/* Simple DirectMedia Layer Copyright (C) 1997-2016 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. */ #include "../../SDL_internal.h" #if SDL_VIDEO_DRIVER_OS2 #include "SDL_os2util.h" HPOINTER utilCreatePointer(SDL_Surface *surface, ULONG ulHotX, ULONG ulHotY) { HBITMAP hbm; BITMAPINFOHEADER2 bmih = { 0 }; BITMAPINFO bmi = { 0 }; HPS hps; PULONG pulBitmap; PULONG pulDst, pulSrc, pulDstMask; ULONG ulY, ulX; HPOINTER hptr = NULLHANDLE; if ( surface->format->format != SDL_PIXELFORMAT_ARGB8888 ) { debug( "Image format should be SDL_PIXELFORMAT_ARGB8888" ); return NULLHANDLE; } pulBitmap = SDL_malloc( surface->h * surface->w * 4 * 2 ); if ( pulBitmap == NULL ) { SDL_OutOfMemory(); return NULLHANDLE; } // pulDst - last line of surface (image) part of the result bitmap pulDst = &pulBitmap[ (surface->h - 1) * surface->w ]; // pulDstMask - last line of mask part of the result bitmap pulDstMask = &pulBitmap[ (2 * surface->h - 1) * surface->w ]; // pulSrc - first line of source image pulSrc = (PULONG)surface->pixels; for( ulY = 0; ulY < surface->h; ulY++ ) { for( ulX = 0; ulX < surface->w; ulX++ ) { if ( (pulSrc[ulX] & 0xFF000000) == 0 ) { pulDst[ulX] = 0; pulDstMask[ulX] = 0xFFFFFFFF; } else { pulDst[ulX] = pulSrc[ulX] & 0xFFFFFF; pulDstMask[ulX] = 0; } } // Set image and mask pointers on one line up pulDst -= surface->w; pulDstMask -= surface->w; // Set source image pointer to the next line pulSrc = (PULONG)( ((PCHAR)pulSrc) + surface->pitch ); } // Create system bitmap object. bmih.cbFix = sizeof(BITMAPINFOHEADER2); bmih.cx = surface->w; bmih.cy = 2 * surface->h; bmih.cPlanes = 1; bmih.cBitCount = 32; bmih.ulCompression = BCA_UNCOMP; bmih.cbImage = bmih.cx * bmih.cy * 4; bmi.cbFix = sizeof(BITMAPINFOHEADER); bmi.cx = bmih.cx; bmi.cy = bmih.cy; bmi.cPlanes = 1; bmi.cBitCount = 32; hps = WinGetPS( HWND_DESKTOP ); hbm = GpiCreateBitmap( hps, (PBITMAPINFOHEADER2)&bmih, CBM_INIT, (PBYTE)pulBitmap, (PBITMAPINFO2)&bmi ); if ( hbm == GPI_ERROR ) debug( "GpiCreateBitmap() failed" ); else { // Create a system pointer object. hptr = WinCreatePointer( HWND_DESKTOP, hbm, TRUE, ulHotX, ulHotY ); if ( hptr == NULLHANDLE ) debug( "WinCreatePointer() failed" ); } GpiDeleteBitmap( hbm ); WinReleasePS( hps ); SDL_free( pulBitmap ); return hptr; } #endif /* SDL_VIDEO_DRIVER_OS2 */