mirror of
https://github.com/Relintai/sdl2_frt.git
synced 2025-03-16 15:06:22 +01:00
Coriiander Upon creating a window, a window property is added to it through the Win32-function "SetProp". This is done in the SDL-function "SetupWindowData" in file "src\video\windows\SDL_windowswindow.c". Whenever you call "SetProp" to add a property to a Win32-window, you should also call the Win32-function "RemoveProp" to remove it before destroying that Win32-window. While you might think that it's ok and that Windows will clean up nicely itself, it is not ok. It is against all Win32-API guidelines and is mostlikely a leak. Especially on external windows (CreateWindowFrom) you want to have things done right, not messy and leaky, affecting some other module. Even if SDL gets shutdown entirely that external window will now forever still have the "SDL_WindowData" prop attached to it.
792 lines
22 KiB
C
792 lines
22 KiB
C
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2015 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "../../SDL_internal.h"
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#if SDL_VIDEO_DRIVER_WINDOWS
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#include "../../core/windows/SDL_windows.h"
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#include "SDL_assert.h"
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#include "../SDL_sysvideo.h"
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#include "../SDL_pixels_c.h"
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#include "../../events/SDL_keyboard_c.h"
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#include "../../events/SDL_mouse_c.h"
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#include "SDL_windowsvideo.h"
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#include "SDL_windowswindow.h"
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#include "SDL_hints.h"
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/* Dropfile support */
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#include <shellapi.h>
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/* This is included after SDL_windowsvideo.h, which includes windows.h */
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#include "SDL_syswm.h"
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/* Windows CE compatibility */
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#ifndef SWP_NOCOPYBITS
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#define SWP_NOCOPYBITS 0
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#endif
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/* Fake window to help with DirectInput events. */
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HWND SDL_HelperWindow = NULL;
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static WCHAR *SDL_HelperWindowClassName = TEXT("SDLHelperWindowInputCatcher");
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static WCHAR *SDL_HelperWindowName = TEXT("SDLHelperWindowInputMsgWindow");
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static ATOM SDL_HelperWindowClass = 0;
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#define STYLE_BASIC (WS_CLIPSIBLINGS | WS_CLIPCHILDREN)
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#define STYLE_FULLSCREEN (WS_POPUP)
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#define STYLE_BORDERLESS (WS_POPUP)
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#define STYLE_NORMAL (WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX)
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#define STYLE_RESIZABLE (WS_THICKFRAME | WS_MAXIMIZEBOX)
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#define STYLE_MASK (STYLE_FULLSCREEN | STYLE_BORDERLESS | STYLE_NORMAL | STYLE_RESIZABLE)
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static DWORD
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GetWindowStyle(SDL_Window * window)
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{
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DWORD style = 0;
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if (window->flags & SDL_WINDOW_FULLSCREEN) {
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style |= STYLE_FULLSCREEN;
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} else {
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if (window->flags & SDL_WINDOW_BORDERLESS) {
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style |= STYLE_BORDERLESS;
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} else {
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style |= STYLE_NORMAL;
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}
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if (window->flags & SDL_WINDOW_RESIZABLE) {
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style |= STYLE_RESIZABLE;
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}
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}
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return style;
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}
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static void
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WIN_SetWindowPositionInternal(_THIS, SDL_Window * window, UINT flags)
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{
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SDL_WindowData *data = (SDL_WindowData *)window->driverdata;
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HWND hwnd = data->hwnd;
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RECT rect;
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DWORD style;
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HWND top;
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BOOL menu;
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int x, y;
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int w, h;
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/* Figure out what the window area will be */
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if (SDL_ShouldAllowTopmost() && (window->flags & (SDL_WINDOW_FULLSCREEN|SDL_WINDOW_INPUT_FOCUS)) == (SDL_WINDOW_FULLSCREEN|SDL_WINDOW_INPUT_FOCUS)) {
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top = HWND_TOPMOST;
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} else {
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top = HWND_NOTOPMOST;
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}
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style = GetWindowLong(hwnd, GWL_STYLE);
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rect.left = 0;
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rect.top = 0;
