/* Simple DirectMedia Layer Copyright (C) 1997-2021 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. */ #include "../../SDL_internal.h" #if SDL_VIDEO_DRIVER_WAYLAND && SDL_VIDEO_OPENGL_EGL #include "../SDL_sysvideo.h" #include "../../events/SDL_windowevents_c.h" #include "../SDL_egl_c.h" #include "SDL_waylandevents_c.h" #include "SDL_waylandwindow.h" #include "SDL_waylandvideo.h" #include "SDL_waylandtouch.h" #include "SDL_waylanddyn.h" #include "SDL_hints.h" #include "xdg-shell-client-protocol.h" #include "xdg-shell-unstable-v6-client-protocol.h" #include "xdg-decoration-unstable-v1-client-protocol.h" #include "idle-inhibit-unstable-v1-client-protocol.h" static float get_window_scale_factor(SDL_Window *window) { return ((SDL_WindowData*)window->driverdata)->scale_factor; } static void CommitMinMaxDimensions(SDL_Window *window) { SDL_WindowData *wind = window->driverdata; SDL_VideoData *data = wind->waylandData; int min_width, min_height, max_width, max_height; if (window->flags & SDL_WINDOW_FULLSCREEN) { min_width = 0; min_height = 0; max_width = 0; max_height = 0; } else if (window->flags & SDL_WINDOW_RESIZABLE) { min_width = window->min_w; min_height = window->min_h; max_width = window->max_w; max_height = window->max_h; } else { min_width = window->w; min_height = window->h; max_width = window->w; max_height = window->h; } if (data->shell.xdg) { xdg_toplevel_set_min_size(wind->shell_surface.xdg.roleobj.toplevel, min_width, min_height); xdg_toplevel_set_max_size(wind->shell_surface.xdg.roleobj.toplevel, max_width, max_height); } else if (data->shell.zxdg) { zxdg_toplevel_v6_set_min_size(wind->shell_surface.zxdg.roleobj.toplevel, min_width, min_height); zxdg_toplevel_v6_set_max_size(wind->shell_surface.zxdg.roleobj.toplevel, max_width, max_height); } wl_surface_commit(wind->surface); } static void SetFullscreen(SDL_Window *window, struct wl_output *output) { SDL_WindowData *wind = window->driverdata; SDL_VideoData *viddata = wind->waylandData; /* The desktop may try to enforce min/max sizes here, so turn them off for * fullscreen and on (if applicable) for windowed */ CommitMinMaxDimensions(window); if (viddata->shell.xdg) { if (output) { xdg_toplevel_set_fullscreen(wind->shell_surface.xdg.roleobj.toplevel, output); } else { xdg_toplevel_unset_fullscreen(wind->shell_surface.xdg.roleobj.toplevel); } } else if (viddata->shell.zxdg) { if (output) { zxdg_toplevel_v6_set_fullscreen(wind->shell_surface.zxdg.roleobj.toplevel, output); } else { zxdg_toplevel_v6_unset_fullscreen(wind->shell_surface.zxdg.roleobj.toplevel); } } else { if (output) { wl_shell_surface_set_fullscreen(wind->shell_surface.wl, WL_SHELL_SURFACE_FULLSCREEN_METHOD_DEFAULT, 0, output); } else { wl_shell_surface_set_toplevel(wind->shell_surface.wl); } } WAYLAND_wl_display_flush(viddata->display); } /* On modern desktops, we probably will use the xdg-shell protocol instead of wl_shell, but wl_shell might be useful on older Wayland installs that don't have the newer protocol, or embedded things that don't have a full window manager. */ static void handle_ping_wl_shell_surface(void *data, struct wl_shell_surface *shell_surface, uint32_t serial) { wl_shell_surface_pong(shell_surface, serial); } static void handle_configure_wl_shell_surface(void *data, struct wl_shell_surface *shell_surface, uint32_t edges, int32_t width, int32_t height) { SDL_WindowData *wind = (SDL_WindowData *)data; SDL_Window *window = wind->sdlwindow; /* wl_shell_surface spec states that this is a suggestion. Ignore if less than or greater than max/min size. */ if (width == 0 || height == 0) { return; } if (!(window->flags & SDL_WINDOW_FULLSCREEN)) { if ((window->flags & SDL_WINDOW_RESIZABLE)) { if (window->max_w > 0) { width = SDL_min(width, window->max_w); } width = SDL_max(width, window->min_w); if (window->max_h > 0) { height = SDL_min(height, window->max_h); } height = SDL_max(height, window->min_h); } else { return; } } wind->resize.width = width; wind->resize.height = height; wind->resize.pending = SDL_TRUE; if (!