Ethan Lee
aa09e61223
Port libusb hid.c to SDL, add to MinGW configure
2019-08-04 00:01:38 -04:00
Ethan Lee
f7d82e5616
hidapi: Add SDL_hidapi.c, allows support for multiple hidapi backends.
...
This is currently supported on Linux and macOS. iOS and Android are not
supported at all, Windows support could be added with some changes to the libusb
backend. The Visual Studio and Xcode projects do not use this feature.
Based on Valve Software's hid.cpp, written in collaboration with Andrew Eikum.
2019-07-31 12:20:55 -04:00
Andrew Eikum
738dff4bbc
hidapi: Update repository URLs
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Upstream hidapi has been re-homed. Update the repo URLs to help guide folks
where to contribute fixes.
2019-07-25 08:05:13 -05:00
Andrew Eikum
0e9560aea2
hidapi: Zero out new hid_device_info structs
2019-07-23 14:41:00 -05:00
Sam Lantinga
52e62329c8
Fixed build error
2019-07-17 16:47:19 -07:00
Sam Lantinga
1dc24160a1
Add linked list of opened HID devices to prevent accessing already freed devices in device removal callback that is sometimes called even after being unregistered
2019-07-17 16:47:13 -07:00
Jimb Esser
6a7161dceb
Blacklist Corsair device causing hang
2019-07-14 16:48:31 -07:00
Sam Lantinga
23a2b47790
Protect against NULL device in the Android hidapi implementation
2019-06-07 09:00:26 -07:00
Sam Lantinga
1a8e3a0270
HIDAPI: fix bug that caused non-HID class parts of composite devices to have windows HID functions called on them.
2019-03-12 14:44:12 -07:00
Sam Lantinga
b08bdc4401
Don't build SDL_JOYSTICK_HIDAPI by default on iOS
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If you enable this, you'll need to link with CoreBluetooth.framework and add something like this to your Info.plist:
<key>NSBluetoothPeripheralUsageDescription</key>
<string>MyApp would like to remain connected to nearby bluetooth Game Controllers and Game Pads even when you're not using the app.</string>
2018-10-26 09:27:31 -07:00
Sam Lantinga
c4918db580
Add exception handling to Android hidapi.
2018-10-22 14:55:42 -07:00
Sam Lantinga
337cea4411
Fixed life-cycle issues with two activities sharing HIDDeviceManager
2018-10-08 12:49:30 -07:00
Ozkan Sezer
cf7d64f266
hidapi/windows/hid.c: comment out ntdef.h include after windows.h.
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not necessary and can cause redefinition errors in some toolchains.
2018-09-28 13:44:10 +03:00
Ozkan Sezer
283680f2c1
hidapi/windows/hid.c: fix misplaced #if 0
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VendorID && ProductID are only used by the test main(),
otherwise they are unwanted globals.
2018-09-28 11:04:55 +03:00
Sam Lantinga
f964ce03b4
Fixed mingw-w64 build
2018-09-28 01:00:47 -07:00
Sam Lantinga
7df0f4fdac
Fixed bug 4277 - warnings patch
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Sylvain
Patch a few warnings when using:
-Wmissing-prototypes -Wdocumentation -Wdocumentation-unknown-command
They are automatically enabled with -Wall
2018-09-27 14:56:29 -07:00
Sam Lantinga
fb0e68ae0f
Fixed building with newer Android NDK
2018-09-25 08:23:57 -07:00
Sam Lantinga
f6a537cbfa
Store the API device refcount on the device itself, so if the device is disconnected and we have multiple application references to it, we only free it once.
2018-09-17 11:35:24 -07:00
Ozkan Sezer
305e5968aa
do not export hidapi symbols from SDL dlls (bug #4259 ).
2018-09-15 14:28:10 +03:00
Sam Lantinga
e8a0e35e24
Use atomic reference counting for the HID device object
2018-09-14 18:31:01 -07:00
Sam Lantinga
e9f6805fc6
Removed dependency on C++ runtime on iOS
2018-08-21 19:42:19 -07:00
Sam Lantinga
0d22559e30
Fixed Android build error
2018-08-21 10:25:30 -07:00
Sam Lantinga
5dfa4043a3
Fixed warnings building on Mac OS X 64-bit
2018-08-20 21:19:17 -07:00
Sam Lantinga
4f41f07d43
Added missing files from previous commits
2018-08-09 16:05:48 -07:00