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rect.right = window->w;
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rect.bottom = window->h;
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menu = (style & WS_CHILDWINDOW) ? FALSE : (GetMenu(hwnd) != NULL);
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AdjustWindowRectEx(&rect, style, menu, 0);
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w = (rect.right - rect.left);
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h = (rect.bottom - rect.top);
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x = window->x + rect.left;
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y = window->y + rect.top;
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data->expected_resize = SDL_TRUE;
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SetWindowPos( hwnd, top, x, y, w, h, flags );
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data->expected_resize = SDL_FALSE;
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}
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static int
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SetupWindowData(_THIS, SDL_Window * window, HWND hwnd, SDL_bool created)
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{
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SDL_VideoData *videodata = (SDL_VideoData *) _this->driverdata;
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SDL_WindowData *data;
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/* Allocate the window data */
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data = (SDL_WindowData *) SDL_calloc(1, sizeof(*data));
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if (!data) {
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return SDL_OutOfMemory();
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}
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data->window = window;
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data->hwnd = hwnd;
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data->hdc = GetDC(hwnd);
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data->created = created;
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data->mouse_button_flags = 0;
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data->videodata = videodata;
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window->driverdata = data;
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/* Associate the data with the window */
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if (!SetProp(hwnd, TEXT("SDL_WindowData"), data)) {
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ReleaseDC(hwnd, data->hdc);
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SDL_free(data);
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return WIN_SetError("SetProp() failed");
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}
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/* Set up the window proc function */
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#ifdef GWLP_WNDPROC
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data->wndproc = (WNDPROC) GetWindowLongPtr(hwnd, GWLP_WNDPROC);
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if (data->wndproc == WIN_WindowProc) {
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data->wndproc = NULL;
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} else {
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SetWindowLongPtr(hwnd, GWLP_WNDPROC, (LONG_PTR) WIN_WindowProc);
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}
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#else
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data->wndproc = (WNDPROC) GetWindowLong(hwnd, GWL_WNDPROC);
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if (data->wndproc == WIN_WindowProc) {
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data->wndproc = NULL;
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} else {
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SetWindowLong(hwnd, GWL_WNDPROC, (LONG_PTR) WIN_WindowProc);
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}
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#endif
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/* Fill in the SDL window with the window data */
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{
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RECT rect;
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if (GetClientRect(hwnd, &rect)) {
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int w = rect.right;
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int h = rect.bottom;
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if ((window->w && window->w != w) || (window->h && window->h != h)) {
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/* We tried to create a window larger than the desktop and Windows didn't allow it. Override! */
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WIN_SetWindowPositionInternal(_this, window, SWP_NOCOPYBITS | SWP_NOZORDER | SWP_NOACTIVATE);
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} else {
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window->w = w;
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window->h = h;
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}
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}
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}
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{
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POINT point;
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point.x = 0;
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point.y = 0;
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if (ClientToScreen(hwnd, &point)) {
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window->x = point.x;
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window->y = point.y;
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}
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}
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{
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DWORD style = GetWindowLong(hwnd, GWL_STYLE);
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if (style & WS_VISIBLE) {
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window->flags |= SDL_WINDOW_SHOWN;
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} else {
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window->flags &= ~SDL_WINDOW_SHOWN;
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}
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if (style & (WS_BORDER | WS_THICKFRAME)) {
