diff --git a/WhatsNew.txt b/WhatsNew.txt index 856fa9cab..b37591d82 100644 --- a/WhatsNew.txt +++ b/WhatsNew.txt @@ -38,7 +38,7 @@ General: * Added SDL_GameControllerFromInstanceID(), as a helper function, to get the SDL_GameController* that an event is referring to. Windows: -* Added support for Windows Phone 8.1 +* Added support for Windows Phone 8.1 and Windows 10/UWP (Universal Windows Platform) * Timer resolution is now 1 ms by default, adjustable with the SDL_HINT_TIMER_RESOLUTION hint * SDLmain no longer depends on the C runtime, so you can use the same .lib in both Debug and Release builds * Added SDL_SetWindowsMessageHook() to set a function to be called for every windows message before TranslateMessage()