Sam Lantinga
779d403563
Fixed Windows build
2015-05-28 08:51:59 -07:00
Sam Lantinga
0669a224f5
Fixed bug 2860 - SetProp must be paired with RemoveProp especially for properties added to external windows
...
Coriiander
Upon creating a window, a window property is added to it through the Win32-function "SetProp". This is done in the SDL-function "SetupWindowData" in file "src\video\windows\SDL_windowswindow.c".
Whenever you call "SetProp" to add a property to a Win32-window, you should also call the Win32-function "RemoveProp" to remove it before destroying that Win32-window.
While you might think that it's ok and that Windows will clean up nicely itself, it is not ok. It is against all Win32-API guidelines and is mostlikely a leak. Especially on external windows (CreateWindowFrom) you want to have things done right, not messy and leaky, affecting some other module. Even if SDL gets shutdown entirely that external window will now forever still have the "SDL_WindowData" prop attached to it.
2015-05-28 08:41:07 -07:00
Ryan C. Gordon
84ce000670
I think this will be the time...
2015-05-28 01:27:24 -04:00
Ryan C. Gordon
7964f3adb2
Still trying to get this to compile...
2015-05-28 01:22:14 -04:00
Ryan C. Gordon
cae4fd7fb2
More patching to compile...
2015-05-28 01:16:55 -04:00
Ryan C. Gordon
e90f87bab0
Another attempt to get this to compile.
2015-05-28 01:08:33 -04:00
Ryan C. Gordon
4add16943e
Patched to compile on MingW.
...
(I think!)
2015-05-28 01:02:03 -04:00
Ryan C. Gordon
58447b24c1
Move tests from SDL_config higher up in Windows joystick/haptic code.
...
Fixes Bugzilla #2932 .
2015-05-28 00:54:52 -04:00
Ryan C. Gordon
2a75782553
X11: Add Xdbe support to message boxes (thanks, Melker!).
...
Without this, message boxes with a lot of text will noticibly flicker as
you mouse over buttons.
Fixes Bugzilla #2343 .
2015-05-28 00:30:21 -04:00
Ryan C. Gordon
bea1854cac
Patched to compile on C89 compilers.
2015-05-27 19:00:56 -04:00
Ryan C. Gordon
9c343681c4
Wayland: Avoid NULL dereference after window destruction (thanks, "x414e54"!).
...
Fixes Bugzilla #2934 .
2015-05-27 18:54:06 -04:00
Sam Lantinga
7f17e0ab9e
Fixed detecting PS4 wired controller on Windows
2015-05-27 10:29:43 -07:00
Ryan C. Gordon
80cfccbf8d
Back out changeset b80349dd6d40.
...
This change didn't do what I thought it did, sorry.
2015-05-26 22:57:42 -04:00
Ryan C. Gordon
c69a559239
X11: generate clipboard update events (thanks, "chw"!).
...
Partially fixes Bugzilla #2266 .
2015-05-26 21:29:45 -04:00
Ryan C. Gordon
059a030716
Uh, yeah, it helps to press "Save" before committing...
2015-05-26 21:30:41 -04:00
Ryan C. Gordon
cc493d7195
X11: use XA_STRING for text SDL puts on the clipboard (thanks, "chw"!).
...
Partially fixes Bugzilla #2266 .
2015-05-26 21:26:27 -04:00
Ryan C. Gordon
baea64e642
Stack hint should look for 0, not -1, and not care about environment variables.
2015-05-26 21:19:23 -04:00
Ryan C. Gordon
a8fa7bd1f7
Added a hint to specify new thread stack size (thanks, Gabriel!).
...
Fixes Bugzilla #2019 .
(we'll do a better fix when we break the API in SDL 2.1.)
2015-05-26 21:13:27 -04:00
Alex Baines
dae40bff0d
[IBus] Only register interest in messages sent to our input context.
2015-02-27 21:17:29 +00:00
Alex Baines
42d9cf6978
[ibus] Send an empty TextEditing event when the text is cleared by pressing backspace.
2015-02-01 21:08:54 +00:00
Ryan C. Gordon
21d0cdedb3
Added some unknown keys from Japanese 106/109 keyboards (thanks, "ver0hiro"!).
...
This adds them for Windows and X11.
Fixes Bugzilla #2820 .
2015-05-26 20:55:03 -04:00
Alex Szpakowski
262e8ef3f0
Mac: Send a window resize event when the window's backing scale factor changes.
...
The backing scale factor can change when the window moves between retina and non-retina displays.
The only other way to detect such a change is to compare the output of SDL_GL_GetDrawableSize or SDL_GetRendererOutputSize every frame, which is less than desirable, especially since the necessary app logic is likely already being executed when a window resize event is received.
2015-05-26 21:51:47 -03:00
Ryan C. Gordon
be89fa09ef
Reset the keyboard state when launching a message box (thanks, Sean!).
...
Otherwise, pressed keys get stuck.
Fixes Bugzilla #2776 .
2015-05-26 20:49:27 -04:00
Ryan C. Gordon
41908548b9
Windows: Alt-F4 hotkey should be checked on keydown, not keyup (thanks, Matt!).
...
Fixes Bugzilla #2780 .
2015-05-26 20:40:00 -04:00
Ryan C. Gordon
72a244da41
Android: Added basic drop file support (thanks, "noxalus"!).