(window->flags & SDL_WINDOW_OPENGL)) { Wayland_HandlePendingResize(window); /* OpenGL windows handle this in SwapWindow */ } } static void handle_popup_done_wl_shell_surface(void *data, struct wl_shell_surface *shell_surface) { } static const struct wl_shell_surface_listener shell_surface_listener_wl = { handle_ping_wl_shell_surface, handle_configure_wl_shell_surface, handle_popup_done_wl_shell_surface }; static void handle_configure_zxdg_shell_surface(void *data, struct zxdg_surface_v6 *zxdg, uint32_t serial) { SDL_WindowData *wind = (SDL_WindowData *)data; SDL_Window *window = wind->sdlwindow; struct wl_region *region; if (!wind->shell_surface.zxdg.initial_configure_seen) { window->w = 0; window->h = 0; SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESIZED, wind->resize.width, wind->resize.height); window->w = wind->resize.width; window->h = wind->resize.height; wl_surface_set_buffer_scale(wind->surface, get_window_scale_factor(window)); if (wind->egl_window) { WAYLAND_wl_egl_window_resize(wind->egl_window, window->w * get_window_scale_factor(window), window->h * get_window_scale_factor(window), 0, 0); } zxdg_surface_v6_ack_configure(zxdg, serial); region = wl_compositor_create_region(wind->waylandData->compositor); wl_region_add(region, 0, 0, window->w, window->h); wl_surface_set_opaque_region(wind->surface, region); wl_region_destroy(region); wind->shell_surface.zxdg.initial_configure_seen = SDL_TRUE; } else { wind->resize.pending = SDL_TRUE; wind->resize.configure = SDL_TRUE; wind->resize.serial = serial; if (!(window->flags & SDL_WINDOW_OPENGL)) { Wayland_HandlePendingResize(window); /* OpenGL windows handle this in SwapWindow */ } } } static const struct zxdg_surface_v6_listener shell_surface_listener_zxdg = { handle_configure_zxdg_shell_surface }; static void handle_configure_zxdg_toplevel(void *data, struct zxdg_toplevel_v6 *zxdg_toplevel_v6, int32_t width, int32_t height, struct wl_array *states) { SDL_WindowData *wind = (SDL_WindowData *)data; SDL_Window *window = wind->sdlwindow; enum zxdg_toplevel_v6_state *state; SDL_bool fullscreen = SDL_FALSE; wl_array_for_each(state, states) { if (*state == ZXDG_TOPLEVEL_V6_STATE_FULLSCREEN) { fullscreen = SDL_TRUE; } } if (!fullscreen) { if (window->flags & SDL_WINDOW_FULLSCREEN) { /* We might need to re-enter fullscreen after being restored from minimized */ SDL_WaylandOutputData *driverdata = (SDL_WaylandOutputData *) SDL_GetDisplayForWindow(window)->driverdata; SetFullscreen(window, driverdata->output); } if (width == 0 || height == 0) { width = window->windowed.w; height = window->windowed.h; } /* zxdg_toplevel spec states that this is a suggestion. Ignore if less than or greater than max/min size. */ if ((window->flags & SDL_WINDOW_RESIZABLE)) { if (window->max_w > 0) { width = SDL_min(width, window->max_w); } width = SDL_max(width, window->min_w); if (window->max_h > 0) { height = SDL_min(height, window->max_h); } height = SDL_max(height, window->min_h); } else { wind->resize.width = window->w; wind->resize.height = window->h; return; } } if (width == 0 || height == 0) { wind->resize.width = window->w; wind->resize.height = window->h; return; } wind->resize.width = width; wind->resize.height = height; } static void handle_close_zxdg_toplevel(void *data, struct zxdg_toplevel_v6 *zxdg_toplevel_v6) { SDL_WindowData *window = (SDL_WindowData *)data; SDL_SendWindowEvent(window->sdlwindow, SDL_WINDOWEVENT_CLOSE, 0, 0); } static const struct zxdg_toplevel_v6_listener toplevel_listener_zxdg = { handle_configure_zxdg_toplevel, handle_close_zxdg_toplevel }; static void handle_configure_xdg_shell_surface(void *data, struct xdg_surface *xdg, uint32_t serial) { SDL_WindowData *wind = (SDL_WindowData *)data; SDL_Window *window = wind->sdlwindow; struct wl_region *region; if (!wind->shell_surface.xdg.initial_configure_seen) { window->w = 0; window->h = 0; SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESIZED, wind->resize.width, wind->resize.height); window->w = wind->resize.width; window->h = wind->resize.height; wl_surface_set_buffer_scale(wind->surface, get_window_scale_factor(window)); if (wind->egl_window) { WAYLAND_wl_egl_window_resize(wind->egl_window, window->w * get_window_scale_factor(window), window->h * get_window_scale_factor(window), 0, 0); } xdg_surface_ack_configure(xdg, serial); region = wl_compositor_create_region(wind->waylandData->compositor); wl_region_add(region, 0, 0, window->w, window->h); wl_surface_set_opaque_region(wind->surface, region); wl_region_destroy(region); wind->shell_surface.xdg.initial_configure_seen = SDL_TRUE; } else { wind->resize.pending = SDL_TRUE; wind->resize.configure = SDL_TRUE; wind->resize.serial = serial; if (!(window->flags & SDL_WINDOW_OPENGL)) { Wayland_HandlePendingResize(window); /* OpenGL windows handle this in SwapWindow */ } } } static const struct xdg_surface_listener shell_surface_listener_xdg = { handle_configure_xdg_shell_surface }; static void handle_configure_xdg_toplevel(void *data, struct xdg_toplevel *xdg_toplevel, int32_t width, int32_t height, struct wl_array *states) { SDL_WindowData *wind = (SDL_WindowData *)data; SDL_Window *window = wind->sdlwindow; enum xdg_toplevel_state *state; SDL_bool fullscreen = SDL_FALSE; wl_array_for_each(state, states) { if (*state == XDG_TOPLEVEL_STATE_FULLSCREEN) { fullscreen = SDL_TRUE; } } if (!fullscreen) { if (window->flags & SDL_WINDOW_FULLSCREEN) { /* We might need to re-enter fullscreen after being restored from minimized */ SDL_WaylandOutputData *driverdata = (SDL_WaylandOutputData *) SDL_GetDisplayForWindow(window)->driverdata; SetFullscreen(window, driverdata->output); } if (width == 0 || height == 0) { width = window->windowed.w; height = window->windowed.h; } /* xdg_toplevel spec states that this is a suggestion. Ignore if less than or greater than max/min size. */ if ((window->flags & SDL_WINDOW_RESIZABLE)) { if (window->max_w > 0) { width = SDL_min(width, window->max_w); } width = SDL_max(width, window->min_w); if (window->max_h > 0) { height = SDL_min(height, window->max_h); } height = SDL_max(height, window->min_h); } else { wind->resize.width = window->w; wind->resize.height = window->h; return; } } if (width == 0 || height == 0) { wind->resize.width = window->w; wind->resize.height = window->h; return; } wind->resize.width = width; wind->resize.height = height; } static void handle_close_xdg_toplevel(void *data, struct xdg_toplevel *xdg_toplevel) { SDL_WindowData *window = (SDL_WindowData *)data; SDL_SendWindowEvent(window->sdlwindow, SDL_WINDOWEVENT_CLOSE, 0, 0); } static const struct xdg_toplevel_listener toplevel_listener_xdg = { handle_configure_xdg_toplevel, handle_close_xdg_toplevel }; #ifdef SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH static void handle_onscreen_visibility(void *data, struct qt_extended_surface *qt_extended_surface, int32_t visible) { } static void handle_set_generic_property(void *data, struct qt_extended_surface *qt_extended_surface, const char *name, struct wl_array *value) { } static void handle_close(void *data, struct qt_extended_surface *qt_extended_surface) { SDL_WindowData *window = (SDL_WindowData *)data; SDL_SendWindowEvent(window->sdlwindow, SDL_WINDOWEVENT_CLOSE, 0, 0); } static const struct qt_extended_surface_listener extended_surface_listener = { handle_onscreen_visibility, handle_set_generic_property, handle_close, }; #endif /* SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH */ static void update_scale_factor(SDL_WindowData *window) { float old_factor = window->scale_factor, new_factor = 0.0; int i; if (!