mirror of
https://github.com/Relintai/sdl2_frt.git
synced 2024-12-16 11:06:49 +01:00
0e45984fa0
The internal function SDL_EGL_LoadLibrary() did not delete and remove a mostly uninitialized data structure if loading the library first failed. A later try to use EGL then skipped initialization and assumed it was previously successful because the data structure now already existed. This led to at least one crash in the internal function SDL_EGL_ChooseConfig() because a NULL pointer was dereferenced to make a call to eglBindAPI().
191 lines
6.2 KiB
C
191 lines
6.2 KiB
C
/*
|
|
Copyright (C) 1997-2015 Sam Lantinga <slouken@libsdl.org>
|
|
|
|
This software is provided 'as-is', without any express or implied
|
|
warranty. In no event will the authors be held liable for any damages
|
|
arising from the use of this software.
|
|
|
|
Permission is granted to anyone to use this software for any purpose,
|
|
including commercial applications, and to alter it and redistribute it
|
|
freely.
|
|
*/
|
|
/********************************************************************************
|
|
* *
|
|
* Running moose :) Coded by Mike Gorchak. *
|
|
* *
|
|
********************************************************************************/
|
|
|
|
#include <stdlib.h>
|
|
#include <stdio.h>
|
|
|
|
#ifdef __EMSCRIPTEN__
|
|
#include <emscripten/emscripten.h>
|
|
#endif
|
|
|
|
#include "SDL.h"
|
|
|
|
#define MOOSEPIC_W 64
|
|
#define MOOSEPIC_H 88
|
|
|
|
#define MOOSEFRAME_SIZE (MOOSEPIC_W * MOOSEPIC_H)
|
|
#define MOOSEFRAMES_COUNT 10
|
|
|
|
SDL_Color MooseColors[84] = {
|
|
{49, 49, 49, 255}, {66, 24, 0, 255}, {66, 33, 0, 255}, {66, 66, 66, 255},
|
|
{66, 115, 49, 255}, {74, 33, 0, 255}, {74, 41, 16, 255}, {82, 33, 8, 255},
|
|
{82, 41, 8, 255}, {82, 49, 16, 255}, {82, 82, 82, 255}, {90, 41, 8, 255},
|
|
{90, 41, 16, 255}, {90, 57, 24, 255}, {99, 49, 16, 255}, {99, 66, 24, 255},
|
|
{99, 66, 33, 255}, {99, 74, 33, 255}, {107, 57, 24, 255}, {107, 82, 41, 255},
|
|
{115, 57, 33, 255}, {115, 66, 33, 255}, {115, 66, 41, 255}, {115, 74, 0, 255},
|
|
{115, 90, 49, 255}, {115, 115, 115, 255}, {123, 82, 0, 255}, {123, 99, 57, 255},
|
|
{132, 66, 41, 255}, {132, 74, 41, 255}, {132, 90, 8, 255}, {132, 99, 33, 255},
|
|
{132, 99, 66, 255}, {132, 107, 66, 255}, {140, 74, 49, 255}, {140, 99, 16, 255},
|
|
{140, 107, 74, 255}, {140, 115, 74, 255}, {148, 107, 24, 255}, {148, 115, 82, 255},
|
|
{148, 123, 74, 255}, {148, 123, 90, 255}, {156, 115, 33, 255}, {156, 115, 90, 255},
|
|
{156, 123, 82, 255}, {156, 132, 82, 255}, {156, 132, 99, 255}, {156, 156, 156, 255},
|
|
{165, 123, 49, 255}, {165, 123, 90, 255}, {165, 132, 82, 255}, {165, 132, 90, 255},
|
|
{165, 132, 99, 255}, {165, 140, 90, 255}, {173, 132, 57, 255}, {173, 132, 99, 255},
|
|
{173, 140, 107, 255}, {173, 140, 115, 255}, {173, 148, 99, 255}, {173, 173, 173, 255},
|
|
{181, 140, 74, 255}, {181, 148, 115, 255}, {181, 148, 123, 255}, {181, 156, 107, 255},
|
|
{189, 148, 123, 255}, {189, 156, 82, 255}, {189, 156, 123, 255}, {189, 156, 132, 255},
|
|
{189, 189, 189, 255}, {198, 156, 123, 255}, {198, 165, 132, 255}, {206, 165, 99, 255},
|
|
{206, 165, 132, 255}, {206, 173, 140, 255}, {206, 206, 206, 255}, {214, 173, 115, 255},
|
|
{214, 173, 140, 255}, {222, 181, 148, 255}, {222, 189, 132, 255}, {222, 189, 156, 255},
|
|