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window->flags &= ~SDL_WINDOW_BORDERLESS;
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} else {
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window->flags |= SDL_WINDOW_BORDERLESS;
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}
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if (style & WS_THICKFRAME) {
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window->flags |= SDL_WINDOW_RESIZABLE;
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} else {
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window->flags &= ~SDL_WINDOW_RESIZABLE;
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}
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#ifdef WS_MAXIMIZE
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if (style & WS_MAXIMIZE) {
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window->flags |= SDL_WINDOW_MAXIMIZED;
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} else
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#endif
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{
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window->flags &= ~SDL_WINDOW_MAXIMIZED;
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}
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#ifdef WS_MINIMIZE
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if (style & WS_MINIMIZE) {
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window->flags |= SDL_WINDOW_MINIMIZED;
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} else
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#endif
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{
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window->flags &= ~SDL_WINDOW_MINIMIZED;
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}
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}
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if (GetFocus() == hwnd) {
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window->flags |= SDL_WINDOW_INPUT_FOCUS;
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SDL_SetKeyboardFocus(data->window);
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if (window->flags & SDL_WINDOW_INPUT_GRABBED) {
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RECT rect;
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GetClientRect(hwnd, &rect);
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ClientToScreen(hwnd, (LPPOINT) & rect);
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ClientToScreen(hwnd, (LPPOINT) & rect + 1);
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ClipCursor(&rect);
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}
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}
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/* Enable multi-touch */
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if (videodata->RegisterTouchWindow) {
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videodata->RegisterTouchWindow(hwnd, (TWF_FINETOUCH|TWF_WANTPALM));
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}
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/* Enable dropping files */
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DragAcceptFiles(hwnd, TRUE);
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/* All done! */
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return 0;
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}
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int
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WIN_CreateWindow(_THIS, SDL_Window * window)
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{
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HWND hwnd;
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RECT rect;
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DWORD style = STYLE_BASIC;
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int x, y;
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int w, h;
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style |= GetWindowStyle(window);
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/* Figure out what the window area will be */
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rect.left = window->x;
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rect.top = window->y;
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rect.right = window->x + window->w;
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rect.bottom = window->y + window->h;
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AdjustWindowRectEx(&rect, style, FALSE, 0);
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x = rect.left;
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y = rect.top;
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w = (rect.right - rect.left);
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h = (rect.bottom - rect.top);
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hwnd =
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CreateWindow(SDL_Appname, TEXT(""), style, x, y, w, h, NULL, NULL,
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SDL_Instance, NULL);
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if (!hwnd) {
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return WIN_SetError("Couldn't create window");
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}
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WIN_PumpEvents(_this);
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if (SetupWindowData(_this, window, hwnd, SDL_TRUE) < 0) {
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DestroyWindow(hwnd);
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return -1;
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}
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#if SDL_VIDEO_OPENGL_WGL
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/* We need to initialize the extensions before deciding how to create ES profiles */
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if (window->flags & SDL_WINDOW_OPENGL) {
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WIN_GL_InitExtensions(_this);
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}
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#endif
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#if SDL_VIDEO_OPENGL_ES2
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if ((window->flags & SDL_WINDOW_OPENGL) &&
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_this->gl_config.profile_mask == SDL_GL_CONTEXT_PROFILE_ES
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#if SDL_VIDEO_OPENGL_WGL
