diff --git a/src/audio/winmm/SDL_winmm.c b/src/audio/winmm/SDL_winmm.c index f4a9feaa5..4573984cc 100644 --- a/src/audio/winmm/SDL_winmm.c +++ b/src/audio/winmm/SDL_winmm.c @@ -37,6 +37,21 @@ #define WAVE_FORMAT_IEEE_FLOAT 0x0003 #endif +/* !!! FIXME: + +WAVExxxCAPS gives you 31 bytes for the device name, and just truncates if it's +longer. However, since WinXP, you can use the WAVExxxCAPS2 structure, which +will give you a name GUID. The full name is in the Windows Registry under +that GUID, located here: HKLM\System\CurrentControlSet\Control\MediaCategories + +Note that drivers can report GUID_NULL for the name GUID, in which case, +Windows makes a best effort to fill in those 31 bytes in the usual place. +This info summarized from MSDN: + +http://web.archive.org/web/20131027093034/http://msdn.microsoft.com/en-us/library/windows/hardware/ff536382(v=vs.85).aspx + +*/ + #define DETECT_DEV_IMPL(iscap, typ, capstyp) \ static void DetectWave##typ##Devs(void) { \ const UINT iscapture = iscap ? 1 : 0; \