{222, 222, 222, 255}, {231, 198, 165, 255}, {231, 231, 231, 255}, {239, 206, 173, 255}
|
|
};
|
|
|
|
Uint8 MooseFrames[MOOSEFRAMES_COUNT][MOOSEFRAME_SIZE];
|
|
|
|
SDL_Renderer *renderer;
|
|
int frame;
|
|
SDL_Texture *MooseTexture;
|
|
SDL_bool done = SDL_FALSE;
|
|
|
|
void quit(int rc)
|
|
{
|
|
SDL_Quit();
|
|
exit(rc);
|
|
}
|
|
|
|
void UpdateTexture(SDL_Texture *texture, int frame)
|
|
{
|
|
SDL_Color *color;
|
|
Uint8 *src;
|
|
Uint32 *dst;
|
|
int row, col;
|
|
void *pixels;
|
|
int pitch;
|
|
|
|
if (SDL_LockTexture(texture, NULL, &pixels, &pitch) < 0) {
|
|
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't lock texture: %s\n", SDL_GetError());
|
|
quit(5);
|
|
}
|
|
src = MooseFrames[frame];
|
|
for (row = 0; row < MOOSEPIC_H; ++row) {
|
|
dst = (Uint32*)((Uint8*)pixels + row * pitch);
|
|
for (col = 0; col < MOOSEPIC_W; ++col) {
|
|
color = &MooseColors[*src++];
|
|
*dst++ = (0xFF000000|(color->r<<16)|(color->g<<8)|color->b);
|
|
}
|
|
}
|
|
SDL_UnlockTexture(texture);
|
|
}
|
|
|
|
void
|
|
loop()
|
|
{
|
|
SDL_Event event;
|
|
|
|
while (SDL_PollEvent(&event)) {
|
|
switch (event.type) {
|
|
case SDL_KEYDOWN:
|
|
if (event.key.keysym.sym == SDLK_ESCAPE) {
|
|
done = SDL_TRUE;
|
|
}
|
|
break;
|
|
case SDL_QUIT:
|
|
done = SDL_TRUE;
|
|
break;
|
|
}
|
|
}
|
|
|
|
frame = (frame + 1) % MOOSEFRAMES_COUNT;
|
|
UpdateTexture(MooseTexture, frame);
|
|
|
|
SDL_RenderClear(renderer);
|
|
SDL_RenderCopy(renderer, MooseTexture, NULL, NULL);
|
|
SDL_RenderPresent(renderer);
|
|
|
|
#ifdef __EMSCRIPTEN__
|
|
if (done) {
|
|
emscripten_cancel_main_loop();
|
|
}
|
|
#endif
|
|
}
|
|
|
|
int
|
|
main(int argc, char **argv)
|
|
{
|
|
SDL_Window *window;
|
|
SDL_RWops *handle;
|
|
|
|
/* Enable standard application logging */
|
|
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
|
|
|
|
if (SDL_Init(SDL_INIT_VIDEO) < 0) {
|
|
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
|
|
return 1;
|
|
}
|
|
|
|
/* load the moose images */
|
|
handle = SDL_RWFromFile("moose.dat", "rb");
|
|
if (handle == NULL) {
|
|
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Can't find the file moose.dat !\n");
|
|
quit(2);
|
|
}
|
|
SDL_RWread(handle, MooseFrames, MOOSEFRAME_SIZE, MOOSEFRAMES_COUNT);
|
|
SDL_RWclose(handle);
|
|
|
|
|
|
/* Create the window and renderer */
|
|
window = SDL_CreateWindow("Happy Moose",
|
|
SDL_WINDOWPOS_UNDEFINED,
|
|
SDL_WINDOWPOS_UNDEFINED,
|
|
MOOSEPIC_W*4, MOOSEPIC_H*4,
|
|
SDL_WINDOW_RESIZABLE);
|
|
if (!window) {
|
|
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't set create window: %s\n", SDL_GetError());
|
|
quit(3);
|
|
}
|
|
|
|
renderer = SDL_CreateRenderer(window, -1, 0);
|
|
if (!renderer) {
|
|
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't set create renderer: %s\n", SDL_GetError());
|
|
quit(4);
|
|
}
|
|
|
|
MooseTexture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING, MOOSEPIC_W, MOOSEPIC_H);
|
|
if (!MooseTexture) {
|
|
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't set create texture: %s\n", SDL_GetError());
|
|
quit(5);
|
|
}
|
|
|
|
/* Loop, waiting for QUIT or the escape key */
|
|
frame = 0;
|
|
|
|
#ifdef __EMSCRIPTEN__
|
|
emscripten_set_main_loop(loop, 0, 1);
|
|
#else
|
|
while (!done) {
|
|
loop();
|
|
}
|
|
#endif
|
|
|
|
SDL_DestroyRenderer(renderer);
|
|
|
|
quit(0);
|
|
return 0;
|
|
}
|
|
|
|
/* vi: set ts=4 sw=4 expandtab: */
|