(window->sdlwindow->flags & SDL_WINDOW_ALLOW_HIGHDPI)) { return; } if (!window->num_outputs) { new_factor = old_factor; } if (FULLSCREEN_VISIBLE(window->sdlwindow)) { SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window->sdlwindow); SDL_WaylandOutputData* driverdata = display->driverdata; new_factor = driverdata->scale_factor; } for (i = 0; i < window->num_outputs; i++) { SDL_VideoDisplay *display = wl_output_get_user_data(window->outputs[i]); SDL_WaylandOutputData* driverdata = display->driverdata; float factor = driverdata->scale_factor; if (factor > new_factor) { new_factor = factor; } } if (new_factor != old_factor) { /* force the resize event to trigger, as the logical size didn't change */ window->resize.width = window->sdlwindow->w; window->resize.height = window->sdlwindow->h; window->resize.scale_factor = new_factor; window->resize.pending = SDL_TRUE; if (!(window->sdlwindow->flags & SDL_WINDOW_OPENGL)) { Wayland_HandlePendingResize(window->sdlwindow); /* OpenGL windows handle this in SwapWindow */ } } } static void handle_surface_enter(void *data, struct wl_surface *surface, struct wl_output *output) { SDL_WindowData *window = data; window->outputs = SDL_realloc(window->outputs, (window->num_outputs + 1) * sizeof *window->outputs); window->outputs[window->num_outputs++] = output; update_scale_factor(window); } static void handle_surface_leave(void *data, struct wl_surface *surface, struct wl_output *output) { SDL_WindowData *window = data; int i; for (i = 0; i < window->num_outputs; i++) { if (window->outputs[i] == output) { /* remove this one */ if (i == (window->num_outputs-1)) { window->outputs[i] = NULL; } else { SDL_memmove(&window->outputs[i], &window->outputs[i+1], sizeof (output) * ((window->num_outputs - i) - 1)); } window->num_outputs--; i--; } } if (window->num_outputs == 0) { SDL_free(window->outputs); window->outputs = NULL; } update_scale_factor(window); } static const struct wl_surface_listener surface_listener = { handle_surface_enter, handle_surface_leave }; SDL_bool Wayland_GetWindowWMInfo(_THIS, SDL_Window * window, SDL_SysWMinfo * info) { SDL_WindowData *data = (SDL_WindowData *) window->driverdata; const Uint32 version = SDL_VERSIONNUM((Uint32)info->version.major, (Uint32)info->version.minor, (Uint32)info->version.patch); /* Before 2.0.6, it was possible to build an SDL with Wayland support (SDL_SysWMinfo will be large enough to hold Wayland info), but build your app against SDL headers that didn't have Wayland support (SDL_SysWMinfo could be smaller than Wayland needs. This would lead to an app properly using SDL_GetWindowWMInfo() but we'd accidentally overflow memory on the stack or heap. To protect against this, we've padded out the struct unconditionally in the headers and Wayland will just return an error for older apps using this function. Those apps will need to be recompiled against newer headers or not use Wayland, maybe by forcing SDL_VIDEODRIVER=x11. */ if (version < SDL_VERSIONNUM(2, 0, 6)) { info->subsystem = SDL_SYSWM_UNKNOWN; SDL_SetError("Version must be 2.0.6 or newer"); return SDL_FALSE; } info->info.wl.display = data->waylandData->display; info->info.wl.surface = data->surface; info->info.wl.shell_surface = data->shell_surface.wl; if (version >= SDL_VERSIONNUM(2, 0, 15)) { info->info.wl.egl_window = data->egl_window; } info->subsystem = SDL_SYSWM_WAYLAND; return SDL_TRUE; } int Wayland_SetWindowHitTest(SDL_Window *window, SDL_bool enabled) { return 0; /* just succeed, the real work is done elsewhere. */ } void Wayland_ShowWindow(_THIS, SDL_Window *window) { SDL_WaylandOutputData *driverdata = (SDL_WaylandOutputData *) SDL_GetDisplayForWindow(window)->driverdata; SetFullscreen(window, (window->flags & SDL_WINDOW_FULLSCREEN) ? driverdata->output : NULL); } #ifdef SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH static void SDLCALL QtExtendedSurface_OnHintChanged(void *userdata, const char *name, const char *oldValue, const char *newValue) { struct qt_extended_surface *qt_extended_surface = userdata; if (name == NULL) { return; } if (strcmp(name, SDL_HINT_QTWAYLAND_CONTENT_ORIENTATION) == 0) { int32_t orientation = QT_EXTENDED_SURFACE_ORIENTATION_PRIMARYORIENTATION; if (newValue != NULL) { if (strcmp(newValue, "portrait") == 0) { orientation = QT_EXTENDED_SURFACE_ORIENTATION_PORTRAITORIENTATION; } else if (strcmp(newValue, "landscape") == 0) { orientation = QT_EXTENDED_SURFACE_ORIENTATION_LANDSCAPEORIENTATION; } else if (strcmp(newValue, "inverted-portrait") == 0) { orientation = QT_EXTENDED_SURFACE_ORIENTATION_INVERTEDPORTRAITORIENTATION; } else if (strcmp(newValue, "inverted-landscape") == 0) { orientation = QT_EXTENDED_SURFACE_ORIENTATION_INVERTEDLANDSCAPEORIENTATION; } } qt_extended_surface_set_content_orientation(qt_extended_surface, orientation); } else if (strcmp(name, SDL_HINT_QTWAYLAND_WINDOW_FLAGS) == 0) { uint32_t flags = 0; if (newValue != NULL) { char *tmp = strdup(newValue); char *saveptr = NULL; char *flag = strtok_r(tmp, " ", &saveptr); while (flag) { if (strcmp(flag, "OverridesSystemGestures") == 0) { flags |= QT_EXTENDED_SURFACE_WINDOWFLAG_OVERRIDESSYSTEMGESTURES; } else if (strcmp(flag, "StaysOnTop") == 0) { flags |= QT_EXTENDED_SURFACE_WINDOWFLAG_STAYSONTOP; } else if (strcmp(flag, "BypassWindowManager") == 0) { // See https://github.com/qtproject/qtwayland/commit/fb4267103d flags |= 4 /* QT_EXTENDED_SURFACE_WINDOWFLAG_BYPASSWINDOWMANAGER */; } flag = strtok_r(NULL, " ", &saveptr); } free(tmp); } qt_extended_surface_set_window_flags(qt_extended_surface, flags); } } static void QtExtendedSurface_Subscribe(struct qt_extended_surface *surface, const char *name) { SDL_AddHintCallback(name, QtExtendedSurface_OnHintChanged, surface); } static void QtExtendedSurface_Unsubscribe(struct qt_extended_surface *surface, const char *name) { SDL_DelHintCallback(name, QtExtendedSurface_OnHintChanged, surface); } #endif /* SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH */ void Wayland_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * _display, SDL_bool fullscreen) { struct wl_output *output = ((SDL_WaylandOutputData*) _display->driverdata)->output; SetFullscreen(window, fullscreen ? output : NULL); } void Wayland_RestoreWindow(_THIS, SDL_Window * window) { SDL_WindowData *wind = window->driverdata; const SDL_VideoData *viddata = (const SDL_VideoData *) _this->driverdata; if (viddata->shell.xdg) { } else if (viddata->shell.zxdg) { } else { wl_shell_surface_set_toplevel(wind->shell_surface.wl); } WAYLAND_wl_display_flush( ((SDL_VideoData*)_this->driverdata)->display ); } void Wayland_SetWindowBordered(_THIS, SDL_Window * window, SDL_bool bordered) { SDL_WindowData *wind = window->driverdata; const SDL_VideoData *viddata = (const SDL_VideoData *) _this->driverdata; if ((viddata->decoration_manager) && (wind->server_decoration)) { const enum zxdg_toplevel_decoration_v1_mode mode = bordered ? ZXDG_TOPLEVEL_DECORATION_V1_MODE_SERVER_SIDE : ZXDG_TOPLEVEL_DECORATION_V1_MODE_CLIENT_SIDE; zxdg_toplevel_decoration_v1_set_mode(wind->server_decoration, mode); } } void Wayland_SetWindowResizable(_THIS, SDL_Window * window, SDL_bool resizable) { CommitMinMaxDimensions(window); } void Wayland_MaximizeWindow(_THIS, SDL_Window * window) { SDL_WindowData *wind = window->driverdata; SDL_VideoData *viddata = (SDL_VideoData *) _this->driverdata; if (viddata->shell.xdg) { xdg_toplevel_set_maximized(wind->shell_surface.xdg.roleobj.toplevel); } else if (viddata->shell.zxdg) { zxdg_toplevel_v6_set_maximized(wind->shell_surface.zxdg.roleobj.toplevel); } else { wl_shell_surface_set_maximized(wind->shell_surface.wl, NULL); } WAYLAND_wl_display_flush( viddata->display ); } void Wayland_MinimizeWindow(_THIS, SDL_Window * window) { SDL_WindowData *wind = window->driverdata; SDL_VideoData *viddata = (SDL_VideoData *) _this->driverdata; if (viddata->shell.xdg) { xdg_toplevel_set_minimized(wind->shell_surface.xdg.roleobj.toplevel); } else