Commit Graph

158 Commits

Author SHA1 Message Date
Reto Schneider
e5f9c347ef Remove trailing spaces in Android source code. 2015-04-08 12:14:36 +02:00
Wander Lairson Costa
eff61ee39d Add an entry for X11 "/" key for Brazilian keyboard.
SDL2 reports the following message when we type the "/" on br-abnt2 keyboards:

The key you just pressed is not recognized by SDL. \
To help get this fixed, please report this to the SDL mailing list \
<sdl@libsdl.org> X11 KeyCode 97 (89), X11 KeySym 0x2F (slash).

That's because the corresponding entry in the scancodes table is
marked with value SDL_SCANCODE_UNKNOWN.

This commit fixes that adding the value SDL_SCANCODE_SLASH for this entry.
2014-06-05 11:55:37 -03:00
Ryan C. Gordon
75a3ad1d49 CMake: Slightly better fix for installation target (thanks, Anthony!).
Fixes Bugzilla #2474.
2015-04-22 20:25:19 -04:00
Philipp Wiesemann
034933d712 Fixed typos in header file documentation comments. 2015-04-22 21:43:22 +02:00
Philipp Wiesemann
71c65b1569 Fixed SDL_GameControllerOpen() and SDL_JoystickOpen() documentation in header. 2015-04-20 20:03:40 +02:00
Philipp Wiesemann
83c088a04a Fixed unsupported doxygen tag in header file. 2015-04-20 20:03:26 +02:00
Ryan C. Gordon
69f6f646a2 Cleaned up the macro salsa in the Windows timer code.
- Removed USE_GETTICKCOUNT code; it's never used now.
- Reduced the number of preprocessor checks for WinRT.
- Renamed timeSetPeriod() so it doesn't look like a Win32 API call.
2015-04-20 13:43:24 -04:00
Ryan C. Gordon
b72938c861 Windows: Always set the system timer resolution to 1ms by default.
An existing hint lets apps that don't need the timer resolution changed avoid
this, to save battery, etc, but this fixes several problems in timing, audio
callbacks not firing fast enough, etc.

Fixes Bugzilla #2944.
2015-04-20 12:22:44 -04:00