Mark Callow
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69958441be
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Fix high-dpi support on macOS and simplify it and iOS variant.
The detault drawableSize for a CAMetalLayer is its bounds x its scale.
So it is sufficient to set the *layer's* scale to the desired value.
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2018-02-21 09:58:21 -08:00 |
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Ryan C. Gordon
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fb28393200
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vulkan: use "unsigned int" instead of "unsigned"
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2017-09-06 19:35:36 -04:00 |
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Sam Lantinga
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37ce9f2773
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Fixed typedef redefinition errors when including both SDL_vulkan.h and vulkan.h
You should always include vulkan/vulkan.h first, then include SDL_vulkan.h
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2017-08-27 23:13:15 -07:00 |
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Sam Lantinga
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24a0d3bc6d
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Don't define Vulkan types if vulkan.h has already been included
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2017-08-27 22:27:45 -07:00 |
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Ryan C. Gordon
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25e3a1ec90
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vulkan: Initial Vulkan support!
This work was done by Jacob Lifshay and Mark Callow; I'm just merging it
into revision control.
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2017-08-27 22:15:57 -04:00 |
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