Ryan C. Gordon
16f3cbfc02
Cleaned up some compiler warnings.
2014-12-26 23:16:54 -05:00
Ryan C. Gordon
f5bbbe417d
GLES2: Only use VBOs for Emscripten (for now).
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This is causing a regression on actual iOS hardware, which we should revisit
after 2.0.4 ships.
2014-12-26 22:30:19 -05:00
Philipp Wiesemann
d8c60342cc
Added three missing checks for return values of SDL_calloc().
2014-12-26 20:11:28 +01:00
Philipp Wiesemann
f4dcc24698
Changed Emscripten entry in gamecontroller database to allow sorting by script.
2014-12-25 22:43:17 +01:00
Philipp Wiesemann
22855927ce
Removed unnecessary call to SDL_free().
2014-12-25 22:08:48 +01:00
Philipp Wiesemann
79b3221b0e
Fixed compile warnings about unused variables.
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Found by buildbot.
2014-12-25 22:03:07 +01:00
Ryan C. Gordon
fe40a17224
Initial merge of Emscripten port!
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With this commit, you can compile SDL2 with Emscripten
( http://emscripten.org/ ), and make your SDL-based C/C++ program
into a web app.
This port was due to the efforts of several people, including: Charlie Birks,
Sathyanarayanan Gunasekaran, Jukka Jyl?nki, Alon Zakai, Edward Rudd,
Bruce Mitchener, and Martin Gerhardy. (Thanks, everyone!)
2014-12-18 00:19:52 -05:00
Sam Lantinga
708a43f50e
Treat any key device as a keyboard
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This matches commit d325f1bbbab4 for when udev is not running
2014-12-13 13:20:19 -08:00
Philipp Wiesemann
e2a5c1d203
Removed extern declaration of not existing SDL_numhaptics from internal header.
2014-12-11 23:38:02 +01:00
Philipp Wiesemann
0f87761bf3
Removed dependency to stdbool.h in implementation file for Android.
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This reduced mixing of different types in the file (bool, jboolean, SDL_bool).
2014-12-10 21:20:41 +01:00
Philipp Wiesemann
fbbd593230
Fixed bug 2811 - [patch] Android core: Fix JNI 'nativeGetHint' symbol not being exported
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Jonas Kulla
I don't see a reason why this shouldn't be exported. Currently a strip -s on the final application library eats it.
2014-12-09 22:49:16 +01:00
Philipp Wiesemann
a830fbc70f
Fixed warnings about possible loss of data in conversion.
2014-12-06 00:17:52 +01:00
Philipp Wiesemann
4f26e7760a
Replaced free() with SDL_free() because related allocation also uses wrapper.
2014-12-04 21:41:30 +01:00
Philipp Wiesemann
8dc56f2b31
Corrected header file guard comment.
2014-12-04 21:33:59 +01:00
Edward Rudd
73daadb74e
switch to use SDL_PRI* macros for long long formatting everywhere.
2014-12-03 12:23:17 -05:00
Edward Rudd
7810d19812
fix incorrect struct member name in test code for wheel direction
2014-12-03 11:04:07 -05:00
Edward Rudd
bd4dd2b568
update logging of events in test core
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- log unknown as HEX instead of int (makes it easier to identify)
- add dollar gesture and multi gesture events
- add scroll reverse for mouse wheel
2014-11-23 21:10:55 -05:00
Edward Rudd
5b5823eeb5
add in support for passing down the "natural" (or flipped) scrolling direction in the MouseWheelEvent event
2014-11-23 21:09:54 -05:00
David Ludwig
70438be272
WinRT: fixed bug whereby SDL would override an app's default orientation
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WinRT apps can set a default, preferred orientation via a .appxmanifest file.
SDL was overriding this on app startup, and making the app use all possible
orientations (landscape and portrait).
Thanks to Eric Wing for the heads up on this!
2014-12-03 10:55:23 -05:00