
RelativePath="..\..\src\events\SDL_gesture.c"
>
</File>
<File
RelativePath="..\..\src\events\SDL_gesture_c.h"
>
</File>
<File
RelativePath="..\..\src\stdlib\SDL_getenv.c"
>
</File>
<File
RelativePath="..\..\src\render\opengles\SDL_glesfuncs.h"
>
</File>
<File
RelativePath="..\..\src\render\opengl\SDL_glfuncs.h"
>
</File>
<File
RelativePath="..\..\src\haptic\SDL_haptic.c"
>
</File>
<File
RelativePath="..\..\src\SDL_hints.c"
>
</File>
<File
RelativePath="..\..\src\stdlib\SDL_iconv.c"
>
</File>
<File
RelativePath="..\..\src\joystick\SDL_joystick.c"
>
</File>
<File
RelativePath="..\..\src\joystick\SDL_joystick_c.h"
>
</File>
<File
RelativePath="..\..\src\events\SDL_keyboard.c"
>
</File>
<File
RelativePath="..\..\src\events\SDL_keyboard_c.h"
>
</File>
<File
RelativePath="..\..\src\SDL_log.c"
>
</File>
<File
RelativePath="..\..\src\stdlib\SDL_malloc.c"
>
</File>
<File
RelativePath="..\..\src\audio\SDL_mixer.c"
>
</File>
<File
RelativePath="..\..\src\joystick\windows\SDL_mmjoystick.c"
>
</File>
<File
RelativePath="..\..\src\events\SDL_mouse.c"
>
</File>
<File
RelativePath="..\..\src\events\SDL_mouse_c.h"
>
</File>
<File
RelativePath="..\..\src\video\dummy\SDL_nullevents.c"
>
</File>
<File
RelativePath="..\..\src\video\dummy\SDL_nullevents_c.h"
>
</File>
<File
RelativePath="..\..\src\video\dummy\SDL_nullframebuffer.c"
>
</File>
<File
RelativePath="..\..\src\video\dummy\SDL_nullframebuffer_c.h"
>
</File>
<File
RelativePath="..\..\src\video\dummy\SDL_nullvideo.c"
>
</File>
<File
RelativePath="..\..\src\video\dummy\SDL_nullvideo.h"
>
</File>
<File
RelativePath="..\..\src\video\SDL_pixels.c"
>
</File>
<File
RelativePath="..\..\src\video\SDL_pixels_c.h"
>
</File>
<File
RelativePath="..\..\src\power\SDL_power.c"
>
</File>
<File
RelativePath="..\..\src\stdlib\SDL_qsort.c"
>
</File>
<File
RelativePath="..\..\src\events\SDL_quit.c"
>
</File>
<File
RelativePath="..\..\src\video\SDL_rect.c"
>
</File>
<File
RelativePath="..\..\src\video\SDL_rect_c.h"
>
</File>
<File
RelativePath="..\..\src\render\SDL_render.c"
>
</File>
<File
RelativePath="..\..\src\render\direct3d\SDL_render_d3d.c"
>
</File>
<File
RelativePath="..\..\src\render\direct3d11\SDL_render_d3d11.c"
>
</File>
<File
RelativePath="..\..\src\render\opengl\SDL_render_gl.c"
>
</File>
<File
RelativePath="..\..\src\render\opengles2\SDL_render_gles2.c"
>
</File>
<File
RelativePath="..\..\src\render\software\SDL_render_sw.c"
>
</File>
<File
RelativePath="..\..\src\render\software\SDL_render_sw_c.h"
>
</File>
<File
RelativePath="..\..\src\video\SDL_RLEaccel.c"
>
</File>
<File
RelativePath="..\..\src\video\SDL_RLEaccel_c.h"
>
</File>
<File
RelativePath="..\..\src\render\software\SDL_rotate.c"
>
</File>
<File
RelativePath="..\..\src\render\software\SDL_rotate.h"
>
</File>
<File
RelativePath="..\..\src\file\SDL_rwops.c"
>
</File>
<File
RelativePath="..\..\src\render\opengl\SDL_shaders_gl.c"
>
</File>
<File
RelativePath="..\..\src\render\opengl\SDL_shaders_gl.h"
>
</File>
<File
RelativePath="..\..\src\render\opengles2\SDL_shaders_gles2.c"
>
</File>
<File
