From fd8f12d2a1087357d0340ce6cb6212e2f512194a Mon Sep 17 00:00:00 2001 From: "Ryan C. Gordon" Date: Wed, 21 Feb 2018 22:35:17 -0500 Subject: [PATCH] android: apparently they fixed this header at some point. --- src/render/opengles2/SDL_gles2funcs.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/render/opengles2/SDL_gles2funcs.h b/src/render/opengles2/SDL_gles2funcs.h index b6a143618..36417888c 100644 --- a/src/render/opengles2/SDL_gles2funcs.h +++ b/src/render/opengles2/SDL_gles2funcs.h @@ -54,7 +54,7 @@ SDL_PROC(void, glPixelStorei, (GLenum, GLint)) SDL_PROC(void, glReadPixels, (GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid*)) SDL_PROC(void, glScissor, (GLint, GLint, GLsizei, GLsizei)) SDL_PROC(void, glShaderBinary, (GLsizei, const GLuint *, GLenum, const void *, GLsizei)) -#if __NACL__ || __ANDROID__ +#if __NACL__ SDL_PROC(void, glShaderSource, (GLuint, GLsizei, const GLchar **, const GLint *)) #else SDL_PROC(void, glShaderSource, (GLuint, GLsizei, const GLchar* const*, const GLint *))