sdl2_frt/build-scripts/androidbuild.sh
Philipp Wiesemann 0e45984fa0 Fixed crash if initialization of EGL failed but was tried again later.
The internal function SDL_EGL_LoadLibrary() did not delete and remove a mostly
uninitialized data structure if loading the library first failed. A later try to
use EGL then skipped initialization and assumed it was previously successful
because the data structure now already existed. This led to at least one crash
in the internal function SDL_EGL_ChooseConfig() because a NULL pointer was
dereferenced to make a call to eglBindAPI().
2015-06-21 17:33:46 +02:00

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#!/bin/bash
SOURCES=()
MKSOURCES=""
CURDIR=`pwd -P`
# Fetch sources
if [[ $# -ge 2 ]]; then
for src in ${@:2}
do
SOURCES+=($src)
MKSOURCES="$MKSOURCES $(basename $src)"
done
else
if [ -n "$1" ]; then
while read src
do
SOURCES+=($src)
MKSOURCES="$MKSOURCES $(basename $src)"
done
fi
fi
if [ -z "$1" ] || [ -z "$SOURCES" ]; then
echo "Usage: androidbuild.sh com.yourcompany.yourapp < sources.list"
echo "Usage: androidbuild.sh com.yourcompany.yourapp source1.c source2.c ...sourceN.c"
echo "To copy SDL source instead of symlinking: COPYSOURCE=1 androidbuild.sh ... "
echo "You can pass additional arguments to ndk-build with the NDKARGS variable: NDKARGS=\"-s\" androidbuild.sh ..."
exit 1
fi
SDLPATH="$( cd "$(dirname "$0")/.." ; pwd -P )"
NDKBUILD=`which ndk-build`
if [ -z "$NDKBUILD" ];then
echo "Could not find the ndk-build utility, install Android's NDK and add it to the path"
exit 1
fi
ANDROID=`which android`
if [ -z "$ANDROID" ];then
echo "Could not find the android utility, install Android's SDK and add it to the path"
exit 1
fi
ANT=`which ant`
if [ -z "$ANT" ];then
echo "Could not find the ant utility, install Android's SDK and add it to the path"
exit 1
fi
NCPUS="1"
case "$OSTYPE" in
darwin*)
NCPU=`sysctl -n hw.ncpu`
;;
linux*)
if [ -n `which nproc` ]; then
NCPUS=`nproc`
fi
;;
*);;
esac
APP="$1"
APPARR=(${APP//./ })
BUILDPATH="$SDLPATH/build/$APP"
# Start Building
rm -rf $BUILDPATH
mkdir -p $BUILDPATH
cp -r $SDLPATH/android-project/* $BUILDPATH
# Copy SDL sources
mkdir -p $BUILDPATH/jni/SDL
if [ -z "$COPYSOURCE" ]; then
ln -s $SDLPATH/src $BUILDPATH/jni/SDL
ln -s $SDLPATH/include $BUILDPATH/jni/SDL
else
cp -r $SDLPATH/src $BUILDPATH/jni/SDL
cp -r $SDLPATH/include $BUILDPATH/jni/SDL
fi
cp -r $SDLPATH/Android.mk $BUILDPATH/jni/SDL
sed -i "s|YourSourceHere.c|$MKSOURCES|g" $BUILDPATH/jni/src/Android.mk
sed -i "s|org\.libsdl\.app|$APP|g" $BUILDPATH/AndroidManifest.xml
# Copy user sources
for src in "${SOURCES[@]}"
do
cp $src $BUILDPATH/jni/src
done
# Create an inherited Activity
cd $BUILDPATH/src
for folder in "${APPARR[@]}"
do
mkdir -p $folder
cd $folder
done
ACTIVITY="${folder}Activity"
sed -i "s|SDLActivity|$ACTIVITY|g" $BUILDPATH/AndroidManifest.xml
sed -i "s|SDLActivity|$APP|g" $BUILDPATH/build.xml
# Fill in a default Activity
echo "package $APP;" > "$ACTIVITY.java"
echo "import org.libsdl.app.SDLActivity;" >> "$ACTIVITY.java"
echo "public class $ACTIVITY extends SDLActivity {}" >> "$ACTIVITY.java"
# Update project and build
cd $BUILDPATH
android update project --path $BUILDPATH
$NDKBUILD -j $NCPUS $NDKARGS
$ANT debug
cd $CURDIR
APK="$BUILDPATH/bin/$APP-debug.apk"
if [ -f "$APK" ]; then
echo "Your APK is ready at $APK"
echo "To install to your device: "
echo "cd $BUILDPATH"
echo "ant debug install"
exit 0
fi
echo "There was an error building the APK"
exit 1