Sam Lantinga
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05c23063bb
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Fixed line endings on WinRT source code
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2014-03-09 11:06:11 -07:00 |
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David Ludwig
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7b5887b271
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WinRT: implemented SDL_DetachThread() for WinRT
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2013-11-28 22:24:13 -05:00 |
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David Ludwig
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73dfcdcfe1
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WinRT: removed some old debugging code from SDL_mutexP and SDL_mutexV
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2013-08-20 22:18:48 -04:00 |
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David Ludwig
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dcb1689fb2
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WinRT: made a note that WinRT doesn't appear to support modifying a thread's priority
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2013-08-20 22:16:09 -04:00 |
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David Ludwig
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6300b3606f
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WinRT: made SDL_ThreadID() return the native thread ID, rather than a fake one
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2013-08-20 22:04:09 -04:00 |
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David Ludwig
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90a9278f9d
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WinRT: made the C++11-based threading backend only try to catch exceptions that it knows it (the threading APIs) might throw, rather than all exceptions
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2013-08-20 21:54:34 -04:00 |
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David Ludwig
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d41fdc94d6
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WinRT: build fixes and additional WinRT-related integrations with SDL 2.0.0
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2013-08-13 20:09:52 -04:00 |
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David Ludwig
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f7049b93d5
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WinRT: merged with SDL 2.0.0 codebase (aka. SDL hg rev d4ce48ff30d1)
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2013-08-12 22:29:55 -04:00 |
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