RelativePath="..\..\src\video\SDL_shape.c"
>
</File>
<File
RelativePath="..\..\src\video\SDL_shape_internals.h"
>
</File>
<File
RelativePath="..\..\src\atomic\SDL_spinlock.c"
>
</File>
<File
RelativePath="..\..\src\stdlib\SDL_stdlib.c"
>
</File>
<File
RelativePath="..\..\src\video\SDL_stretch.c"
>
</File>
<File
RelativePath="..\..\src\stdlib\SDL_string.c"
>
</File>
<File
RelativePath="..\..\src\video\SDL_surface.c"
>
</File>
<File
RelativePath="..\..\src\audio\SDL_sysaudio.h"
>
</File>
<File
RelativePath="..\..\src\thread\generic\SDL_syscond.c"
>
</File>
<File
RelativePath="..\..\src\events\SDL_sysevents.h"
>
</File>
<File
RelativePath="..\..\src\filesystem\windows\SDL_sysfilesystem.c"
>
</File>
<File
RelativePath="..\..\src\haptic\SDL_syshaptic.h"
>
</File>
<File
RelativePath="..\..\src\joystick\SDL_sysjoystick.h"
>
</File>
<File
RelativePath="..\..\src\loadso\windows\SDL_sysloadso.c"
>
</File>
<File
RelativePath="..\..\src\thread\windows\SDL_sysmutex.c"
>
</File>
<File
RelativePath="..\..\src\power\windows\SDL_syspower.c"
>
</File>
<File
RelativePath="..\..\src\render\SDL_sysrender.h"
>
</File>
<File
RelativePath="..\..\src\thread\windows\SDL_syssem.c"
>
</File>
<File
RelativePath="..\..\src\thread\windows\SDL_systhread.c"
>
</File>
<File
RelativePath="..\..\src\thread\SDL_systhread.h"
>
</File>
<File
RelativePath="..\..\src\thread\windows\SDL_systhread_c.h"
>
</File>
<File
RelativePath="..\..\src\timer\windows\SDL_systimer.c"
>
</File>
<File
RelativePath="..\..\src\thread\windows\SDL_systls.c"
>
</File>
<File
RelativePath="..\..\src\video\SDL_sysvideo.h"
>
</File>
<File
RelativePath="..\..\src\thread\SDL_thread.c"
>
</File>
<File
RelativePath="..\..\src\thread\SDL_thread_c.h"
>
</File>
<File
RelativePath="..\..\src\timer\SDL_timer.c"
>
</File>
<File
RelativePath="..\..\src\timer\SDL_timer_c.h"
>
</File>
<File
RelativePath="..\..\src\events\SDL_touch.c"
>
</File>
<File
RelativePath="..\..\src\events\SDL_touch_c.h"
>
</File>
<File
RelativePath="..\..\src\video\SDL_video.c"
>
</File>
<File
RelativePath="..\..\src\video\windows\SDL_vkeys.h"
>
</File>
<File
RelativePath="..\..\src\audio\wasapi\SDL_wasapi.c"
>
</File>
<File
RelativePath="..\..\src\audio\wasapi\SDL_wasapi.h"
>
</File>
<File
RelativePath="..\..\src\video\SDL_vulkan_internal.h"
>
</File>
<File
RelativePath="..\..\src\video\SDL_vulkan_utils.c"
>
</File>
<File
RelativePath="..\..\src\audio\wasapi\SDL_wasapi.c"
>
</File>
<File
RelativePath="..\..\src\audio\wasapi\SDL_wasapi.h"
>
</File>
<File
RelativePath="..\..\src\audio\SDL_wave.c"
>
</File>
<File
RelativePath="..\..\src\audio\SDL_wave.h"
>
</File>
<File
RelativePath="..\..\src\events\SDL_windowevents.c"
>
</File>
<File
RelativePath="..\..\src\events\SDL_windowevents_c.h"
>
</File>
<File
RelativePath="..\..\src\core\windows\SDL_windows.c"
>
</File>
<File
RelativePath="..\..\src\core\windows\SDL_windows.h"
>
</File>
<File
RelativePath="..\..\src\video\windows\SDL_windowsclipboard.c"
>
</File>
<File
RelativePath="..\..\src\video\windows\SDL_windowsclipboard.h"
>
</File>
<File