if (viddata->shell.zxdg) { zxdg_toplevel_v6_set_minimized(wind->shell_surface.zxdg.roleobj.toplevel); } WAYLAND_wl_display_flush(viddata->display); } void Wayland_SetWindowMouseGrab(_THIS, SDL_Window *window, SDL_bool grabbed) { SDL_VideoData *data = (SDL_VideoData *) _this->driverdata; if (grabbed) { Wayland_input_confine_pointer(window, data->input); } else { Wayland_input_unconfine_pointer(data->input); } } void Wayland_SetWindowKeyboardGrab(_THIS, SDL_Window *window, SDL_bool grabbed) { SDL_VideoData *data = (SDL_VideoData *) _this->driverdata; if (grabbed) { Wayland_input_grab_keyboard(window, data->input); } else { Wayland_input_ungrab_keyboard(window); } } int Wayland_CreateWindow(_THIS, SDL_Window *window) { SDL_WindowData *data; SDL_VideoData *c; struct wl_region *region; data = SDL_calloc(1, sizeof *data); if (data == NULL) return SDL_OutOfMemory(); c = _this->driverdata; window->driverdata = data; if (!(window->flags & SDL_WINDOW_VULKAN)) { if (!(window->flags & SDL_WINDOW_OPENGL)) { SDL_GL_LoadLibrary(NULL); window->flags |= SDL_WINDOW_OPENGL; } } if (window->x == SDL_WINDOWPOS_UNDEFINED) { window->x = 0; } if (window->y == SDL_WINDOWPOS_UNDEFINED) { window->y = 0; } data->waylandData = c; data->sdlwindow = window; data->scale_factor = 1.0; if (window->flags & SDL_WINDOW_ALLOW_HIGHDPI) { int i; for (i=0; i < SDL_GetVideoDevice()->num_displays; i++) { float scale = ((SDL_WaylandOutputData*)SDL_GetVideoDevice()->displays[i].driverdata)->scale_factor; if (scale > data->scale_factor) { data->scale_factor = scale; } } } data->resize.pending = SDL_FALSE; data->resize.width = window->w; data->resize.height = window->h; data->resize.scale_factor = data->scale_factor; data->outputs = NULL; data->num_outputs = 0; data->surface = wl_compositor_create_surface(c->compositor); wl_surface_add_listener(data->surface, &surface_listener, data); if (c->shell.xdg) { data->shell_surface.xdg.surface = xdg_wm_base_get_xdg_surface(c->shell.xdg, data->surface); /* !!! FIXME: add popup role */ data->shell_surface.xdg.roleobj.toplevel = xdg_surface_get_toplevel(data->shell_surface.xdg.surface); xdg_toplevel_add_listener(data->shell_surface.xdg.roleobj.toplevel, &toplevel_listener_xdg, data); xdg_toplevel_set_app_id(data->shell_surface.xdg.roleobj.toplevel, c->classname); } else if (c->shell.zxdg) { data->shell_surface.zxdg.surface = zxdg_shell_v6_get_xdg_surface(c->shell.zxdg, data->surface); /* !!! FIXME: add popup role */ data->shell_surface.zxdg.roleobj.toplevel = zxdg_surface_v6_get_toplevel(data->shell_surface.zxdg.surface); zxdg_toplevel_v6_add_listener(data->shell_surface.zxdg.roleobj.toplevel, &toplevel_listener_zxdg, data); zxdg_toplevel_v6_set_app_id(data->shell_surface.zxdg.roleobj.toplevel, c->classname); } else { data->shell_surface.wl = wl_shell_get_shell_surface(c->shell.wl, data->surface); wl_shell_surface_set_class(data->shell_surface.wl, c->classname); } #ifdef SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH if (c->surface_extension) { data->extended_surface = qt_surface_extension_get_extended_surface( c->surface_extension, data->surface); QtExtendedSurface_Subscribe(data->extended_surface, SDL_HINT_QTWAYLAND_CONTENT_ORIENTATION); QtExtendedSurface_Subscribe(data->extended_surface, SDL_HINT_QTWAYLAND_WINDOW_FLAGS); } #endif /* SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH */ if (window->flags & SDL_WINDOW_OPENGL) { data->egl_window = WAYLAND_wl_egl_window_create(data->surface, window->w * data->scale_factor, window->h * data->scale_factor); /* Create the GLES window surface */ data->egl_surface = SDL_EGL_CreateSurface(_this, (NativeWindowType) data->egl_window); if (data->egl_surface == EGL_NO_SURFACE) { return SDL_SetError("failed to create an EGL window surface"); } } if (c->shell.xdg) { if (data->shell_surface.xdg.surface) { xdg_surface_set_user_data(data->shell_surface.xdg.surface, data); xdg_surface_add_listener(data->shell_surface.xdg.surface, &shell_surface_listener_xdg, data); } } else