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&& (!_this->gl_data || !_this->gl_data->HAS_WGL_EXT_create_context_es2_profile)
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#endif
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) {
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#if SDL_VIDEO_OPENGL_EGL
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if (WIN_GLES_SetupWindow(_this, window) < 0) {
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WIN_DestroyWindow(_this, window);
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return -1;
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}
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#else
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return SDL_SetError("Could not create GLES window surface (no EGL support available)");
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#endif /* SDL_VIDEO_OPENGL_EGL */
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} else
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#endif /* SDL_VIDEO_OPENGL_ES2 */
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#if SDL_VIDEO_OPENGL_WGL
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if (window->flags & SDL_WINDOW_OPENGL) {
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if (WIN_GL_SetupWindow(_this, window) < 0) {
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WIN_DestroyWindow(_this, window);
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return -1;
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}
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}
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#endif
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return 0;
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}
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int
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WIN_CreateWindowFrom(_THIS, SDL_Window * window, const void *data)
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{
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HWND hwnd = (HWND) data;
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LPTSTR title;
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int titleLen;
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/* Query the title from the existing window */
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titleLen = GetWindowTextLength(hwnd);
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title = SDL_stack_alloc(TCHAR, titleLen + 1);
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if (title) {
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titleLen = GetWindowText(hwnd, title, titleLen);
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} else {
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titleLen = 0;
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}
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if (titleLen > 0) {
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window->title = WIN_StringToUTF8(title);
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}
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if (title) {
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SDL_stack_free(title);
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}
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if (SetupWindowData(_this, window, hwnd, SDL_FALSE) < 0) {
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return -1;
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}
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#if SDL_VIDEO_OPENGL_WGL
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{
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const char *hint = SDL_GetHint(SDL_HINT_VIDEO_WINDOW_SHARE_PIXEL_FORMAT);
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if (hint) {
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/* This hint is a pointer (in string form) of the address of
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the window to share a pixel format with
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*/
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SDL_Window *otherWindow = NULL;
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SDL_sscanf(hint, "%p", (void**)&otherWindow);
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/* Do some error checking on the pointer */
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if (otherWindow != NULL && otherWindow->magic == &_this->window_magic)
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{
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/* If the otherWindow has SDL_WINDOW_OPENGL set, set it for the new window as well */
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if (otherWindow->flags & SDL_WINDOW_OPENGL)
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{
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window->flags |= SDL_WINDOW_OPENGL;
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if(!WIN_GL_SetPixelFormatFrom(_this, otherWindow, window)) {
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return -1;
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}
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}
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}
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}
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}
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#endif
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return 0;
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}
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void
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WIN_SetWindowTitle(_THIS, SDL_Window * window)
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{
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HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
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LPTSTR title = WIN_UTF8ToString(window->title);
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SetWindowText(hwnd, title);
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SDL_free(title);
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}
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void
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WIN_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon)
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{
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HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
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HICON hicon = NULL;
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BYTE *icon_bmp;
