sdl2_frt/src/render
Sylvain Becker 9a7c2b2246 Fixed bug 4999 - Palette surface always promoted to alpha (Thanks Cameron Gutman!)
MSVC Static analysis: Incorrect alpha_value check in SDL_render.c
(see also bug 4425)
2020-02-23 09:59:52 +01:00
..
direct3d Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
direct3d11 Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
metal The scissor rect needs to be updated when the viewport changes in the Metal renderer 2020-02-10 09:42:53 -08:00
opengl opengl: Backed out hg changeset 94f9f40a957f 2020-02-17 16:15:04 -05:00
opengles opengl: Backed out hg changeset 94f9f40a957f 2020-02-17 16:15:04 -05:00
opengles2 opengl: Backed out hg changeset 94f9f40a957f 2020-02-17 16:15:04 -05:00
psp Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
software Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds 2020-01-23 01:00:52 -08:00
SDL_d3dmath.c Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_d3dmath.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_render.c Fixed bug 4999 - Palette surface always promoted to alpha (Thanks Cameron Gutman!) 2020-02-23 09:59:52 +01:00
SDL_sysrender.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_yuv_sw_c.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_yuv_sw.c Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds 2020-01-23 01:00:52 -08:00