Sam Lantinga
a9482a1d60
Added support for the Nintendo GameCube adapter, tested on Steam Link hardware
2019-12-30 09:44:32 -08:00
Cameron Gutman
f21e172767
Use IOHIDManagerRegisterDeviceRemovalCallback() to monitor for HID removal
...
The function we currently use, IOHIDDeviceRegisterRemovalCallback(), often
fails on Catalina with a "__CFRunLoopModeFindSourceForMachPort returned NULL"
error message. Once a removal callback is missed, we will eventually crash when
the joystick is closed attempting to use the invalid IOHIDDeviceRef.
https://forums.developer.apple.com/thread/124444
2019-12-20 22:25:49 -08:00
Sam Lantinga
868551b121
Fixed duplicate controller entries on Mac OS X when using libusb, due to the HID interface number not being available in the Mac OS X HID code.
2019-12-20 21:00:16 -08:00
Sam Lantinga
c5024a182d
Backed out debug code
2019-12-19 15:21:44 -08:00
Sam Lantinga
e22e77dadc
Added an untested driver for the Nintendo GameCube adapter, based on code contributed by Ethan Lee
2019-12-19 15:01:35 -08:00
Sam Lantinga
15d30298cf
Added support for wireless Xbox 360 controllers using the HIDAPI driver
2019-12-19 15:01:32 -08:00
Sam Lantinga
4237b1834e
Fixed compiler warning
2019-12-19 04:31:00 -08:00
Sam Lantinga
52b6ab2196
Added support for the SteelSeries Stratus Duo
2019-12-16 17:11:23 -08:00
Sam Lantinga
cd515bd1b9
Fixed Xbox 360 Controller support using libusb on Linux
2019-12-12 14:26:34 -08:00
Sam Lantinga
532164366e
Use the same logic to get the config descriptor in hid_open() as in hid_enumerate()
2019-11-25 16:29:12 -08:00
Sam Lantinga
8243a3e801
Added support for the Hyperkin X91
2019-11-25 15:02:50 -08:00
Sam Lantinga
494af7a6e7
Backed out change to dynamically load udev - it's already happening in SDL_hidapi.c
2019-11-25 15:02:45 -08:00
Sam Lantinga
308e7f2fec
Linux hidapi code dynamically loads udev
2019-11-23 12:11:20 -08:00
Sam Lantinga
5c15e81cfb
Prevent the SPEEDLINK COMPETITION PRO joystick from switching into Android controller mode when enumerated over HID on Windows 10.
2019-08-22 15:58:00 -07:00
Ethan Lee
c76f0f5b6b
hidapi: Explicitly include locale.h, for setlocale
2019-08-06 23:08:01 -04:00
Ethan Lee
aa09e61223
Port libusb hid.c to SDL, add to MinGW configure
2019-08-04 00:01:38 -04:00
Ethan Lee
f7d82e5616
hidapi: Add SDL_hidapi.c, allows support for multiple hidapi backends.
...
This is currently supported on Linux and macOS. iOS and Android are not
supported at all, Windows support could be added with some changes to the libusb
backend. The Visual Studio and Xcode projects do not use this feature.
Based on Valve Software's hid.cpp, written in collaboration with Andrew Eikum.
2019-07-31 12:20:55 -04:00
Andrew Eikum
738dff4bbc
hidapi: Update repository URLs
...
Upstream hidapi has been re-homed. Update the repo URLs to help guide folks
where to contribute fixes.
2019-07-25 08:05:13 -05:00
Andrew Eikum
0e9560aea2
hidapi: Zero out new hid_device_info structs
2019-07-23 14:41:00 -05:00
Sam Lantinga
52e62329c8
Fixed build error
2019-07-17 16:47:19 -07:00
Sam Lantinga
1dc24160a1
Add linked list of opened HID devices to prevent accessing already freed devices in device removal callback that is sometimes called even after being unregistered
2019-07-17 16:47:13 -07:00
Jimb Esser
6a7161dceb
Blacklist Corsair device causing hang
2019-07-14 16:48:31 -07:00
Sam Lantinga
23a2b47790
Protect against NULL device in the Android hidapi implementation
2019-06-07 09:00:26 -07:00
Sam Lantinga
1a8e3a0270
HIDAPI: fix bug that caused non-HID class parts of composite devices to have windows HID functions called on them.
2019-03-12 14:44:12 -07:00
Sam Lantinga
b08bdc4401
Don't build SDL_JOYSTICK_HIDAPI by default on iOS
...
If you enable this, you'll need to link with CoreBluetooth.framework and add something like this to your Info.plist:
<key>NSBluetoothPeripheralUsageDescription</key>
<string>MyApp would like to remain connected to nearby bluetooth Game Controllers and Game Pads even when you're not using the app.</string>
2018-10-26 09:27:31 -07:00
Sam Lantinga
c4918db580
Add exception handling to Android hidapi.
2018-10-22 14:55:42 -07:00
Sam Lantinga
337cea4411
Fixed life-cycle issues with two activities sharing HIDDeviceManager
2018-10-08 12:49:30 -07:00
Ozkan Sezer
cf7d64f266
hidapi/windows/hid.c: comment out ntdef.h include after windows.h.
...
not necessary and can cause redefinition errors in some toolchains.
2018-09-28 13:44:10 +03:00
Ozkan Sezer
283680f2c1
hidapi/windows/hid.c: fix misplaced #if 0
...
VendorID && ProductID are only used by the test main(),
otherwise they are unwanted globals.
2018-09-28 11:04:55 +03:00
Sam Lantinga
f964ce03b4
Fixed mingw-w64 build
2018-09-28 01:00:47 -07:00
Sam Lantinga
7df0f4fdac
Fixed bug 4277 - warnings patch
...
Sylvain
Patch a few warnings when using:
-Wmissing-prototypes -Wdocumentation -Wdocumentation-unknown-command
They are automatically enabled with -Wall
2018-09-27 14:56:29 -07:00
Sam Lantinga
fb0e68ae0f
Fixed building with newer Android NDK
2018-09-25 08:23:57 -07:00
Sam Lantinga
f6a537cbfa
Store the API device refcount on the device itself, so if the device is disconnected and we have multiple application references to it, we only free it once.
2018-09-17 11:35:24 -07:00
Ozkan Sezer
305e5968aa
do not export hidapi symbols from SDL dlls (bug #4259 ).
2018-09-15 14:28:10 +03:00
Sam Lantinga
e8a0e35e24
Use atomic reference counting for the HID device object
2018-09-14 18:31:01 -07:00
Sam Lantinga
e9f6805fc6
Removed dependency on C++ runtime on iOS
2018-08-21 19:42:19 -07:00
Sam Lantinga
0d22559e30
Fixed Android build error
2018-08-21 10:25:30 -07:00
Sam Lantinga
5dfa4043a3
Fixed warnings building on Mac OS X 64-bit
2018-08-20 21:19:17 -07:00
Sam Lantinga
4f41f07d43
Added missing files from previous commits
2018-08-09 16:05:48 -07:00