diff --git a/WhatsNew.txt b/WhatsNew.txt index bb10895bf..a10938dd1 100644 --- a/WhatsNew.txt +++ b/WhatsNew.txt @@ -6,8 +6,8 @@ This is a list of major changes in SDL's version history. --------------------------------------------------------------------------- General: * Added SDL_GL_ResetAttributes() to reset OpenGL attributes to default values -* Added an API to load a database of Game Controller mappings from a file: - SDL_GameControllerAddMappingsFromFile +* Added an API to load a database of game controller mappings from a file: + SDL_GameControllerAddMappingsFromFile() * Added game controller mappings for the PS4 and OUYA controllers * Added SDL_GetDefaultAssertionHandler() and SDL_GetAssertionHandler() * Added SDL_DetachThread() @@ -18,7 +18,7 @@ General: * testgl2 does not need to link with libGL anymore * Added testgles2 test program to demonstrate working with OpenGL ES 2.0 * Added controllermap test program to visually map a game controller - + Windows: * Support for OpenGL ES 2.x contexts using either WGL or EGL (natively via the driver or emulated through ANGLE)