Sam Lantinga
bf754b52bf
Valve contributed code is under the Zlib license
2021-01-04 12:17:24 -08:00
Sam Lantinga
d4954eb090
Removed debug code
2020-11-21 18:26:43 -08:00
Sam Lantinga
6b56b98fc3
Fixed is_BLE() return value
2020-11-21 09:26:11 -08:00
Sam Lantinga
65c9f1d2cc
Fixed upstream bug: FD 0 is a valid file descriptor
...
https://github.com/libusb/hidapi/issues/199
2020-11-21 09:06:48 -08:00
Sam Lantinga
30371f2d4d
Fixed doubled report ID for Bluetooth Classic devices on Linux
2020-11-13 13:17:04 -08:00
Sam Lantinga
494af7a6e7
Backed out change to dynamically load udev - it's already happening in SDL_hidapi.c
2019-11-25 15:02:45 -08:00
Sam Lantinga
308e7f2fec
Linux hidapi code dynamically loads udev
2019-11-23 12:11:20 -08:00
Andrew Eikum
738dff4bbc
hidapi: Update repository URLs
...
Upstream hidapi has been re-homed. Update the repo URLs to help guide folks
where to contribute fixes.
2019-07-25 08:05:13 -05:00
Andrew Eikum
0e9560aea2
hidapi: Zero out new hid_device_info structs
2019-07-23 14:41:00 -05:00
Sam Lantinga
b08bdc4401
Don't build SDL_JOYSTICK_HIDAPI by default on iOS
...
If you enable this, you'll need to link with CoreBluetooth.framework and add something like this to your Info.plist:
<key>NSBluetoothPeripheralUsageDescription</key>
<string>MyApp would like to remain connected to nearby bluetooth Game Controllers and Game Pads even when you're not using the app.</string>
2018-10-26 09:27:31 -07:00
Sam Lantinga
4f41f07d43
Added missing files from previous commits
2018-08-09 16:05:48 -07:00