Debug
Win32
Debug
ARM
Release
Win32
Release
ARM
{33048af1-031a-4ce6-b61e-fad2db832e9e}
SDL
en-US
11.0
SDL2-WinPhone
DynamicLibrary
true
v110_wp80
false
DynamicLibrary
true
v110_wp80
false
DynamicLibrary
false
true
v110_wp80
false
DynamicLibrary
false
true
v110_wp80
false
false
SDL2
SDL2
SDL2
SDL2
_USRDLL;UNICODE;SDL_BUILDING_WINRT=1;%(PreprocessorDefinitions)
NotUsing
pch.h
false
$(WindowsSDK_MetadataPath);$(AdditionalUsingDirectories)
..\..\include
false
Console
false
false
true
DXGI.lib;d3d11.lib;xaudio2.lib;WindowsPhoneCore.lib;RuntimeObject.lib;PhoneAppModelHost.lib;%(AdditionalDependencies)
_USRDLL;UNICODE;SDL_BUILDING_WINRT=1;NDEBUG;%(PreprocessorDefinitions)
NotUsing
pch.h
false
$(WindowsSDK_MetadataPath);$(AdditionalUsingDirectories)
..\..\include
Console
false
false
true
DXGI.lib;d3d11.lib;xaudio2.lib;WindowsPhoneCore.lib;RuntimeObject.lib;PhoneAppModelHost.lib;%(AdditionalDependencies)
_USRDLL;UNICODE;SDL_BUILDING_WINRT=1;%(PreprocessorDefinitions)
NotUsing
pch.h
false
$(WindowsSDK_MetadataPath);$(AdditionalUsingDirectories)
..\..\include
false
Console
false
false
true
DXGI.lib;d3d11.lib;xaudio2.lib;WindowsPhoneCore.lib;RuntimeObject.lib;PhoneAppModelHost.lib;%(AdditionalDependencies)
_USRDLL;UNICODE;SDL_BUILDING_WINRT=1;NDEBUG;%(PreprocessorDefinitions)
NotUsing
pch.h
false
$(WindowsSDK_MetadataPath);$(AdditionalUsingDirectories)
..\..\include
Console
false
false
true
DXGI.lib;d3d11.lib;xaudio2.lib;WindowsPhoneCore.lib;RuntimeObject.lib;PhoneAppModelHost.lib;%(AdditionalDependencies)
true
true
false
true
true
true
true
true
true
true
true
true
true
true
true
true
true
true
true
true
true
true
true
true
true
true
true
true
true
true
true
true
true
true
true
true
true
true
true
true
true
true
true
true
true
true
true
true
true
true
true