/* Simple DirectMedia Layer Copyright (C) 1997-2016 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. */ #ifndef _SDL_internal_h #define _SDL_internal_h /* Many of SDL's features require _GNU_SOURCE on various platforms You can turn this off if necessary by using -D_GNU_SOURCE=0 */ #ifndef _GNU_SOURCE #define _GNU_SOURCE #elif !_GNU_SOURCE #undef _GNU_SOURCE #endif #include "dynapi/SDL_dynapi.h" #if SDL_DYNAMIC_API #include "dynapi/SDL_dynapi_overrides.h" /* force DECLSPEC and SDLCALL off...it's all internal symbols now. These will have actual #defines during SDL_dynapi.c only */ #define DECLSPEC #define SDLCALL #endif #include "SDL_config.h" #endif /* _SDL_internal_h */ /* vi: set ts=4 sw=4 expandtab: */