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https://github.com/Relintai/sdl2_frt.git
synced 2024-12-16 11:06:49 +01:00
Fixed audio data swizzling when the device channel map already matches what SDL expects
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@ -91,6 +91,8 @@ static int (*ALSA_snd_pcm_reset)(snd_pcm_t *);
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static int (*ALSA_snd_device_name_hint) (int, const char *, void ***);
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static char* (*ALSA_snd_device_name_get_hint) (const void *, const char *);
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static int (*ALSA_snd_device_name_free_hint) (void **);
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static snd_pcm_chmap_t* (*ALSA_snd_pcm_get_chmap) (snd_pcm_t *);
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static int (*ALSA_snd_pcm_chmap_print) (const snd_pcm_chmap_t *map, size_t maxlen, char *buf);
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#ifdef SDL_AUDIO_DRIVER_ALSA_DYNAMIC
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#define snd_pcm_hw_params_sizeof ALSA_snd_pcm_hw_params_sizeof
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@ -155,6 +157,8 @@ load_alsa_syms(void)
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SDL_ALSA_SYM(snd_device_name_hint);
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SDL_ALSA_SYM(snd_device_name_get_hint);
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SDL_ALSA_SYM(snd_device_name_free_hint);
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SDL_ALSA_SYM(snd_pcm_get_chmap);
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SDL_ALSA_SYM(snd_pcm_chmap_print);
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return 0;
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}
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@ -255,25 +259,25 @@ ALSA_WaitDevice(_THIS)
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tmp = ptr[3]; ptr[3] = ptr[5]; ptr[5] = tmp; \
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}
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static SDL_INLINE void
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static void
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swizzle_alsa_channels_6_64bit(void *buffer, Uint32 bufferlen)
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{
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SWIZ6(Uint64, buffer, bufferlen);
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}
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static SDL_INLINE void
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static void
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swizzle_alsa_channels_6_32bit(void *buffer, Uint32 bufferlen)
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{
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SWIZ6(Uint32, buffer, bufferlen);
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}
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static SDL_INLINE void
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static void
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swizzle_alsa_channels_6_16bit(void *buffer, Uint32 bufferlen)
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{
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SWIZ6(Uint16, buffer, bufferlen);
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}
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static SDL_INLINE void
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static void
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swizzle_alsa_channels_6_8bit(void *buffer, Uint32 bufferlen)
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{
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SWIZ6(Uint8, buffer, bufferlen);
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@ -286,7 +290,7 @@ swizzle_alsa_channels_6_8bit(void *buffer, Uint32 bufferlen)
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* Called right before feeding this->hidden->mixbuf to the hardware. Swizzle
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* channels from Windows/Mac order to the format alsalib will want.
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*/
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static SDL_INLINE void
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static void
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swizzle_alsa_channels(_THIS, void *buffer, Uint32 bufferlen)
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{
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if (this->spec.channels == 6) {
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@ -302,6 +306,13 @@ swizzle_alsa_channels(_THIS, void *buffer, Uint32 bufferlen)
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/* !!! FIXME: update this for 7.1 if needed, later. */
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}
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/* Some devices have the right channel map, no swizzling necessary */
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static void
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no_swizzle(_THIS, void *buffer, Uint32 bufferlen)
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{
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return;
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}
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static void
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ALSA_PlayDevice(_THIS)
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@ -311,7 +322,7 @@ ALSA_PlayDevice(_THIS)
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this->spec.channels;
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snd_pcm_uframes_t frames_left = ((snd_pcm_uframes_t) this->spec.samples);
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swizzle_alsa_channels(this, this->hidden->mixbuf, frames_left);
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this->hidden->swizzle_func(this, this->hidden->mixbuf, frames_left);
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while ( frames_left > 0 && SDL_AtomicGet(&this->enabled) ) {
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int status;
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@ -398,7 +409,7 @@ ALSA_CaptureFromDevice(_THIS, void *buffer, int buflen)
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frames_left -= status;
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}
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swizzle_alsa_channels(this, buffer, total_frames - frames_left);
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this->hidden->swizzle_func(this, buffer, total_frames - frames_left);
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return (total_frames - frames_left) * frame_size;
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}
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@ -548,6 +559,8 @@ ALSA_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
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SDL_AudioFormat test_format = 0;
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unsigned int rate = 0;
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unsigned int channels = 0;
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snd_pcm_chmap_t *chmap;
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char chmap_str[64];
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/* Initialize all variables that we clean on shutdown */
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this->hidden = (struct SDL_PrivateAudioData *)
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@ -640,6 +653,20 @@ ALSA_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
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}
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this->spec.format = test_format;
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/* Validate number of channels and determine if swizzling is necessary
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* Assume original swizzling, until proven otherwise.
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*/
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this->hidden->swizzle_func = swizzle_alsa_channels;
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chmap = ALSA_snd_pcm_get_chmap(pcm_handle);
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if (chmap) {
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ALSA_snd_pcm_chmap_print(chmap, sizeof(chmap_str), chmap_str);
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if (SDL_strcmp("FL FR FC LFE RL RR", chmap_str) == 0 ||
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SDL_strcmp("FL FR FC LFE SL SR", chmap_str) == 0) {
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this->hidden->swizzle_func = no_swizzle;
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}
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free(chmap);
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}
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/* Set the number of channels */
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status = ALSA_snd_pcm_hw_params_set_channels(pcm_handle, hwparams,
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this->spec.channels);
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@ -38,6 +38,9 @@ struct SDL_PrivateAudioData
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/* Raw mixing buffer */
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Uint8 *mixbuf;
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int mixlen;
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/* swizzle function */
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void (*swizzle_func)(_THIS, void *buffer, Uint32 bufferlen);
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};
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#endif /* _SDL_ALSA_audio_h */
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