...
This lets SDL-based apps respond to "Open With" commands properly, as they
can now obtain the requested path via a standard SDL dropfile event.
This is only checked on startup, so apps don't get drop events at any other
time, even if Android supports that, but this is still a definite
improvement.
Fixes Bugzilla #2762 .
2015-05-26 20:36:45 -04:00
Alex Baines
ae6555dff8
Pump IBus events after X events.
2015-05-26 20:22:14 -04:00
Alex Szpakowski
a4f0daedae
EGL: OpenGL ES 3.0 contexts can now be created without the EGL_KHR_create_context extension.
...
Fixes bugzilla #2994 .
2015-05-26 19:34:56 -03:00
Ryan C. Gordon
d5a578531b
Drop out of SDL_UpdateTexture() early if the rectangle is zero pixels.
...
Hopefully makes static analysis happy about a zero-byte malloc elsewhere.
2015-05-26 16:42:36 -04:00
Ryan C. Gordon
2e2b84fb32
Some setups need _GNU_SOURCE to make LLONG_MAX available (thanks, Ozkan!).
...
Fixes Bugzilla #2721 .
2015-05-26 16:31:11 -04:00
Ryan C. Gordon
59f69f6317
Whoops, fix the static analysis fix.
2015-05-26 16:14:25 -04:00
Ryan C. Gordon
d1980b93fb
Mac: Fix compiler warning when building with a min target >= 10.6.
2015-05-26 12:52:28 -04:00
Ryan C. Gordon
37f4eb5379
Darwin haptic: Fixed a static analysis warning if axes==0.
2015-05-26 12:47:03 -04:00
Ryan C. Gordon
f99d6e1df8
Linux joystick: Look at entire axis namespace for controls (thanks, "spaz16"!).
...
This apparently has fallout: the PS4 (and maybe PS3?) controllers apparently
report some bogus axes, but it won't change the axes we currently expect, and
thus the game controller config string is still stable.
Fixes Bugzilla #2719 .
2015-05-26 12:03:51 -04:00
Sam Lantinga
523064592a
Fixed bug 2869 - Controllers connected on launch are reported twice.
...
Since all device detection/removal happens on the main thread now, post events inline with when the status changes occur.
Also fixed rare cases when joystick API functions could return data about removed joysticks when called with a device index.
2015-05-26 08:52:02 -07:00
Ryan C. Gordon
80916e01f3
Cocoa: Fixed relative mouse mode when app loses/regains focus (thanks, Eric!).
...
Fixes Bugzilla #2718 .
2015-05-26 11:38:04 -04:00
Ryan C. Gordon
b11b3493b9
Windows: don't beep on Alt-* key combos (Thanks, historic_bruno!).
...
Fixes Bugzilla 2669.
2015-05-26 11:08:30 -04:00
Ryan C. Gordon
bb437f0233
Cocoa: report SDL_WINDOWEVENT_EXPOSED events to the app (thanks, David!).
...
Fixes Bugzilla #2644 .
2015-05-26 11:01:19 -04:00
Ryan C. Gordon
22704ac2df
Cocoa: don't fail outright if we see an unknown display format.
...
Just treat it as ARGB8888.
2015-05-26 09:55:41 -04:00
Ryan C. Gordon
aba4d78384
Don't look for (and fail without) glGetIntegerv() until we need to.
...
Fixes Bugzilla #2615 .
2015-05-26 10:25:15 -04:00
Sam Lantinga
2c4a6ea0a2
Updated the copyright year to 2015
2015-05-26 06:27:46 -07:00
Sam Lantinga
507157abdb
Wait for devices to finish initializing when inserted, before using them. Fixes hotplug issue with XBox 360 game controller.
2015-05-25 16:22:09 -07:00
Sam Lantinga
b0c5e201f8
Added support for Razer Serval Bluetooth mode
2015-05-25 14:52:41 -07:00
Victor Luchits
afc97cbd5d
Fix duplicate raw mouse events with XInput2
...
Make XGrabPointer calls in X11_SetWindowGrab and X11_CaptureMouse
consistent by passing False to owner_mask along with proper event_mask.
2015-05-14 14:40:56 +03:00
Sam Lantinga
6365381422
Added game controller support for the Razer Serval
2015-05-20 16:28:21 -07:00
Alex Szpakowski
fcee3e734d
Code style cleanup in the GLES and GLES2 render backends.
2015-05-16 17:35:36 -03:00
Alex Szpakowski
240a3fbffe
iOS: Added support for SDL_DisableScreenSaver and SDL_EnableScreenSaver.
2015-05-16 16:55:56 -03:00
Philipp Wiesemann
a54d038b64
Emscripten: Fixed wrong source comment and updated web link.
2015-05-16 21:15:27 +02:00
Alex Szpakowski
d57b973518
Mac: Use CoreFoundation headers instead of Carbon headers, in GetPowerInfo code.
2015-05-16 12:05:42 -03:00
Sam Lantinga
1c6ea0f226
Added a userdata parameter to SDL_SetWindowsMessageHook()
2015-05-13 22:39:32 -07:00
Sam Lantinga
b2be9253e3
Fixed Mac and Linux builds
2015-05-13 22:39:27 -07:00