if (c->shell.zxdg) { if (data->shell_surface.zxdg.surface) { zxdg_surface_v6_set_user_data(data->shell_surface.zxdg.surface, data); zxdg_surface_v6_add_listener(data->shell_surface.zxdg.surface, &shell_surface_listener_zxdg, data); } } else { if (data->shell_surface.wl) { wl_shell_surface_set_user_data(data->shell_surface.wl, data); wl_shell_surface_add_listener(data->shell_surface.wl, &shell_surface_listener_wl, data); } } #ifdef SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH if (data->extended_surface) { qt_extended_surface_set_user_data(data->extended_surface, data); qt_extended_surface_add_listener(data->extended_surface, &extended_surface_listener, data); } #endif /* SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH */ if (c->decoration_manager && c->shell.xdg && data->shell_surface.xdg.surface) { data->server_decoration = zxdg_decoration_manager_v1_get_toplevel_decoration(c->decoration_manager, data->shell_surface.xdg.roleobj.toplevel); if (data->server_decoration) { const SDL_bool bordered = (window->flags & SDL_WINDOW_BORDERLESS) == 0; const enum zxdg_toplevel_decoration_v1_mode mode = bordered ? ZXDG_TOPLEVEL_DECORATION_V1_MODE_SERVER_SIDE : ZXDG_TOPLEVEL_DECORATION_V1_MODE_CLIENT_SIDE; zxdg_toplevel_decoration_v1_set_mode(data->server_decoration, mode); } } region = wl_compositor_create_region(c->compositor); wl_region_add(region, 0, 0, window->w, window->h); wl_surface_set_opaque_region(data->surface, region); wl_region_destroy(region); if (c->relative_mouse_mode) { Wayland_input_lock_pointer(c->input); } /* This will call wl_surface_commit */ CommitMinMaxDimensions(window); WAYLAND_wl_display_flush(c->display); /* we have to wait until the surface gets a "configure" event, or use of this surface will fail. This is a new rule for xdg_shell. */ if (c->shell.xdg) { if (data->shell_surface.xdg.surface) { while (!data->shell_surface.xdg.initial_configure_seen) { WAYLAND_wl_display_flush(c->display); WAYLAND_wl_display_dispatch(c->display); } } } else if (c->shell.zxdg) { if (data->shell_surface.zxdg.surface) { while (!data->shell_surface.zxdg.initial_configure_seen) { WAYLAND_wl_display_flush(c->display); WAYLAND_wl_display_dispatch(c->display); } } } /* We may need to create an idle inhibitor for this new window */ Wayland_SuspendScreenSaver(_this); return 0; } void Wayland_HandlePendingResize(SDL_Window *window) { SDL_WindowData *data = (SDL_WindowData *) window->driverdata; if (data->resize.pending) { struct wl_region *region; if (data->scale_factor != data->resize.scale_factor) { window->w = 0; window->h = 0; } SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESIZED, data->resize.width, data->resize.height); window->w = data->resize.width; window->h = data->resize.height; data->scale_factor = data->resize.scale_factor; wl_surface_set_buffer_scale(data->surface, data->scale_factor); if (data->egl_window) { WAYLAND_wl_egl_window_resize(data->egl_window, window->w * data->scale_factor, window->h * data->scale_factor, 0, 0); } if (data->resize.configure) { if (data->waylandData->shell.xdg) { xdg_surface_ack_configure(data->shell_surface.xdg.surface, data->resize.serial); } else if (data->waylandData->shell.zxdg) { zxdg_surface_v6_ack_configure(data->shell_surface.zxdg.surface, data->resize.serial); } data->resize.configure = SDL_FALSE; } region = wl_compositor_create_region(data->waylandData->compositor); wl_region_add(region, 0, 0, window->w, window->h); wl_surface_set_opaque_region(data->surface, region); wl_region_destroy(region); data->resize.pending = SDL_FALSE; } } void Wayland_SetWindowMinimumSize(_THIS, SDL_Window * window) { CommitMinMaxDimensions(window); } void Wayland_SetWindowMaximumSize(_THIS, SDL_Window * window) { CommitMinMaxDimensions(window); } void Wayland_SetWindowSize(_THIS, SDL_Window * window) { SDL_VideoData *data = _this->driverdata; SDL_WindowData *wind = window->driverdata; struct wl_region *region; wl_surface_set_buffer_scale(wind->surface, get_window_scale_factor(window)); if (wind->egl_window) { WAYLAND_wl_egl_window_resize(wind->egl_window, window->w * get_window_scale_factor(window), window->h * get_window_scale_factor(window), 0, 0); } region = wl_compositor_create_region(data->compositor); wl_region_add(region, 0, 0, window->w, window->h); wl_surface_set_opaque_region(wind->surface, region); wl_region_destroy(region); } void Wayland_SetWindowTitle(_THIS, SDL_Window * window) { SDL_WindowData *wind = window->driverdata; SDL_VideoData *viddata = (SDL_VideoData *) _this->driverdata; if (window->title != NULL) { if (viddata->shell.xdg) { xdg_toplevel_set_title(wind->shell_surface.xdg.roleobj.toplevel, window->title); } else if (viddata->shell.zxdg) { zxdg_toplevel_v6_set_title(wind->shell_surface.zxdg.roleobj.toplevel, window->title); } else { wl_shell_surface_set_title(wind->shell_surface.wl, window->title); } } WAYLAND_wl_display_flush( ((SDL_VideoData*)_this->driverdata)->display ); } void Wayland_SuspendScreenSaver(_THIS) { SDL_VideoData *data = (SDL_VideoData *)_this->driverdata; #if SDL_USE_LIBDBUS if (SDL_DBus_ScreensaverInhibit(_this->suspend_screensaver)) { return; } #endif /* The idle_inhibit_unstable_v1 protocol suspends the screensaver on a per wl_surface basis, but SDL assumes that suspending the screensaver can be done independently of any window. To reconcile these differences, we propagate the idle inhibit state to each window. If there is no window active, we will be able to inhibit idle once the first window is created. */ if (data->idle_inhibit_manager) { SDL_Window *window = _this->windows; while (window) { SDL_WindowData *win_data = window->driverdata; if (_this->suspend_screensaver && !win_data->idle_inhibitor) { win_data->idle_inhibitor = zwp_idle_inhibit_manager_v1_create_inhibitor(data->idle_inhibit_manager, win_data->surface); } else if (!_this->suspend_screensaver && win_data->idle_inhibitor) { zwp_idle_inhibitor_v1_destroy(win_data->idle_inhibitor); win_data->idle_inhibitor = NULL; } window = window->next; } } } void Wayland_DestroyWindow(_THIS, SDL_Window *window) { SDL_VideoData *data = _this->driverdata; SDL_WindowData *wind = window->driverdata; if (data) { if (wind->egl_surface) { SDL_EGL_DestroySurface(_this, wind->egl_surface); } if (wind->egl_window) { WAYLAND_wl_egl_window_destroy(wind->egl_window); } if (wind->server_decoration) { zxdg_toplevel_decoration_v1_destroy(wind->server_decoration); } if (wind->idle_inhibitor) { zwp_idle_inhibitor_v1_destroy(wind->idle_inhibitor); } if (data->shell.xdg) { if (wind->shell_surface.xdg.roleobj.toplevel) { xdg_toplevel_destroy(wind->shell_surface.xdg.roleobj.toplevel); } if (wind->shell_surface.zxdg.surface) { xdg_surface_destroy(wind->shell_surface.xdg.surface); } } else if (data->shell.zxdg) { if (wind->shell_surface.zxdg.roleobj.toplevel) { zxdg_toplevel_v6_destroy(wind->shell_surface.zxdg.roleobj.toplevel); } if (wind->shell_surface.zxdg.surface) { zxdg_surface_v6_destroy(wind->shell_surface.zxdg.surface); } } else { if (wind->shell_surface.wl) { wl_shell_surface_destroy(wind->shell_surface.wl); } } SDL_free(wind->outputs); #ifdef SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH if (wind->extended_surface) { QtExtendedSurface_Unsubscribe(wind->extended_surface, SDL_HINT_QTWAYLAND_CONTENT_ORIENTATION); QtExtendedSurface_Unsubscribe(wind->extended_surface, SDL_HINT_QTWAYLAND_WINDOW_FLAGS); qt_extended_surface_destroy(wind->extended_surface); } #endif /* SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH */ wl_surface_destroy(wind->surface); SDL_free(wind); WAYLAND_wl_display_flush(data->display); } window->driverdata = NULL; } #endif /* SDL_VIDEO_DRIVER_WAYLAND && SDL_VIDEO_OPENGL_EGL */ /* vi: set ts=4 sw=4 expandtab: */