RelativePath="..\..\src\video\windows\SDL_windowsevents.c"
>
</File>
<File
RelativePath="..\..\src\video\windows\SDL_windowsevents.h"
>
</File>
<File
RelativePath="..\..\src\video\windows\SDL_windowsframebuffer.c"
>
</File>
<File
RelativePath="..\..\src\video\windows\SDL_windowsframebuffer.h"
>
</File>
<File
RelativePath="..\..\src\haptic\windows\SDL_windowshaptic.c"
>
</File>
<File
RelativePath="..\..\src\haptic\windows\SDL_windowshaptic_c.h"
>
</File>
<File
RelativePath="..\..\src\joystick\windows\SDL_windowsjoystick.c"
>
</File>
<File
RelativePath="..\..\src\joystick\windows\SDL_windowsjoystick_c.h"
>
</File>
<File
RelativePath="..\..\src\video\windows\SDL_windowskeyboard.c"
>
</File>
<File
RelativePath="..\..\src\video\windows\SDL_windowskeyboard.h"
>
</File>
<File
RelativePath="..\..\src\video\windows\SDL_windowsmessagebox.c"
>
</File>
<File
RelativePath="..\..\src\video\windows\SDL_windowsmessagebox.h"
>
</File>
<File
RelativePath="..\..\src\video\windows\SDL_windowsmodes.c"
>
</File>
<File
RelativePath="..\..\src\video\windows\SDL_windowsmodes.h"
>
</File>
<File
RelativePath="..\..\src\video\windows\SDL_windowsmouse.c"
>
</File>
<File
RelativePath="..\..\src\video\windows\SDL_windowsmouse.h"
>
</File>
<File
RelativePath="..\..\src\video\windows\SDL_windowsopengl.c"
>
</File>
<File
RelativePath="..\..\src\video\windows\SDL_windowsopengl.h"
>
</File>
<File
RelativePath="..\..\src\video\windows\SDL_windowsopengles.c"
>
</File>
<File
RelativePath="..\..\src\video\windows\SDL_windowsshape.c"
>
</File>
<File
RelativePath="..\..\src\video\windows\SDL_windowsshape.h"
>
</File>
<File
RelativePath="..\..\src\video\windows\SDL_windowsvideo.c"
>
</File>
<File
RelativePath="..\..\src\video\windows\SDL_windowsvideo.h"
>
</File>
<File
RelativePath="..\..\src\video\windows\SDL_windowsvulkan.c"
>
</File>
<File
RelativePath="..\..\src\video\windows\SDL_windowsvulkan.h"
>
</File>
<File
RelativePath="..\..\src\video\windows\SDL_windowswindow.c"
>
</File>
<File
RelativePath="..\..\src\video\windows\SDL_windowswindow.h"
>
</File>
<File
RelativePath="..\..\src\audio\winmm\SDL_winmm.c"
>
</File>
<File
RelativePath="..\..\src\audio\winmm\SDL_winmm.h"
>
</File>
<File
RelativePath="..\..\src\audio\xaudio2\SDL_xaudio2.c"
>
</File>
<File
RelativePath="..\..\src\core\windows\SDL_xinput.c"
>
</File>
<File
RelativePath="..\..\src\core\windows\SDL_xinput.h"
>
</File>
<File
RelativePath="..\..\src\haptic\windows\SDL_xinputhaptic.c"
>
</File>
<File
RelativePath="..\..\src\haptic\windows\SDL_xinputhaptic_c.h"
>
</File>
<File
RelativePath="..\..\src\joystick\windows\SDL_xinputjoystick.c"
>
</File>
<File
RelativePath="..\..\src\joystick\windows\SDL_xinputjoystick_c.h"
>
</File>
<File
RelativePath="..\..\src\render\SDL_yuv_mmx.c"
>
</File>
<File
RelativePath="..\..\src\render\SDL_yuv_sw.c"
>
</File>
<File
RelativePath="..\..\src\render\SDL_yuv_sw_c.h"
>
</File>
<File
RelativePath="..\..\src\main\windows\version.rc"
>
</File>
<File
RelativePath="..\..\src\video\windows\wmmsg.h"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>