Alex Szpakowski
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deceab256e
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Added iOS-specific functions to get the window view's current OpenGL Renderbuffer and Framebuffer objects, so they can be more easily rebound when necessary.
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2014-08-08 15:14:09 -03:00 |
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Gabriel Jacobo
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553cc07e9d
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Initialize nacl_io, removes SDL_NaClMount/Umount
It's just easier to use nacl_io's mount/umount directly.
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2014-06-20 10:59:51 -03:00 |
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Gabriel Jacobo
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efa2d0581d
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Fixes audio for Native Client, and other fixes...
- SDL_NaClMount, SDL_NaClUmount
- Default mounting of https at / in SDL's main function
- More documentation in README-nacl.txt
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2014-06-08 18:18:13 -03:00 |
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Sam Lantinga
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03afd0de40
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SDL_DXGIGetOutputInfo() checks input parameters and returns a boolean value whether or not it succeeded.
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2014-04-18 12:43:04 -07:00 |
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David Ludwig
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3dcb451f85
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Added a README file regarding WinRT support
To note, this file is currently formatted with CRLF line endings, rather than
LF, to allow the file to be viewed with Notepad.
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2014-04-09 21:29:19 -04:00 |
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