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int icon_len, y;
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SDL_RWops *dst;
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/* Create temporary bitmap buffer */
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icon_len = 40 + icon->h * icon->w * 4;
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icon_bmp = SDL_stack_alloc(BYTE, icon_len);
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dst = SDL_RWFromMem(icon_bmp, icon_len);
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if (!dst) {
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SDL_stack_free(icon_bmp);
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return;
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}
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/* Write the BITMAPINFO header */
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SDL_WriteLE32(dst, 40);
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SDL_WriteLE32(dst, icon->w);
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SDL_WriteLE32(dst, icon->h * 2);
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SDL_WriteLE16(dst, 1);
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SDL_WriteLE16(dst, 32);
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SDL_WriteLE32(dst, BI_RGB);
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SDL_WriteLE32(dst, icon->h * icon->w * 4);
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SDL_WriteLE32(dst, 0);
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SDL_WriteLE32(dst, 0);
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SDL_WriteLE32(dst, 0);
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SDL_WriteLE32(dst, 0);
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/* Write the pixels upside down into the bitmap buffer */
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SDL_assert(icon->format->format == SDL_PIXELFORMAT_ARGB8888);
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y = icon->h;
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while (y--) {
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Uint8 *src = (Uint8 *) icon->pixels + y * icon->pitch;
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SDL_RWwrite(dst, src, icon->pitch, 1);
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}
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hicon = CreateIconFromResource(icon_bmp, icon_len, TRUE, 0x00030000);
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SDL_RWclose(dst);
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SDL_stack_free(icon_bmp);
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/* Set the icon for the window */
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SendMessage(hwnd, WM_SETICON, ICON_SMALL, (LPARAM) hicon);
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/* Set the icon in the task manager (should we do this?) */
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SendMessage(hwnd, WM_SETICON, ICON_BIG, (LPARAM) hicon);
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}
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void
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WIN_SetWindowPosition(_THIS, SDL_Window * window)
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{
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WIN_SetWindowPositionInternal(_this, window, SWP_NOCOPYBITS | SWP_NOSIZE | SWP_NOACTIVATE);
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}
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void
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WIN_SetWindowSize(_THIS, SDL_Window * window)
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{
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WIN_SetWindowPositionInternal(_this, window, SWP_NOCOPYBITS | SWP_NOMOVE | SWP_NOACTIVATE);
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}
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void
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WIN_ShowWindow(_THIS, SDL_Window * window)
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{
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HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
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ShowWindow(hwnd, SW_SHOW);
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}
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void
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WIN_HideWindow(_THIS, SDL_Window * window)
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{
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HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
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ShowWindow(hwnd, SW_HIDE);
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}
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void
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WIN_RaiseWindow(_THIS, SDL_Window * window)
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{
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WIN_SetWindowPositionInternal(_this, window, SWP_NOCOPYBITS | SWP_NOMOVE | SWP_NOSIZE);
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}
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void
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WIN_MaximizeWindow(_THIS, SDL_Window * window)
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{
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SDL_WindowData *data = (SDL_WindowData *)window->driverdata;
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HWND hwnd = data->hwnd;
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data->expected_resize = SDL_TRUE;
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ShowWindow(hwnd, SW_MAXIMIZE);
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data->expected_resize = SDL_FALSE;
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}
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void
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WIN_MinimizeWindow(_THIS, SDL_Window * window)
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{
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HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
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ShowWindow(hwnd, SW_MINIMIZE);
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}
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void
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WIN_SetWindowBordered(_THIS, SDL_Window * window, SDL_bool bordered)
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{
