Sam Lantinga
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c52c91056b
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Added SDL_DXGIGetOutputInfo which returns the adapter and output indices that are used to create DX10 and DX11 devices and swap chains on a particular display.
CR: SamL
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2014-02-13 11:05:30 -08:00 |
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Sam Lantinga
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9f2509da79
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Exposed the font character size and SDLTest_DrawCharacter() to make it easier to do custom debug text layout
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2014-02-10 10:02:42 -08:00 |
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Sam Lantinga
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58edac3e69
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Fixed bug 2374 - Update copyright for 2014...
Is it that time already??
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2014-02-02 00:53:27 -08:00 |
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Philipp Wiesemann
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68f2fe6499
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Fixed spaces in source file license comment.
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2014-01-29 00:29:14 +01:00 |
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Sam Lantinga
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9e90acdfcf
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Make sure you clean up the associated renderer when destroying a window.
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2014-01-18 11:47:03 -08:00 |
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J?rgen P. Tjern?
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a442f121e6
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Test: Add Shift-Enter to switch between FS and desktop FS.
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2014-01-15 11:08:55 -08:00 |
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J?rgen P. Tjern?
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a6a56af91b
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Tests: Refactor key modifier checking.
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2014-01-15 10:40:14 -08:00 |
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Sam Lantinga
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8e0dfef153
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Print events with SDL_Log() so they show up in Visual Studio debug output
Added some joystick and controller events to the set that are printed out.
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2013-12-23 15:55:47 -08:00 |
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Sam Lantinga
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746928350f
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Added support for double-clicks, through a new "clicks" field in the mouse button event.
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2013-12-23 12:17:52 -08:00 |
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Gabriel Jacobo
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f848adff5f
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Improve Android pause/resume behavior.
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2013-11-29 10:06:08 -03:00 |
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