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https://github.com/Relintai/sdl2_frt.git
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57 lines
1.8 KiB
C
57 lines
1.8 KiB
C
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef _SDL_directfb_wm_h
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#define _SDL_directfb_wm_h
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#include "SDL_DirectFB_video.h"
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typedef struct _DFB_Theme DFB_Theme;
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struct _DFB_Theme
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{
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int left_size;
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int right_size;
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int top_size;
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int bottom_size;
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DFBColor frame_color;
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int caption_size;
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DFBColor caption_color;
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int font_size;
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DFBColor font_color;
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char *font;
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DFBColor close_color;
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DFBColor max_color;
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};
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extern void DirectFB_WM_AdjustWindowLayout(SDL_Window * window, int flags, int w, int h);
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extern void DirectFB_WM_RedrawLayout(_THIS, SDL_Window * window);
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extern int DirectFB_WM_ProcessEvent(_THIS, SDL_Window * window,
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DFBWindowEvent * evt);
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extern DFBResult DirectFB_WM_GetClientSize(_THIS, SDL_Window * window,
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int *cw, int *ch);
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#endif /* _SDL_directfb_wm_h */
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/* vi: set ts=4 sw=4 expandtab: */
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