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SDL_WindowData *data = (SDL_WindowData *)window->driverdata;
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HWND hwnd = data->hwnd;
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DWORD style = GetWindowLong(hwnd, GWL_STYLE);
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if (bordered) {
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style &= ~STYLE_BORDERLESS;
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style |= STYLE_NORMAL;
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} else {
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style &= ~STYLE_NORMAL;
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style |= STYLE_BORDERLESS;
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}
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data->in_border_change = SDL_TRUE;
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|
SetWindowLong( hwnd, GWL_STYLE, style );
|
|
WIN_SetWindowPositionInternal(_this, window, SWP_NOCOPYBITS | SWP_FRAMECHANGED | SWP_NOZORDER | SWP_NOACTIVATE);
|
|
data->in_border_change = SDL_FALSE;
|
|
}
|
|
|
|
void
|
|
WIN_RestoreWindow(_THIS, SDL_Window * window)
|
|
{
|
|
SDL_WindowData *data = (SDL_WindowData *)window->driverdata;
|
|
HWND hwnd = data->hwnd;
|
|
data->expected_resize = SDL_TRUE;
|
|
ShowWindow(hwnd, SW_RESTORE);
|
|
data->expected_resize = SDL_FALSE;
|
|
}
|
|
|
|
void
|
|
WIN_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * display, SDL_bool fullscreen)
|
|
{
|
|
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
|
|
HWND hwnd = data->hwnd;
|
|
RECT rect;
|
|
SDL_Rect bounds;
|
|
DWORD style;
|
|
HWND top;
|
|
BOOL menu;
|
|
int x, y;
|
|
int w, h;
|
|
|
|
if (SDL_ShouldAllowTopmost() && (window->flags & (SDL_WINDOW_FULLSCREEN|SDL_WINDOW_INPUT_FOCUS)) == (SDL_WINDOW_FULLSCREEN|SDL_WINDOW_INPUT_FOCUS)) {
|
|
top = HWND_TOPMOST;
|
|
} else {
|
|
top = HWND_NOTOPMOST;
|
|
}
|
|
|
|
style = GetWindowLong(hwnd, GWL_STYLE);
|
|
style &= ~STYLE_MASK;
|
|
style |= GetWindowStyle(window);
|
|
|
|
WIN_GetDisplayBounds(_this, display, &bounds);
|
|
|
|
if (fullscreen) {
|
|
x = bounds.x;
|
|
y = bounds.y;
|
|
w = bounds.w;
|
|
h = bounds.h;
|
|
} else {
|
|
rect.left = 0;
|
|
rect.top = 0;
|
|
rect.right = window->windowed.w;
|
|
rect.bottom = window->windowed.h;
|
|
menu = (style & WS_CHILDWINDOW) ? FALSE : (GetMenu(hwnd) != NULL);
|
|
AdjustWindowRectEx(&rect, style, menu, 0);
|
|
w = (rect.right - rect.left);
|
|
h = (rect.bottom - rect.top);
|
|
x = window->windowed.x + rect.left;
|
|
y = window->windowed.y + rect.top;
|
|
}
|
|
SetWindowLong(hwnd, GWL_STYLE, style);
|
|
data->expected_resize = SDL_TRUE;
|
|
SetWindowPos(hwnd, top, x, y, w, h, SWP_NOCOPYBITS | SWP_NOACTIVATE);
|
|
data->expected_resize = SDL_FALSE;
|
|
}
|
|
|
|
int
|
|
WIN_SetWindowGammaRamp(_THIS, SDL_Window * window, const Uint16 * ramp)
|
|
{
|
|
SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window);
|
|
SDL_DisplayData *data = (SDL_DisplayData *) display->driverdata;
|
|
HDC hdc;
|
|
BOOL succeeded = FALSE;
|
|
|
|
hdc = CreateDC(data->DeviceName, NULL, NULL, NULL);
|
|
if (hdc) {
|
|
succeeded = SetDeviceGammaRamp(hdc, (LPVOID)ramp);
|
|
if (!succeeded) {
|
|
WIN_SetError("SetDeviceGammaRamp()");
|
|
}
|
|
DeleteDC(hdc);
|
|
}
|
|
return succeeded ? 0 : -1;
|
|
}
|
|
|
|
int
|
|
WIN_GetWindowGammaRamp(_THIS, SDL_Window * window, Uint16 * ramp)
|
|
{
|
|
SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window);
|
|
SDL_DisplayData *data = (SDL_DisplayData *) display->driverdata;
|
|
HDC hdc;
|
|
BOOL succeeded = FALSE;
|
|
|
|
hdc = CreateDC(data->DeviceName, NULL, NULL, NULL);
|
|
if (hdc) {
|
|
succeeded = GetDeviceGammaRamp(hdc, (LPVOID)ramp);
|
|
if (!succeeded) {
|
|
WIN_SetError("GetDeviceGammaRamp()");
|
|
}
|
|
DeleteDC(hdc);
|
|
}
|
|
return succeeded ? 0 : -1;
|
|
}
|
|
|
|
void
|
|
WIN_SetWindowGrab(_THIS, SDL_Window * window, SDL_bool grabbed)
|
|
{
|
|
WIN_UpdateClipCursor(window);
|
|
|
|
if (window->flags & SDL_WINDOW_FULLSCREEN) {
|
|
UINT flags = SWP_NOCOPYBITS | SWP_NOMOVE | SWP_NOSIZE;
|
|
|
|
if (!(window->flags & SDL_WINDOW_SHOWN)) {
|
|
flags |= SWP_NOACTIVATE;
|
|
}
|
|
WIN_SetWindowPositionInternal(_this, window, flags);
|
|
}
|
|
}
|
|
|
|
void
|
|
WIN_DestroyWindow(_THIS, SDL_Window * window)
|
|
{
|
|
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
|
|
|
|
if (data) {
|
|
ReleaseDC(data->hwnd, data->hdc);
|
|
ReleaseProp(data->hwnd, TEXT("SDL_WindowData"));
|
|
if (data->created) {
|
|
DestroyWindow(data->hwnd);
|
|
} else {
|
|
/* Restore any original event handler... */
|
|
if (data->wndproc != NULL) {
|
|
#ifdef GWLP_WNDPROC
|
|
SetWindowLongPtr(data->hwnd, GWLP_WNDPROC,
|
|
(LONG_PTR) data->wndproc);
|
|
#else
|
|
SetWindowLong(data->hwnd, GWL_WNDPROC,
|
|
(LONG_PTR) data->wndproc);
|
|
#endif
|
|
}
|
|
}
|
|
SDL_free(data);
|
|
}
|
|
window->driverdata = NULL;
|
|
}
|
|
|
|
SDL_bool
|
|
WIN_GetWindowWMInfo(_THIS, SDL_Window * window, SDL_SysWMinfo * info)
|
|
{
|
|
const SDL_WindowData *data = (const SDL_WindowData *) window->driverdata;
|
|
if (info->version.major <= SDL_MAJOR_VERSION) {
|
|
info->subsystem = SDL_SYSWM_WINDOWS;
|
|
info->info.win.window = data->hwnd;
|
|
info->info.win.hdc = data->hdc;
|
|
return SDL_TRUE;
|
|
} else {
|
|
SDL_SetError("Application not compiled with SDL %d.%d\n",
|
|
SDL_MAJOR_VERSION, SDL_MINOR_VERSION);
|
|
return SDL_FALSE;
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
* Creates a HelperWindow used for DirectInput events.
|
|
*/
|
|
int
|
|
SDL_HelperWindowCreate(void)
|
|
{
|
|
HINSTANCE hInstance = GetModuleHandle(NULL);
|
|
WNDCLASS wce;
|
|
|
|
/* Make sure window isn't created twice. */
|
|
if (SDL_HelperWindow != NULL) {
|
|
return 0;
|
|
}
|
|
|
|
/* Create the class. */
|
|
SDL_zero(wce);
|
|
wce.lpfnWndProc = DefWindowProc;
|
|
wce.lpszClassName = (LPCWSTR) SDL_HelperWindowClassName;
|
|
wce.hInstance = hInstance;
|
|
|
|
/* Register the class. */
|
|
SDL_HelperWindowClass = RegisterClass(&wce);
|
|
if (SDL_HelperWindowClass == 0 && GetLastError() != ERROR_CLASS_ALREADY_EXISTS) {
|
|
return WIN_SetError("Unable to create Helper Window Class");
|
|
}
|
|
|
|
/* Create the window. */
|
|
SDL_HelperWindow = CreateWindowEx(0, SDL_HelperWindowClassName,
|
|
SDL_HelperWindowName,
|
|
WS_OVERLAPPED, CW_USEDEFAULT,
|
|
CW_USEDEFAULT, CW_USEDEFAULT,
|
|
CW_USEDEFAULT, HWND_MESSAGE, NULL,
|
|
hInstance, NULL);
|
|
if (SDL_HelperWindow == NULL) {
|
|
UnregisterClass(SDL_HelperWindowClassName, hInstance);
|
|
return WIN_SetError("Unable to create Helper Window");
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
/*
|
|
* Destroys the HelperWindow previously created with SDL_HelperWindowCreate.
