1
0
mirror of https://github.com/Relintai/sdl2_frt.git synced 2024-12-20 22:16:49 +01:00
Commit Graph

5 Commits

Author SHA1 Message Date
Ryan C. Gordon
16dee35cfe windows: Remove /ARCH:SSE option from x64 Visual Studio builds.
Fixes Bugzilla .
2019-10-15 09:07:12 -04:00
Sam Lantinga
999af8099b Merged latest changes from Steam Link app 2018-05-18 13:09:30 -07:00
David Ludwig
c964ac91bf Fix Bug 3114: SDL's MSVC-2010+ projects can fail to build via a custom VS .sln 2015-09-07 13:25:36 -04:00
Alfred Reynolds
6ebbf7ddd0 Turn on debug info generation for release configs. 2015-07-29 17:19:09 -07:00
Philipp Wiesemann
0e45984fa0 Fixed crash if initialization of EGL failed but was tried again later.
The internal function SDL_EGL_LoadLibrary() did not delete and remove a mostly
uninitialized data structure if loading the library first failed. A later try to
use EGL then skipped initialization and assumed it was previously successful
because the data structure now already existed. This led to at least one crash
in the internal function SDL_EGL_ChooseConfig() because a NULL pointer was
dereferenced to make a call to eglBindAPI().
2015-06-21 17:33:46 +02:00