Sam Lantinga
1ee96bb994
Fixed mingw64 build and warnings
2014-07-07 10:26:28 -07:00
Gabriel Jacobo
5a3c553d0a
Maybe fixes bug #2291 (red tinted screen on some Samsung Android devices)
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Then again, maybe not!
2014-07-03 17:36:08 -03:00
Gabriel Jacobo
765894e3cd
Better fix to support EGL_KHR_create_context and not fail to build on Android
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...or Raspberry Pi (EGL < 1.4 systems)
2014-06-28 13:05:16 -03:00
Gabriel Jacobo
a9bb889864
Disable desktop OpenGL for EGL under Android
2014-06-28 12:48:29 -03:00
Knut Andre Tidemann
02e9f81ebe
SDL_egl: allow creation of versioned OpenGL contexts with EGL_KHR_create_context
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If the EGL extension EGL_KHR_create_context is available, we can use it to
set the core/compatability profile and the minimum OpenGL version.
Use this if it is available to get the context requested by the GL attributes.
2014-06-28 12:17:29 -03:00
Gabriel Jacobo
9e55ace818
Fixes #2583 , clean up EGL initialization
2014-06-16 09:47:23 -03:00
Gabriel Jacobo
536dd01307
Fixes #2519 , clear error if using the default library path for EGL succeeds.
2014-05-10 16:13:22 -03:00
Brandon Schaefer
b614809203
eglGetProcAddress fails the same way on MIR as ANDROID does on arm. Thanks Sylvain Becker for the patch!
2014-05-06 15:08:43 -07:00
Sam Lantinga
d2fb8a2a91
Better compiler for Windows XP systems
2014-04-26 11:23:55 -07:00
Sam Lantinga
a5ce57bc3d
Fixed compiler warning
2014-04-23 13:47:52 -07:00
Sam Lantinga
acbc321c2a
Don't try to load d3dcompiler_46.dll on Windows XP
2014-04-23 13:47:42 -07:00
David Ludwig
3dcb451f85
Added a README file regarding WinRT support
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To note, this file is currently formatted with CRLF line endings, rather than
LF, to allow the file to be viewed with Notepad.
2014-04-09 21:29:19 -04:00