|
|
*/
|
|
void
|
|
SDL_HelperWindowDestroy(void)
|
|
{
|
|
HINSTANCE hInstance = GetModuleHandle(NULL);
|
|
|
|
/* Destroy the window. */
|
|
if (SDL_HelperWindow != NULL) {
|
|
if (DestroyWindow(SDL_HelperWindow) == 0) {
|
|
WIN_SetError("Unable to destroy Helper Window");
|
|
return;
|
|
}
|
|
SDL_HelperWindow = NULL;
|
|
}
|
|
|
|
/* Unregister the class. */
|
|
if (SDL_HelperWindowClass != 0) {
|
|
if ((UnregisterClass(SDL_HelperWindowClassName, hInstance)) == 0) {
|
|
WIN_SetError("Unable to destroy Helper Window Class");
|
|
return;
|
|
}
|
|
SDL_HelperWindowClass = 0;
|
|
}
|
|
}
|
|
|
|
void WIN_OnWindowEnter(_THIS, SDL_Window * window)
|
|
{
|
|
#ifdef WM_MOUSELEAVE
|
|
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
|
|
TRACKMOUSEEVENT trackMouseEvent;
|
|
|
|
if (!data || !data->hwnd) {
|
|
/* The window wasn't fully initialized */
|
|
return;
|
|
}
|
|
|
|
trackMouseEvent.cbSize = sizeof(TRACKMOUSEEVENT);
|
|
trackMouseEvent.dwFlags = TME_LEAVE;
|
|
trackMouseEvent.hwndTrack = data->hwnd;
|
|
|
|
TrackMouseEvent(&trackMouseEvent);
|
|
#endif /* WM_MOUSELEAVE */
|
|
}
|
|
|
|
void
|
|
WIN_UpdateClipCursor(SDL_Window *window)
|
|
{
|
|
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
|
|
SDL_Mouse *mouse = SDL_GetMouse();
|
|
|
|
if (data->focus_click_pending) {
|
|
return;
|
|
}
|
|
|
|
if ((mouse->relative_mode || (window->flags & SDL_WINDOW_INPUT_GRABBED)) &&
|
|
(window->flags & SDL_WINDOW_INPUT_FOCUS)) {
|
|
if (mouse->relative_mode && !mouse->relative_mode_warp) {
|
|
LONG cx, cy;
|
|
RECT rect;
|
|
GetWindowRect(data->hwnd, &rect);
|
|
|
|
cx = (rect.left + rect.right) / 2;
|
|
cy = (rect.top + rect.bottom) / 2;
|
|
|
|
/* Make an absurdly small clip rect */
|
|
rect.left = cx - 1;
|
|
rect.right = cx + 1;
|
|
rect.top = cy - 1;
|
|
rect.bottom = cy + 1;
|
|
|
|
ClipCursor(&rect);
|
|
} else {
|
|
RECT rect;
|
|
if (GetClientRect(data->hwnd, &rect) && !IsRectEmpty(&rect)) {
|
|
ClientToScreen(data->hwnd, (LPPOINT) & rect);
|
|
ClientToScreen(data->hwnd, (LPPOINT) & rect + 1);
|
|
ClipCursor(&rect);
|
|
}
|
|
}
|
|
} else {
|
|
ClipCursor(NULL);
|
|
}
|
|
}
|
|
|
|
int
|
|
WIN_SetWindowHitTest(SDL_Window *window, SDL_bool enabled)
|
|
{
|
|
return 0; /* just succeed, the real work is done elsewhere. */
|
|
}
|
|
|
|
#endif /* SDL_VIDEO_DRIVER_WINDOWS */
|
|
|
|
/* vi: set ts=4 sw=4 expandtab: */
|