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mirror of https://github.com/Relintai/sdl2_frt.git synced 2024-12-20 22:16:49 +01:00
sdl2_frt/Xcode-iOS/Test
Alex Szpakowski 4209a1fd4c CoreAudio iOS/tvOS: Use AVFoundation instead of AudioSession. Fixes audio on tvOS.
Note that linking with AVFoundation is now required if you don't disable SDL_audio compilation on iOS and tvOS.
2016-09-15 19:59:57 -03:00
..
TestiPhoneOS.xcodeproj CoreAudio iOS/tvOS: Use AVFoundation instead of AudioSession. Fixes audio on tvOS. 2016-09-15 19:59:57 -03:00
Info.plist Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
README Fixed outdated information in a README for iOS. 2016-01-06 22:39:04 +01:00

TestiPhoneOS.xcodeproj contains targets to compile many of the SDL test programs for iPhone OS.  Most of these test programs work fine, with the following exceptions:

testthread:
	SIGTERM kills the process immediately without executing the 'kill' function.  The posix standard says this shouldn't happen.  Apple seems intent on having iPhone apps exit promptly when the user requests it, so maybe that's why(?)

testlock:
	Locks appear to work, but there doesn't appear to be a simple way to send the process SIGINT.

testsprite2: 
	SDL_CreateTextureFromSurface requests an ARGB pixel format, but iPhone's SDL video driver only supports ABGR.