1
0
mirror of https://github.com/Relintai/sdl2_frt.git synced 2024-12-20 22:16:49 +01:00
Commit Graph

8 Commits

Author SHA1 Message Date
Ryan C. Gordon
0e699eb5bb Added SDL_GL_FRAMEBUFFER_SRGB_CAPABLE (thanks, David!).
Fixes Bugzilla .
2013-10-20 21:18:05 -04:00
Sam Lantinga
058aba086c Fixed bug 2119 - compiler warnings (-pedantic) SDL_video.h:111:42 2013-09-30 21:57:03 -07:00
Philipp Wiesemann
b9a2230806 Fixed doxygen warning. 2013-09-28 12:55:32 +02:00
Edward Rudd
869a707612 add in High DPI support (aka Retina)
- based on J?rgen's patch with a few bug fixes
2013-09-20 13:43:00 -04:00
Gabriel Jacobo
1e49b1ed6e OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
Gabriel Jacobo
695344d163 OCD fixes: Adds a space before */ 2013-08-21 09:43:09 -03:00
Gabriel Jacobo
0eeb76d869 Fixes bug , common EGL code for Android and X11 2013-08-19 16:29:46 -03:00
Gabriel Jacobo
dad420670f Fixes , do not resume on Android when surfaceChanged
If the app is in landscape mode and the user presses the power button, a pause
is followed immediately by a surfaceChanged event because the lock screen
is shown in portrait mode. This triggers a "false" resume.
So, we just pause and resume following the onWindowFocusChanged events.

Also, wait for SDL_APP_WILLENTERBACKGROUND and SDL_APP_DIDENTERBACKGROUND before
blocking the event pump.
2013-08-12 11:13:50 -03:00